Azura the level 8 Mantis Ritch by mrsunshine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Class: DoomKnight 1.7.6
CampaignMaj'Eyal
ModeNormal Semi-Roguelike (barbecue)
SexFemale
RaceMantis
ClassRitch
Level / Exp8 / 91%
Sizetiny
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity25 (base 22)
Constitution9 (base 9)
Magic10 (base 10)
Willpower23 (base 20)
Cunning19 (base 16)

Resources

Life310/310
Fury68/68
Stamina114/114
Equilibrium10
Healing Factor1.1799722076361
Regeneration2.8909319087085

Speed

Mental0%
Attack0%
Movement+17.135254915624%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Spell

Spellpower13
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Mind+6%

Defense: Base

Armour (hardiness)17.05 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save15
Spell Save12
Mental Save15

Defense: Resistances

Cold+ 21%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-child / Fervency1.10
1/5
0/5
0/5
0/5
Wild-heart / Perseverance1.00
4/5
0/5
0/5
0/5
Wild-child / Extravagancy1.10
1/5
0/5
0/5
0/5
Wild-heart / Firestarter1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Bloodletting Beast1.10
0/5
0/5
0/5
0/5
Ego / Mantis1.00
1/5
1/5
0/5
0/5
Wild-heart / Hoarding Beast0.90
1/5
0/5
0/5
0/5
Wild-child / Cutting Edge1.00
4/5
3/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
0/10
1/10
0/10
0/10
1/10
Wild-heart / Burrowing Beast1.10
1/5
1/5
0/5
0/5
Wild-heart / Wing Pod1.30
2/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
active
completed

Equipment

Tool
Tool
Left hook
Around neck
Right hook
Light source
On head
Cloak

Inventory

Achievements

Log


Skeleton magus's Manathrust hits
Azura for 79 arcane damage.

Azura's Flamespit hits Skeleton magus for
[9 OVERKILL], 58 fire (58 total damage).

The skeleton magus falls over-- Dead.
You collect a new ingredient:
skeleton mage skull (1).

You pickup 0.80 gold pieces.


Azura picks up (o.):
impenetrable steel plate armour of temporal resistance (0 def, 15 armour).

The ground feels normal again.

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


The ground feels somehow different...
The ground feels normal again.
Ran for 17 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).