Reinforces Unit- model 20 the level 9 Arcanist Effigy Astromancer by GrazedDisgrace

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Prodigy Tweaks 1.5.5
Revamped Alchemist 1.5.5
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceArcanist Effigy
ClassAstromancer
Level / Exp9 / 26%
Size3 (medium)
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity8 (base 10)
Constitution13 (base 11)
Magic39 (base 33)
Willpower35 (base 33)
Cunning14 (base 14)

Resources

Life206/206
Mana231/231
Negative26/74
Positive6/54
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage27
Accuracy2
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower33
Crit Chance15%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Cold+6%
Darkness+10%
Blight+10%
Arcane+6%
Fire+16%
Acid+16%

Defense: Base

Armour (hardiness)19.63755281309 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save14
Spell Save29
Mental Save17

Defense: Resistances

Acid+ 21%( 70%)
Cold+ 26%( 70%)
Lightning+ 21%( 70%)
Fire+ 26%( 70%)
All+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Golem / Arcane1.00
2/5
1/5
0/5
0/5
Celestial / Terrestrial Unity1.30
1/5
1/5
1/5
0/5
Celestial / Kolal1.30
2/5
2/5
1/5
0/5
Celestial / Ponx1.30
2/5
2/5
1/5
0/5
Celestial / Luxam1.30
2/5
2/5
1/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
1/5
1/5
0/5
Golem / Effigy1.00
5/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
5/5
2/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done
done
active
done
done

Equipment

Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Reinforces Unit- model 20 the Arcanist Effigy Astromancer level 1
75th Pyre 122nd year of Ascendancy at 02:18
see stats

Log

Ran for 21 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.82 gold from the transmogrification of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Reinforces Unit- model 20 deactivates Defensive Posture.

Reinforces Unit- model 20 deactivates Reflective Skin.

Reinforces Unit- model 20 deactivates Chant of Resistance.