Sieiemen the level 2 Shalore Skirmisher by jwoodward48t

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
Half-Cost Category Mastery 1.3.1
QuickTome: Arena Skip 1.3.1
No Item Decay 1.3.1
QuickTome: Resource Tweaks 1.3.1
QuickTome: Orb of Communication 1.3.1
QuickTome: Remove Stat Requirements 1.4.8
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp2 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity21 (base 20)
Constitution10 (base 10)
Magic12 (base 10)
Willpower14 (base 11)
Cunning15 (base 14)

Resources

Life110/110
Stamina113/113
Healing Factor1.1
Regeneration0.935

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth21.08893205365
See Invisible21.08893205365

Offense: Mainhand

Damage31
Accuracy24
Crit Chance6%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (38.536585365854%)
Defense23
Ranged Defense25
Fatigue0
Physical Save11
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
On fingers
On fingers
Around waist
In main hand
On feet
Light source
Main armor
In off hand

Inventory

Achievements

Log

Sieiemen shoots!
You collect a new ingredient:
green worm (1).
Sieiemen's Shoot hits Green worm mass for
37 physical damage.
Sieiemen's Shoot killed Green worm mass!

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Sieiemen shoots!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Sieiemen wears:
copper ring of darkness (+20%).

Sieiemen wears:
mule's copper ring.

You gain 1.99 gold from the transmogrification of
thought-forged iron waraxe of massacre (16-22.4 power, 2 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (18/18, 11-15.4 power, 5 apr).
Sieiemen wears:
traveler's pair of rough leather boots (0 def, 1 armour).

Sieiemen wears:
nightruned rough leather belt of life.

You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).