Lord Mhoram the level 2 Higher Exile by A Name with No Man

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassExile
Level / Exp2 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic16 (base 15)
Willpower15 (base 14)
Cunning10 (base 10)

Resources

Life103/103
Mana132/132
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save13
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Invoke Darkness is ready to use.
Talent Manathrust is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

Ran for 4 turns (stop reason: at door).


Lord Mhoram picks up (a.):
infusion patch of light healing.
Lord Mhoram picks up (b.):
manasurge rune of the wizard (664% regen over 10 turns; 33 instant mana).
Lord Mhoram picks up (a.):
infusion patch of clearing.
Lord Mhoram picks up (d.):
taint of the shade (20 evasion for 5 turns).

There is a way to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Lord Mhoram wears (replacing
linen robe (0 def, 0 armour)): prismatic rough leather armour of acid resistance (1 def, 2 armour).

Lord Mhoram wears:
rough leather belt of transcendence.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).