Ctdarri Rune-Arrow the level 16 Faerie Archer by Kamdiere

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Cat Point Cap Boost 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceFaerie
ClassArcher
Level / Exp16 / 98%
Sizetiny
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity48 (base 32)
Constitution5 (base 10)
Magic48 (base 27)
Willpower15 (base 10)
Cunning37 (base 29)

Resources

Life300/300
Stamina118/128
Healing Factor0.94571268249155
Regeneration2.0109859413356

Speed

Mental0%
Attack0%
Movement+47.593080573358%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth29.271521086458
See Invisible29.271521086458

Offense: Mainhand

Damage73
Accuracy64
Crit Chance25%
APR12
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance21%
Speed1

Offense: Mind

Mindpower22
Crit Chance21%
Speed1

Offense: Damage Bonus

Acid+3%
Mind+6%
Lightning+3%

Offense: Damage Penetration

Physical+10%
Nature+15%

Defense: Base

Armour (hardiness)10 (49.007671158813%)
Defense61
Ranged Defense61
Fatigue0
Physical Save40
Spell Save47
Mental Save44

Defense: Resistances

Physical+ 10%( 70%)
Lightning+ 10%( 70%)
Nature+ 10%( 70%)
Temporal+ 10%( 70%)
Blight+ 30%( 85%)
Arcane+ 12%( 70%)
Acid+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Archery prowess1.30
4/5
1/5
0/5
0/5
Technique / Agility1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
3/5
0/5
0/5
Technique / Marksmanship1.30
5/5
2/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
2/5
3/5
0/5
0/5
Race / Faerie1.00
2/5
5/5
0/5
0/5
Technique / Mobility1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active
done
done
done
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Ctdarri Rune-Arrow the Faerie Archer level 10
3rd Mirth 122nd year of Ascendancy at 08:22
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Ctdarri Rune-Arrow the Faerie Archer level 10
4th Mirth 122nd year of Ascendancy at 02:18
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Ctdarri Rune-Arrow the Faerie Archer level 10
6th Mirth 122nd year of Ascendancy at 12:23
see stats

Log

You gain 0.05 gold from the transmogrification of rough leather belt.
You gain 2.78 gold from the transmogrification of
acidic dwarven-steel waraxe of daylight (122% power, 4 apr).
You gain 1.33 gold from the transmogrification of
flaming steel steamsaw (108% power, 0 apr).
You gain 2.60 gold from the transmogrification of
arcing steel steamsaw of daylight (108% power, 0 apr).
You gain 4.08 gold from the transmogrification of
short ash starstaff of illumination (111% power, 3 apr, light element).
You gain 3.40 gold from the transmogrification of
shimmering ash magestaff of power (111% power, 3 apr, cold element).
You gain 1.28 gold from the transmogrification of
potent elm starstaff (107% power, 2 apr, darkness element).
You gain 2.02 gold from the transmogrification of
fungal cured leather sling of cold.
You gain 2.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
You gain 14.21 gold from the transmogrification of
Dairolathamas the Cloudbearer.
You gain 3.63 gold from the transmogrification of
steel greatsword of shearing (126% power, 2 apr).
You gain 11.48 gold from the transmogrification of
Betorin the Freezegash (131% power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (104% power, 6 apr).
You gain 25.00 gold from the transmogrification of
Vargh Redemption.
You gain 1.51 gold from the transmogrification of
shielding rune (absorb 172; dur 3; cd 16).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 56; dur 4; cd 16).
You gain 0.68 gold from the transmogrification of
shatter afflictions rune (absorb 60; cd 22).
You gain 1.75 gold from the transmogrification of
magic missile rune of the duelist (108 arcane damage).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 11).
You gain 1.67 gold from the transmogrification of
biting gale rune of the wizard (damage 141; dur 4; cd 16).
You gain 1.65 gold from the transmogrification of
acid wave rune of the wizard (damage 140; dur 4; cd 18).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 28%; magical; dur 4; cd 13).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 45; cd 15).
You gain 25.00 gold from the transmogrification of
Primal Infusion (affinity 12%; reduction 2; dur 4; cd 18).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Saving game...

Saving done.