








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Particle Cleanup 1.7.0An experimental addon that attempts to detect and remove "orphaned" particle display effects left behind by temporary status effects or sustained talents. The check is performed automatically on character load, and can also be triggered manually via the keybinding <Ctrl-Alt-Shift-P>. Also available as part of the Bugnibus Bugfix Pack. No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Nur Kit 1.7.0Places guaranteed water-breathing equipment in Last Hope's lost merchant store and makes it available via an NPC in Irkkk. In the Embers of Rage DLC, also places similar gear in various stores in Kruk Pride. In the Hammer of Urh'Rok campaign, places water-breathing gear in Lake of Nur. Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
New Alchemist 1.7.2Full remake of Alchemist and gems: Changes for gems: Remake of Golem: Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Schrödinger's Lore (Mark 2) 1.7.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Earlier Draconic Prodigies 1.7.4Allows characters to fulfill the "Be close to the draconic world" requirement for Draconic Will and Draconic Body by eating just one of the "Heart of the Sandworm Queen" or "Wyrm Bile". This lets non-wyrmic characters access the prodigies at lv25 instead of having to wait to lv42 as usual. https://github.com/sandertyu/tome-earlier-draconic-prodigies ---Changelog--- Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Items Vault 1.7.0Donators/Buyers bonus! Generous Levels 1.5.5Is more generous with talents, types and stat points for each level gained. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Possessor Bonus Class 1.7.4Donators/Buyers bonus! CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Adventuring Party 1.7.4Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. |
Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Female |
Race | Higher |
Class | Wanderer |
Level / Exp | 9 / 40% |
Size | 中等 |
Lifes / Deaths | Killed by cutpurse at level 1 on the 74 派尔月 122 year of Ascendancy at 18:28 3 / 1 |
Primary Stats
Strength | 34 (base 33) |
Dexterity | 34 (base 33) |
Constitution | 33 (base 33) |
Magic | 34 (base 33) |
Willpower | 38 (base 33) |
Cunning | 37 (base 33) |
Resources
Equilibrium | 0 |
Life | 2012049/2012056 |
Psi | 128/128 |
Paradox | 639 |
Stamina | 194/194 |
Healing Factor | 1.1789294477288 |
Regeneration | 13836.210730907 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +900% |
Vision
Sight | 13 |
Lite | 3 |
Infravision | 2 |
Offense: Mainhand
Damage | 50 |
Accuracy | 54 |
Crit Chance | 9% |
APR | 25 |
Speed | 1.00 |
Offense: Offhand
Damage | 22 |
Accuracy | 54 |
Crit Chance | 13% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 27 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 31 |
Crit Chance | 10% |
Speed | 1 |
Offense: Damage Bonus
自然 | +5% |
Defense: Base
Armour (hardiness) | 7992 (61.954438896676%) |
Defense | 558 |
Ranged Defense | 558 |
Fatigue | 0 |
Physical Save | 556 |
Spell Save | 556 |
Mental Save | 556 |
Defense: Resistances
寒冷 | + 70%( 70%) |
All | +813%( 70%) |
自然 | + 70%( 70%) |
火焰 | + 70%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Poison Resistance | 20% |
Blind Resistance | 32% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
格斗 / 盾牌攻击 | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
时空 / 螺旋灵刃 | 1.20 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
自然 / 火龙形态 | 1.20 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
格斗 / 散兵-投石索 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
格斗 / 移动 | 1.20 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
种族技能 / 高等人类 | 1.20 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.20 |
| 2/5 |
| 4/5 |
| 4/5 |
| 3/5 |
| 3/5 |
| 4/5 |
Adventure / Partner | 1.00 |
| 0/12 |
| 0/30 |
| 0/3 |
| 0/2 |
| 0/2 |
| 0/2 |
时空 / 时空 | 1.20 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Effects
Quests
你成功地将担忧的贤者护送到了卡·普尔废墟的第2层的召回传送门。 护送:担忧的贤者 (卡·普尔废墟的第2层)作为奖励,你提升了 技能 心灵光束 (+1 等级). | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你已经探索了食人魔巢穴并击败了食人魔普洛克斯。 * 你探索了卡·普尔废墟并击败了恶灵附身的强盗头目。 | 结束 |
Equipment
在手上 | ![]() 1.0 T1 手部 护甲 [史诗级物品] Nature While equipped: Stats +4 灵巧 +4 意志 dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5%自然 ----- def ----- Resists +10%自然 Poison- +20% ---------- misc Masteries +0.20 Wild-gift/史莱姆 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 这双手套被粘稠的绿色液体覆盖。 |
在腰间 | ![]() 1.0 T1 腰带 护甲 [Ego] Arcane/Master While equipped: ----- def ----- Fatigue -4% Resists +6%火焰 +5%寒冷 ---------- misc Max.enc +21 一条可以围住腰的皮带。 |
主护甲 | ![]() 2.0 T1 长袍 护甲 [史诗级物品] While equipped: ----- def ----- Resists +7%all 你还没有把它脱下过。 性感,粉色,有趣。 如果你在全程不脱下它的情况下通关你将可以得到一个成就和吹牛的权利! |
工具 | ![]() 2.0 T1 杂项 工具 [史诗级物品] Nature While equipped: Stats +5 幸运 ----- def ----- Defense +5 (+0 eff.) ---------- misc T.Disarm +5 侦查陷阱。 25%几率解除至多3个震慑、定身或眩晕效果。 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
在主手 | ![]() 1.0 T1 匕首 武器 [史诗级物品] Arcane Power 15.0 - 19.5 物理 Uses 45%力量, 55%敏捷 Mastery 匕首掌握 Acc+ +0.2% 暴击率(最大25%) Apr +25 Atk.spd 100% Phasing +50% While equipped: dps ---------- Acc +20 (+7 eff.) Blind-Fight: No penalty when attacking invisible/stealthed 这把解剖刀曾经被可怕的巫师卡·普尔在黄昏纪刚开始学习死灵法术时使用。许多人,生物和尸体都成为了他那可怕实验的牺牲品。 |
斗篷 | ![]() 2.0 T1 斗篷 护甲 [Normal] While equipped: ----- def ----- Defense +1 (+0 eff.) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | ![]() 1.0 T1 匕首 武器 [Normal] Power 10.5 - 13.7 物理 Uses 50%力量, 50%敏捷 Mastery 匕首掌握 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +4.0% Atk.spd 100% 锋利、短而致命。 |
光源 | ![]() 2.0 T1 光照 [Normal] While equipped: ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 14 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 法术 介绍:激活这个符文产生一个防护护盾,吸收最多 193 伤害持续 4 回合。 效果随你的灵巧属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 1.0 T1 匕首 武器 [Normal] Power 9.5 - 12.3 物理 Uses 50%力量, 50%敏捷 Mastery 匕首掌握 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +4.0% Atk.spd 100% 锋利、短而致命。 |
![]() 1.0 T5 匕首 武器 Reqs Dex 48 [随机史诗级物品] Nature/Master Power 59.0 - 76.7 物理 Uses 50%敏捷, 50%力量 Mastery 匕首掌握 Acc+ +0.2% 暴击率(最大25%) Apr +9 Crit +10.0% Atk.spd 100% Melee+ +5自然 On Hit.r1 +4寒冷 While equipped: dps ---------- Dmg.mod +6%寒冷 ----- def ----- Resists +6%寒冷 锋利、短而致命。 |
![]() 3.0 T1 大剑 武器 [Normal] Power 18.0 - 28.8 物理 Uses 120%力量 Mastery 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +1 Crit +2.5% Atk.spd 100% 沉重的双手大剑。 |
![]() 3.0 T1 长剑 武器 [Normal] Power 11.0 - 15.4 物理 Uses 100%力量 Mastery 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +2.5% Atk.spd 100% 锋利,长而致命。 |
![]() 3.0 T1 灵晶 武器 [Ego] Nature/灵能系 Power 3.0 - 3.3 精神 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) Melee+ 3精神 3暗影 Dmg.mod +2%精神 +3%暗影 ----- def ----- Max.HP +10.00 HP.reg +0.50 ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
![]() 5.0 T1 法杖 武器 [史诗级物品] Arcane Power 10.0 - 12.0 物理 Uses 110%魔力 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Crit +1.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +7 (+3 eff.) Dmg.mod +10%酸性 +10%火焰 +10%暗影 +10%枯萎 ---------- misc See.Invis +2 Talents +1 法杖掌控 Masteries +0.10 Corruption/骨 白骨之矛: Level 3.0 Pwr.cost 6,总计6/6. Range 10 Travel.spd 瞬间 Is 法术 介绍: 释放一根骨矛,对一条线上的目标造成 92.93 物理伤害。这些目标每具有一个魔法负面效果,就额外受到 20% 的伤害,最多达到 100%( 185 )。 伤害受法术强度加成。 这根法杖由许多生物的骨头制成并散发着能量。你甚至可以在很远的地方感受到它的邪恶气息。 |
![]() 5.0 T1 法杖 武器 [Rare] Master Power 10.0 - 12.0 物理 Uses 80%魔力 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +6% Crit.mult +11.00% Spell.pwr +3 (+1 eff.) Dmg.mod +10%枯萎 +9%寒冷 Res.pen +5%寒冷 Apr +2 ----- def ----- Resists +3%寒冷 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
![]() 2.0 T1 脚部 护甲 [Rare] Master While equipped: dps ---------- Phys.crit +2.0% Dmg.mod +12%物理 Acc +5 (+2 eff.) On Hit (Melee): * 10%几率降低16力量、敏捷和体质 ----- def ----- 护甲值 +1 Fatigue -5% Phys.save +6 (+0 eff.) ---------- misc Max.enc +22 一双用皮做的靴子。 |
![]() 1.0 T1 手部 护甲 [Normal] While equipped: ----- def ----- 护甲值 +1 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 1.0 T1 手部 护甲 [Ego] Nature/Master While equipped: Stats +2 力量 dps ---------- Phys.pwr +6 (+2 eff.) Melee+ 6寒冷 Dmg.mod +3%寒冷 ----- def ----- 护甲值 +1 Resists +6%寒冷 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 14.0 T1 重甲 护甲 Reqs 重甲训练 [Ego+] Master While equipped: Stats +2 力量 +3 体质 ----- def ----- 护甲值 +4 Defense +2 (+0 eff.) Fatigue +12% Max.HP +31.00 一套由金属环扣做成的锁甲。 |
![]() 17.0 T1 板甲 护甲 Reqs 板甲训练 [Ego] Master While equipped: ----- def ----- 护甲值 +12 Fatigue +22% 一套用金属片制成的板甲。 |
![]() 7.0 T1 护盾 护甲 Reqs 盾牌使用训练 [Normal] When used to Attack: Power 8.5 - 10.2 物理 Uses 100%力量 Acc+ +2.0% 触发伤害(最大200%) Crit +2.5% Block +15 While equipped: ----- def ----- 护甲值 +2 Fatigue +8% ---------- misc Talents +1 格挡 手持防护装备。 |
![]() 7.0 T1 护盾 护甲 Reqs 盾牌使用训练 [Ego] Nature When used to Attack: Power 9.0 - 10.8 物理 Uses 100%力量 Acc+ +2.0% 触发伤害(最大200%) Crit +2.5% Block +22 On Hit.r1 +11火焰 While equipped: dps ---------- Melee+ 5火焰 Melee Ret 2火焰 ----- def ----- 护甲值 +2 Fatigue +8% ---------- misc Talents +1 格挡 手持防护装备。 |
![]() 0.0 T1 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 Item imbue powers: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 当用作炼金炸弹时: 炸弹伤害 +10% 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T1 绿宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +4 (+0 eff.) Phys.save +4 (+0 eff.) Spell.save +4 (+0 eff.) Mind.save +4 (+0 eff.) Item imbue powers: Defense +4 (+0 eff.) Phys.save +4 (+0 eff.) Spell.save +4 (+0 eff.) Mind.save +4 (+0 eff.) 当用作炼金炸弹时: 造成50%额外毒素伤害 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T2 混晶石 珠宝 Reqs 宝石相关技能 [史诗级物品] Arcane While equipped: Stats +5 魔力 Dmg.mod +20%奥术 +20%枯萎 (被创建的物品可以被激活,以重新取回魔力结晶) 当用作炼金炸弹时: 炸弹伤害 +15% 潜在伤害类型:奥术 安装至一把武器(可以将未附魔的武器变成一件神器). Uses 1 power out of 1/1 这个水晶散发着魔力的光辉。 |
![]() 1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 0.0 戒指 杂项 [史诗级物品] Unknown While carried: Stats +1 幸运 ---------- misc Mana/turn +0.30 与戒指中的灵魂交谈. Uses 1 power out of 1/1 戒指中好像囚禁了一个古老的灵魂。 |
![]() 2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 2.0 T1 项圈 护符 [Ego] 灵能系 除去一个沉默或混乱效果,并在接下来的5回合内防止至多 1 项精神负面状态 Puts all charms on 25 cooldown 项圈是由强大的精神能量制造而成,用来储存灵能。 |
![]() 0.0 T2 白宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +10 (+0 eff.) Phys.save +10 (+0 eff.) Spell.save +10 (+0 eff.) Mind.save +10 (+0 eff.) Item imbue powers: Defense +10 (+0 eff.) Phys.save +10 (+0 eff.) Spell.save +10 (+0 eff.) Mind.save +10 (+0 eff.) 当用作炼金炸弹时: 炸弹投掷距离 +4 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +10 (+0 eff.) Item imbue powers: Defense +10 (+0 eff.) 当用作炼金炸弹时: 5回合内闪避上升20 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 当用作炼金炸弹时: 照亮地形(强度100) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: 护甲值 +10 Item imbue powers: 护甲值 +10 当用作炼金炸弹时: 50% 几率眩晕 2 回合 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
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2]熔岩平地击中Matures造成8 火焰伤害。
9]熔岩平地灼烧了Matures!
9]熔岩平地击中Matures造成6 火焰伤害。
0]熔岩平地灼烧了Matures!
0]熔岩平地击中Matures造成6 火焰伤害。
1]熔岩平地灼烧了Matures!
1]熔岩平地击中Matures造成9 火焰伤害。
3]熔岩平地灼烧了Matures!
3]熔岩平地击中Matures造成4 火焰伤害。
5]熔岩平地灼烧了Matures!
5]熔岩平地击中Matures造成5 火焰伤害。
7]你不知道怎么到达那里...
8]熔岩平地灼烧了Matures!
8]熔岩平地击中Matures造成9 火焰伤害。
0]熔岩平地灼烧了Matures!
0]熔岩平地击中Matures造成7 火焰伤害。