meh the level 9 Hoardling Archmage by jordarian84

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHoardling
ClassArchmage
Level / Exp9 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity9 (base 10)
Constitution15 (base 10)
Magic31 (base 33)
Willpower19 (base 13)
Cunning17 (base 11)

Resources

Life225/251
Mana171/171
Paradox300
Healing Factor1.0460311219417
Regeneration0.26150778048543

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy21
Crit Chance7%
APR8
Speed1.00

Offense: Spell

Spellpower30
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+11%
Cold+10%
Darkness+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save20
Spell Save21
Mental Save24

Defense: Resistances

Lightning+ 38%( 70%)
Darkness+ 22%( 70%)
Fire+ 17%( 70%)
Cold+ 23%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Stun Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance24%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
3/5
2/5
1/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Hoardling1.00
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
active
done
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By meh the Hoardling Archmage level 5
19th Voratun 122nd year of Ascendancy at 10:44
see stats

Log

Meh wears: titan's copper ring of tenacity.

You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.67 gold from the transmogrification of
iron plate armour of spell shielding (0 def, 7 armour).
You gain 6.04 gold from the transmogrification of
Layivea (0 def, 3 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 1.24 gold from the transmogrification of
spellwoven linen robe of blight (+11%) (0 def, 0 armour).
You gain 5.33 gold from the transmogrification of
rough leather belt 'Betewen'.
You gain 1.64 gold from the transmogrification of
iron mace of persecution (14-19 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (16-24 power, 1 apr).
You gain 0.70 gold from the transmogrification of
copper ring of darkness (+20%).
You gain 0.55 gold from the transmogrification of
copper amulet of magic (+2).
You gain 1.65 gold from the transmogrification of
clarifying copper amulet of mastery (0.12 Cunning / Survival).
You gain 1.26 gold from the transmogrification of
clarifying copper amulet.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
Today is the 1st Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.

Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Meh deactivates
Phantasmal Shield.
Meh activates
Phantasmal Shield.