zuez the level 2 Vetruvian Adventurer by Xunxet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceVetruvian
ClassAdventurer
Level / Exp2 / 2%
Size5 (huge)
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower17 (base 12)
Cunning17 (base 12)

Resources

Life125/125
Mana101/101
Stamina120/120
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save10
Spell Save15
Mental Save19

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (1/3)

Infusions

Class Talents

Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Spell / Warlockery1.00
1/5
0/5
0/5
0/5
Spell / Viking Heritage1.00
1/5
0/5
0/5
0/5
Technique / Two Weapon Fighting1.00
1/5
0/5
0/5
0/5
Spell / Magic Steel1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
1/5
0/5
0/5
0/5

Generic Talents

Race / Vetruvian1.00
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Zuez picks up (t.): agate.
Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 16-19 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (18/18, 16-22 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 17.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 22.5 block).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 1.08 gold from the transmogrification of
rough leather sling of fire.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25 power, 1 apr).
You gain 1.50 gold from the transmogrification of
fractal iron greatsword (14-22 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.09 gold from the transmogrification of
manasurge rune of the wizard (regen 696% over 10 turns; mana 35; cd 15).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 648% over 10 turns; mana 32; cd 15).
You gain 2.02 gold from the transmogrification of
movement infusion of the titan (speed 441%; cd 13).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)