Carcite the level 20 Skeleton Archer by kurosnow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
Spell Merchants 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp20 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength58 (base 47)
Dexterity58 (base 47)
Constitution46 (base 46)
Magic10 (base 10)
Willpower46 (base 37)
Cunning64 (base 47)

Resources

Life1082/1082
Stamina362/362
Healing Factor1.42
Regeneration16.105941548225

Speed

Mental+15.1%
Attack+15.1%
Movement+78%
Spell+15.1%
Global+112.55%

Vision

Sight10
Lite6
Infravision8
See Stealth58.665631459995
See Invisible58.665631459995
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage96
Accuracy62
Crit Chance38%
APR17
Speed0.70

Offense: Spell

Spellpower19.5
Crit Chance33%
Speed0.86880973066898

Offense: Mind

Mindpower55
Crit Chance33%
Speed0.86880973066898

Defense: Base

Armour (hardiness)32.27 (81.030927835052%)
Defense32
Ranged Defense32
Fatigue7
Physical Save35
Spell Save26
Mental Save38

Defense: Resistances

All+ 10%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.50
5/5
1/5
2/5
5/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
5/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.40
5/5
2/5
5/5
5/5

Generic Talents

Undead / Skeleton1.10
1/5
4/5
5/5
0/5
Technique / Ranged Training1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.30
3/5
4/5
5/5
0/5
0/5
Technique / Conditioning0.80
1/5
1/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
4/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
active
active
active
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Carcite the Skeleton Archer level 9
11st Dusk 122nd year of Ascendancy at 07:42
see stats
Exterminator Killed 1000 creatures.
By Carcite the Skeleton Archer level 15
34th Haze 122nd year of Ascendancy at 16:55
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Carcite the Skeleton Archer level 18
72nd Haze 122nd year of Ascendancy at 06:59
see stats
Level 10 Got a character to level 10.
By Carcite the Skeleton Archer level 10
25th Dusk 122nd year of Ascendancy at 09:00
see stats
Level 20 Got a character to level 20.
By Carcite the Skeleton Archer level 20
6th Decay 122nd year of Ascendancy at 11:55
see stats
Poisonous Sided with the assassin lord.
By Carcite the Skeleton Archer level 13
57th Dusk 122nd year of Ascendancy at 12:19
see stats
The Arena Unlocked Arena mode.
By Carcite the Skeleton Archer level 13
37th Dusk 122nd year of Ascendancy at 03:03
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Carcite the Skeleton Archer level 17
45th Haze 122nd year of Ascendancy at 14:50
see stats
The secret city Discovered the truth about mages.
By Carcite the Skeleton Archer level 15
26th Haze 122nd year of Ascendancy at 11:08
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Carcite the Skeleton Archer level 14
12nd Haze 122nd year of Ascendancy at 05:55
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Carcite the Skeleton Archer level 13
11st Haze 122nd year of Ascendancy at 08:05
see stats

Log

You pickup 0.65 gold pieces.
Fire wyrm's devouring flames area effect hits
Carcite for 31 fire damage.

Resting starts...

Talent Vitality is ready to use.
Talent Rune: Reconstruction is ready to use.
Talent Rune: Reconstruction is ready to use.
Talent Volley of Arrows is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 78 turns (stop reason: at exit).


You gain 16.00 gold from the transmogrification of
moonstone.
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 12.00 gold from the transmogrification of
lapis lazuli.
You gain 0.35 gold from the transmogrification of
hardened leather gloves (0 def, 2 armour).
You gain 0.75 gold from the transmogrification of
hardened leather armour (3 def, 6 armour).
You gain 0.75 gold from the transmogrification of
hardened leather sling.
You gain 4.74 gold from the transmogrification of
plaguebringer's dwarven-steel mace (133% power, 4 apr).
You gain 3.03 gold from the transmogrification of
balanced steel mace of massacre (118% power, 3 apr).
You gain 5.61 gold from the transmogrification of
thunderous stralite longsword (142% power, 5 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel battleaxe (139% power, 2 apr).
You gain 1.70 gold from the transmogrification of
steel ring of power.
You gain 3.16 gold from the transmogrification of
stabilizing gold amulet of constitution (+4).
You gain 0.55 gold from the transmogrification of
teleportation rune (range 40).
You gain 0.71 gold from the transmogrification of
regeneration infusion (heal 71 over 5 turns).
Carcite deactivates Leeching Poison.

Carcite deactivates Volatile Poison.

Carcite deactivates Deadly Poison.