zerg the level 1 Wolf War Hound by Azronical

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceWolf
ClassWar Hound
Level / Exp1 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity16 (base 12)
Constitution12 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning14 (base 16)

Resources

Life209/209
Fury64/64
Stamina41/102
Equilibrium0
Healing Factor1.0191526171258
Regeneration1.3758560331198

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage20
Accuracy12
Crit Chance4%
APR10
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save9
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Perseverance1.30
1/5
0/5
0/5
0/5
Wild-heart / Locomotion1.30
2/5
0/5
0/5
0/5
Wild-heart / Blood Scent1.30
0/5
0/5
0/5
0/5

Generic Talents

Ego / Wolf1.00
1/5
0/5
0/5
0/5
Wild-heart / Spotting1.30
1/5
0/5
0/5
0/5
Wild-heart / Inner Animal1.00
1/5
0/5
0/5
0/5
0/10
0/10
0/10
0/10
Wild-heart / Howling1.30
1/5
0/5
0/5
0/5
Wild-heart / Martial Training1.30
1/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10

Effects

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log


Fire drake hatchling hits Slinger for 4 physical damage.
zerg misses Sorcerer.
Fighter misses Stone golem.
Sorcerer misses Stone golem.
Slinger misses Stone golem.
Fighter hits Fire drake hatchling for 5 physical damage.
Melee retaliation hits Fighter for
0 fire damage.
Warrior misses Stone golem.
Fire drake hatchling hits Warrior for 4 physical damage.
War hound calms down.

Fire drake hatchling calms down.

Stone golem calms down.

Stone golem calms down.

Your fit of rage suddenly comes to an end; you feel rational again...
Zerg calms down.

Fire drake hatchling calms down.

Fire drake hatchling calms down.

Ritch flamespitter calms down.

War hound calms down.

War hound calms down.

Fire drake hatchling calms down.


Fire drake hatchling hits Sorcerer for 4 physical damage.
Fire drake hatchling hits Fighter for 4 physical damage.
War hound hits Fighter for 5 physical damage.

Ran for 2 turns (stop reason: interesting character).


Falling into the trap of despair, you find your energies fading. Perhaps, you were never meant to be...