










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Slightly More Masterful of Disasters 1.7.0Modifies the Master of Disasters prodigy from the Embers of Rage DLC (required) to increase accuracy by the same (unscaled) amount as it increases physical/spell/mind/steam power. Nekarcos's Quality of Life 09: Automation (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Provides the player various settings that control which objects will automatically be excluded from transmogrification.
Adds two bindable keys to [Key Bindings] that lets you wait for either 100 or X many turns.
Adds a bindable key to [Key Bindings] that causes your currently-controlled character to perform a single, AI-controlled action during combat.
When replacing a usable object with another usable object, all of the old object's talent hotkeys will be replaced with the new object's hotkey as well. Stability: High Nekarcos's Quality of Life 02a: Tile Scanner (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Stability: High Background: After watching a friend nearly rage quit ToME after failing to understand stealth mechanics. It inspired me to add more information to the UI! Adventuring Party 1.7.4Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Juggernaut Evolution for Bulwark 1.6.7Adds a new class evolution for Bulwark, the Juggernaut. As a Juggernaut, the Bulwark gains the ability to equip shields in the off hand and main hand simultaneously and Weapons Mastery will apply to shields. While equipped with two shields: - You may use Rush while sustaining Last Stand. New Gem Types 1.5.10Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Skill on Drop 1.7.6破碎回响MOD:怪物死亡时,其掉落的装备将被附加一个随机的怪物技能。 True Full Respec 1.7.6Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Yakri: I wasn't stoked about the inability to respec starting categories, as I'm a huge weirdo who likes to unspec things I don't like and mastery boost other categories. I am not the original mod creator, I just updated the update youhei created based on Full Respecialization by Time to Die Weight: 100 Superload: Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Verbose Enemies 1.3.1Makes the monsters of Eyal somewhat more talkative...and prone to insulting you. Featuring taunts from Gaslamp Games' roguelike Dungeons of Dredmor! Also now featuring the EXTENSIVE taunt collection from the iconic Dredmor mod, Death By A Thousand Taunts. This mod was created by Deeborm, and is only included with their approval. Three cheers for Deeborm! Relive your dredmor adventures in the world of Eyal. You can also add your own taunts! To do this create a file named verbose_user_defined_taunts.cfg and place it in your settings folder where it can be friends with all the other .cfg files. Inside this file put: All taunts (base Dredmor taunts, Deeborm's extended dredmor taunts, and custom taunts) can be toggled from the in-game settings, in the Misc tab. Player AI 1.5.10Adds a keybind to activate the new player AI. Set to Alt+F1 by default. This description seems to vanish when I put too much text in it, so view the feature list and changelog on the steam version here: http://steamcommunity.com/sharedfiles/filedetails/?id=523638132. Note for Developers: This addon superwrites Player:act(), so if your addon also touches Player:act() change the load order so that the Player AI addon loads last. Cleaner Item Descriptions 1.7.0Customizable LevelUp 1.7.2Provides an in-game menu to customize what, if any, additional benefits your character gains when leveling up. You can access these settings by going to the SparkLevel tab in the Game Options. Changelog 1.0.1 - 2020-12-31 1.0.2 - 2021-01-02 1.0.3 - 2021-01-02 Auto Fight 1.7.6Takes an automated combat action for 1 turn, similar to DCSS Tab function. ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Nekarcos's Quality of Life 01: Effect Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Barbarian Evolution for Berserker 1.7.2Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Improved Combat Text v2 Custom Edit 1.6.0This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. One-stop Shop 1.7.6tome-one-stop-shop One-stop Shop is a Tales of Maj'Eyal quality-of-life addon for the Maj'Eyal: The Age of Ascendancy campaign. It reduces town-to-town shopping trips by adding a shared courier service that can show eligible shop inventories in one merged store window. Features: - Options: local 0-19, regional 20-39, exotic 40+, or player-sold items - Items from level 1 and 10 restocks appear in the "local" inventory, items from level 20 and 30 restocks appear in the "regional" inventory, etc - Displays and allows sort-by Town/Shop column - Routes purchases and sales through the original source stores, so direct shops and the one-stop shop stay synced - Selling through the one-stop shop automatically selects the shopkeeper offering the best price for your item - Maintains compatibility with the Store Wish List addon (wishlisting/ego-highlighting/etc all supported through the one-stop shop) - Is a pure QoL add: the addon should not impact balance (if it does that's a bug, please report!) How to use? Good to know: Local install: Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Spell Merchants 1.7.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.
Merchant Locations
2. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Yakri's Stat Changes v2 1.7.6My personal twist on and combination of "TLR's Stat changes" by thelastraven, "Moderately Generous Levels" by Chaotic Heretic, and "Constitution Viability Buff" by Raenarill. We're pretty far down the rabbit hole of modding other modders mods here. I decided to make yet another variant here because I wanted a power up to some underwhelming builds However, this mod went much too far for my liking in terms of generic power boost, so I'm releasing my own version which mainly has changes Leveling changes: Level 2 is a "double" level, granting double the normal points (6 stat, 2 class/generic points) Max life per point increased from 4 to 5. Added 0.05 life regen/turn per point. Added 0.5 Stamina per point. I just tweaked some values, all credit goes to TLR, Chaotic Heretic, and Raenarill. Uncapped Point Allocation 1.7.6Removes the level-based and natural maximum restrictions when spending core Points are still required, and allocated points can only be taken back under No Talent Caps 1.7.6Removes talent level caps. This is balanced to just allow to go beyond level 5 without Infinite Dungeon shenanigans, it doesn't give any advantages or points' Weight: 293587 ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Loot Expansion (Shad3 fork) 1.7.4An expansion of loot types and ego affixes A fork of Wayback's loot expansion (https://te4.org/games/addons/tome/loot) Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Opague Tooltips 1.5.5Tired of messy looking tooltips, or squinting when trying to read them? Squint no more!! This mod removes the transparency of the tooltips, making them easier to read! Deathknight Vanilla 1.7.6Adds a new warrior subclass with bulwark, arcane blade and necromancer abilities. Danger Alert 1.7.6Add a display of estimated threats in monster's tooltip. Nekarcos's Quality of Life 03: Summoning Timer (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Sandworm Lair Tweaks 1.5.10Sandworm lair terrain is automatically revealed. Hope that makes it less annoying. Binds the Zone:create hook. This addon is safe to enable and disable on existing save files, though doing so will not have any effects for characters who have visited the sandworm lair already. Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict.
- Start a New Game.
- Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively.
- You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is.
Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness)
- Extra Points -> Gives many more points than vanilla in any difficulty
- Cheatish -> Gives way more points than you'll ever need
- Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options.
Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes
- All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options.
- MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to.
POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Wall Clock 1.7.0Nekarcos's Quality of Life 05: Various Warnings (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Tradução para Português do Brasil 1.7.6É recomendado a criação de um novo personagem ao utilizar este complemento.
AVISO: Esta tradução não abrange eventos online e pode apresentar termos não traduzidos (bem raro) devido a restrições da ferramenta oficial de localização. Knight Evolution for Bulwark-Proofread version 1.7.4Adds a new class evolution for Bulwark, the Knight. - Lance Charge: Charge toward target location and gain speed buff. Damage increases with movement speed. - Knight's vow: Passively increases defensive stats and regenerate stamina on blocking. - Tactical retreat: Retreat and gain movement speed - Hammer and Anvil: Knock back the target, dealing massive damage if the target collides with a wall. Damage increases with movement speed. Knight Training Category - Grand strategy: Gain wild speed on active. - Tower of steel: Gain pin resist and physical damage increase if you wear heavy armor. - Well fitted: Gain defensive stats if you wear heavy armor. - Chivalry: More damage on counterstrike. Original author is koa. Talent descriptions proofread by me. Also cancels the stun and damage on spirit horse being disabled. Even though it's fitting, it's way too debilitating (50% health loss and 5 turn stun) Mannendake's Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. This is a fork of a fork of Marson's auto-explore and rest tweaks, forked by Dracos and then again by mannendake. This version fixes opening doors taking a turn and returns the fixedart icons to their respective lore entries. v3.5.1 *** FOR ToME v1.7.2 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. This mod provides several options to control it. These may be found by opening the Game Menu->Game Options->Gameplay menu. Feel free to customize to preference with the defaults meant to be free of questionable behavior. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Combat Turn Separators 1.7.6Combat Turn Separators (non-intrusive)This addon provides a compact, non-intrusive display of combat turn information in the game log. It helps you follow fights by showing turn counts and recent turn activity. The display is intentionally lightweight and lives in the log area so it complements existing UI and other addons.
Notes
Contributions, bug reports, and improvements are welcome at https://github.com/cmtjk/tome-combat-turn-separators. Version history
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Item Description Filter 1.7.4An item description filter. Can hide undesired properties in item description. Ctrl + Shift+ Alt + F to open configuration dialog. Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Nekarcos's Quality of Life 04: Healing Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Tough Melinda 1.5.0This mod give 1000 more hp to Melinda and increase is regeneration of 100 (140 with modificator) Display class 1.7.0Display class icon on top off enemies Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Additional Combat Details 1.7.6Additional Combat Details (non-intrusive)
This addon provides a compact, non-intrusive display of detailed combat information. The display is intentionally lightweight and lives in the log area so it complements existing UI and other addons while giving a clearer, turn-by-turn narrative of what happened during combat. Features- Shows to-hit-chance for players and enemies: (50 + 2,5 * ( attacker_accuracy - defender_defense))
Contributions, bug reports, and improvements are welcome at https://github.com/cmtjk/tome-additional-combat-details. Version History
1.0.0 Morvarc'h's Improved Escorts 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Rather Crafty Hands 1.7.4Allows base Imbue Item to apply to helmets, and changes Crafty Hands to allow any armour. Effects Under Actors 1.7.0An experimental addon that modifies the rendering of various lasting spell/talent effects so that they are displayed below the player and NPCs, in an attempt to prevent multiple overlapping effects from effectively obscuring actors in their area of effect. Also can optionally "flatten" display of overlapping effects by displaying only one effect animation in the overlapping area (hopefully also reducing slowdown on older computers). Functionality is controlled by game options "UI | Display effects under actors" and "UI | "Flatten" overlapping effects". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution
- Gain access to Energies, Radiance, and Sun talent groups
- Celestial/Light, Suncloak talents become instant (Even though they do not display that way.)
Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration.
- Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.)
Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists.
- Brutalize now hits around the user, and inflicts stun and confusion.
- Increase damage of Darkside and Dark Sun talents.
- Devourer Stance is now instant.
- Splatter Sigils also restores hate.
THANK YOU: This is a fork of Aeternis' original mod! Items Vault 1.7.6Donators/Buyers bonus! Expanded Shop Inventory 1.7.4Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Quick Transmo Chest Management 1.6.7Adds a new key bind to transmogrify things faster. Currently, hitting the key on an item in the transmog chest puts it into your normal inventory, while hitting the key on an item in your normal inventory immediately transmogs it with no confirmation. The key bind only works if you have a transmog chest and only if the selected item is transmog-able. I got annoyed at how slow transmog is and made this. I'll probably make its behavior configurable in a future update. Quickshot and Munitions Expert Evolutions for Archer 1.7.6Adds two class evolutions for Archer, the Quickshot and the Munitions Expert. As a Quickshot, the Archer gains the ability to equip a second quiver/pouch in the tool slot and has a 50% chance on archery hit to trigger a shot using ammo from your tool slot. As a Munitions Expert, the Archer gains the Munitions talent tree unlocked at 1.3 mastery. Provides three munitions sustains to enhance your shots with fire, poison, or piercing capabilities. Early Boost & Some More Points 1.6.0Significantly more points in the early game. That's it. Savage Evolution for Cursed 1.7.6Forgo arms to ravage your foes with fist and claw. Nekarcos's Quality of Life 07: Visible Size Categories (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
True Full Respec Mastery Boost 1.7.6Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Based on Full Respecialization. Fix the bug for prodigies learning introduced v1.7. Yakri: I wasn't stoked about the inability to respec starting categories, as I'm a huge weirdo who likes to unspec things I don't like and mastery boost other categories. This version buffs the mastery increase from 0.2 to 0.4 as well. This is rolled in because mastery boosting is incompatible with category respec mods. I am not the original mod creator, I just updated the update youhei created based on Full Respecialization by Time to Die Weight: 100 Superload: Auto Talent Assistant 1.7.4Chinese tutorial End-game video Simple example video The interface description is a little bit more detailed Update: V2.2.0 v2.0.5 The content of this update is still in the video link, starting from p23 Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Bugnibus Bugfix Pack 1.7.0Combines several separate bugfix addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
Frequently Asked Questions: |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Skeleton |
| Class | Rogue |
| Level / Exp | 15 / 24% |
| Size | Médio |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 51 (base 11) |
| Dexterity | 69 (base 24) |
| Constitution | 20 (base 15) |
| Magic | 13 (base 10) |
| Willpower | 16 (base 10) |
| Cunning | 70 (base 49) |
Resources
| Life | 288/489 |
| Equilibrium | 0 |
| Stamina | 132/132 |
| Vim | 156/156 |
| Healing Factor | 1.0870588855781 |
| Regeneration | 3.6416472666867 |
Speed
| Mental | -1.1102230246252E-14% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +113% |
Vision
| Sight | 12 |
| Lite | -996 |
| Infravision | 14 |
| See Invisible | 6 |
| Stealth | 49 |
Offense: Mainhand
| Damage | 84 |
| Accuracy | 66 |
| Crit Chance | 33% |
| APR | 24 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 85 |
| Accuracy | 66 |
| Crit Chance | 34% |
| APR | 25 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Mind
| Mindpower | 38 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Damage Bonus
| Escuridão | +3% |
| Físico | +9% |
| Mental | +3% |
| Frio | +45% |
| Natureza | +5% |
Offense: Damage Penetration
| Escuridão | +5% |
| Físico | +8% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 28 (30%) |
| Defense | 44 |
| Ranged Defense | 44 |
| Fatigue | 5 |
| Physical Save | 53 |
| Spell Save | 45 |
| Mental Save | 51 |
Defense: Resistances
| Mental | + 18%( 70%) |
| Luz | + 16%( 70%) |
| Frio | + 52%( 70%) |
| ácido | + 25%( 70%) |
| Natureza | + 26%( 70%) |
| Raio | + 16%( 70%) |
| All | + 13%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Disarm Resistance | 10% |
| Bleed Resistance | 100% |
| Confusion Resistance | 40% |
| Fear Resistance | 100% |
| Knockback Resistance | 40% |
| Poison Resistance | 100% |
| Blind Resistance | 60% |
Inscriptions (3/3)
| Runes | Nível de talento efetivo: 1.0 Runa: EscudoModo de uso: Ativo Alcance: Pessoal Recarga: 14 Deslocamento: Instantâneo Velocidade de uso: Instantâneo (0% de um turno) Tipo: Feitiço Descrição: Ativa a runa para criar um escudo protetor que absorve no máximo 130 de dano por 5 turnos. |
| Runes | Nível de talento efetivo: 1.0 Runa: QuebrafliçõesModo de uso: Ativo Alcance: Pessoal Recarga: 18 Deslocamento: Instantâneo Velocidade de uso: Instantâneo (0% de um turno) Tipo: Feitiço Descrição: Ativa a runa para dissipar instantaneamente a energia de suas enfermidades, limpando todos os efeitos cruzados e 1 efeito físico, mental e mágico. Você usa a energia dissipada para criar um escudo com duração de 3 turnos e que bloqueia 50 de dano por efeito limpo (sem contar os efeitos cruzados). Se houver apenas efeitos cruzados para limpar, nenhum escudo será criado e a runa entrará em um tempo de recarga reduzido de 75%. |
| Runes | Nível de talento efetivo: 1.0 Runa: TranslocaçãoModo de uso: Ativo Alcance: 4 Recarga: 18 Deslocamento: Instantâneo Velocidade de uso: Mágico (100% de um turno) Tipo: Feitiço Descrição: Ativa a runa para se teletransportar até 4 unidades dentro da linha de visão. Depois disso, você fica fora de fase por 3 turnos. Neste estado, a duração de todos os novos efeitos negativos é reduzida em 10%, sua defesa é aumentada em 10 e resistência geral é aumentada em 10%. |
Class Talents
| Técnica / Duelista | 1.90 |
| 5 |
| 1 |
| 1 |
| 4 |
| Técnica / Facas de arremesso | 1.30 |
| 3 |
| 5 |
| 1 |
| 2 |
| Astúcia / Furtividade | 1.50 |
| 2 |
| 0 |
| 0 |
| 0 |
| Celestial / Combate | 0.90 |
| 0 |
| 0 |
| 0 |
| 0 |
| Astúcia / Luta suja | 1.30 |
| 0 |
| 0 |
| 0 |
| 0 |
| Astúcia / Armadilhas | 1.30 |
| 0 |
| 0 |
| 0 |
| 0 |
| Técnica / Técnicas duplas | 1.30 |
| 5 |
| 2 |
| 1 |
| 1 |
Generic Talents
| Técnica / Treinamento de combate | 1.30 |
| 0 |
| 0 |
| 0 |
| 4 |
| 0 |
| 5 |
| Astúcia / Letalidade | 1.30 |
| 5 |
| 1 |
| 5 |
| 0 |
| Morto-vivo / Esqueleto | 2.10 |
| 5 |
| 1 |
| 2 |
| 0 |
| Adventure / Partner | 1.00 |
| 11 |
| 3 |
| 1 |
| 1 |
| 1 |
| 1 |
| Técnica / Mobilidade | 1.30 |
| 0 |
| 0 |
| 0 |
| 0 |
| Astúcia / Sobrevivência | 1.30 |
| 0 |
| 0 |
| 0 |
| 0 |
Effects
| talent | Saque Rápido |
| talent | Melancolia |
| talent | Adventure Friendly Fire Disabler |
| talent | Furtividade |
| beneficial effect | O alvo está sob o efeito da capa da enganação, fazendo-o parecer humano. Capa da Enganação |
| beneficial effect | O alvo está energizado pelo frio enquanto usa os Coturnos Congelados, ganhando +20% de dano de frio. Solo Congelado |
| beneficial effect | Possui 7 facas de arremesso preparadas: Facas: 7Alcance: 6 Dano: 110 - 154 Precisão: 82 (faca) Penetração de armadura: 27 Acerto crítico: +37% Dano crítico: 191% Usa atributos: 50% Ast, 70% Des |
| beneficial effect | Aparando ataques corpo a corpo e de longo alcance: 80% de chance de defletir até 27 de dano do(s) próximo(s) 2.8 ataque(s). Ataques aparados não causam crítico. Aparando |
Quests
Você escoltou a paladina do sol perdida com sucesso até o portal de revocação no nível 2 de Wolfmire. Escoltar a paladina do sol perdida (nível 2 de Wolfmire)Como recompensa, você adquiriu a categoria de talento Celestial / Combate (com 0.90 de mestria). | concluído |
É hora de explorar novos lugares sombrios, esquecidos e perigosos. Na escuridãoA Floresta Velha fica ao sudeste da cidade de Derth. O Labirinto fica a oeste de Derth. O Covil dos Vermes da Areia fica no extremo oeste de Derth, perto do mar. Daikara fica na fronteira leste da floresta Thaloren. * Você deve explorar a Floresta Velha e descobrir o que se esconde por lá e quais tesouros podem ser encontrados! * Você deve explorar o labirinto e descobrir o que se esconde por lá e quais tesouros podem ser encontrados! * Você deve explorar o Covil dos Vermes da Areia e descobrir o que se esconde por lá e quais tesouros podem ser encontrados! * Você deve explorar Daikara e descobrir o que se esconde por lá e quais tesouros podem ser encontrados! | ativo |
Um ladino desafiou você a provar seu valor como lutador antes de poder entrar na arena. O agente da Arena | concluído |
Você retornou à vida na forma de um morto-vivo, através de algum poder obscuro. O cheiro podre dos mortosNo entanto, o ritual falhou de alguma forma e você manteve sua própria mente. Agora, precisa escapar desse lugar sombrio e tentar conquistar seu lugar no mundo. Você encontrou uma capa muito especial que permitirá que você caminhe entre os vivos sem problemas. | concluído |
Ao se aproximar de Derth, você avistou uma vasta nuvem negra pairando sobre a pequena cidade. Tempestando a cidadeAo adentrar a cidade, foi recebido pela visão aterradora de um exército de elementais do ar devastando a população. * Você eliminou os elementais, mas a nuvem negra ainda persiste. Precisará de um aliado poderoso para dissipá-la. Há rumores de uma cidade secreta nas montanhas ao sudoeste, ou talvez você encontre ajuda no grupo Zigurante, conhecido por supostamente combater a magia. | ativo |
Você encontrou todas as pistas que levam ao tesouro escondido. Deve haver um caminho no terceiro nível do Atrolleiro. Tesouro escondidoNo entanto, parece ser extremamente perigoso - cuidado. Você matou Bill. O tesouro dele é seu. | concluído |
Equipment
| Na cabeça | gorro de couro rústico, Correntemedo (defesa: 0, armadura: 1)2.0 Encumbrance T1 head armor [Rare] Master While equipped: Stats +3 Dex +3 Mag +4 Cun offense ------ Ignore Armor +5 defense ------ Armor +1 Fatigue +1% Resistance +3% luz +3% raio other ------- Infravision +3 Talents +5 Garra de Gelo Um gorro feito de couro. 装备后获得技能:Garra de Gelo (等级 5) |
| Ao redor da cintura | Cinturão Poderoso1.0 Encumbrance T1 belt armor [Unique] Master Alguns envoltórios gigantes vão fazer você se sentir bem. While equipped: defense ------ Armor +4 Fatigue -10% Life +40.00 Knockbk Resist +40% other ------- Encumbrance +70 Talents +1 Empurrão Este cinturão é encantado com poderosos feitiços contra a expansão da cintura. Seja qual for a origem de sua força extraordinária, ele será de grande ajuda no transporte de cargas volumosas. 装备后获得技能:Empurrão (等级 1) |
| Nas mãos | par de luvas de couro endurecido, Ivedheta (defesa: 0, armadura: 7)1.0 Encumbrance T2 hands armor [Random Unique] Nature/Master While equipped: Stats +3 Dex +2 Wil +3 Cun offense ------ Critical power +10.00% On-Hit 5 natureza 7 físico Damage +3% físico +5% natureza +3% mental Accuracy +6 (+2 eff.) Ignore Armor +7 When Hit 2 mental defense ------ Armor +7 Resistance +5% natureza other ------- Talents +3 Foco em Arma Superior Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Tiro Firme: Puts all charms on 20 turn cooldown Nível de talento efetivo: 3.0 Power cost 20 out of 20/20. Range melee/personal Recarga: 3 Travel.spd instantaneous Descrição: Dispara um tiro firme, causando 162% de dano com 26% de chance de marcar o alvo. Se Tiro Firme não estiver em recarga, este talento substituirá automaticamente seus ataques normais (e ativará o tempo de recarga). Luvas leves que não restringem os movimentos dos dedos e, ao mesmo tempo, oferecem uma proteção moderada para as mãos. 装备后获得技能:Foco em Arma Superior (等级 3) |
| Nos pés | Coturnos Congelados (defesa: 1, armadura: 4)2.0 Encumbrance T2 feet armor [Unique] Nature While equipped: Stats +4 Str +4 Cun +4 Wil offense ------ Move Speed +20% Damage +15% frio defense ------ Armor +4 Defense +1 (+0 eff.) Fatigue +7% Resistance +10% natureza +20% frio other ------- Light +1 Cada passo cria um efeito de gelo no solo em um raio de 1 unidade ao redor por 5 turnos, concedendo um bônus de 20% de dano de frio por 3 turnos. Além disso, qualquer inimigo sobre o gelo tem 20% de chance falhar no uso de talentos durante 3 turnos. Um par de botas de couro. Frias ao toque, irradiam uma luz azul gelada. |
| Em volta do pescoço | amuleto de aço, Guseba0.1 Encumbrance T2 amulet jewelry [Random Unique] Nature While equipped: Stats +3 Str +4 Dex +4 Cun offense ------ Physical Crit +1.0% Damage +6% físico Accuracy +15 (+4 eff.) Ignore Armor +2 defense ------ Resistance +14% ácido Blind Resist +20% other ------- Infravision +4 Sight +2 See Invisibility +6 Amuletos deixam seu pescoço deslumbrante! |
| Ferramenta | minerante picareta de ferro (vel. de escavação: 29 turnos)3.0 Encumbrance T1 digger tool [Ego] Master While equipped: Stats +1 Str other ------- Infravision +1 While carried: other ------- Talents +1 Escavar Permite que você escave uma parede, remova uma árvore e crie novos caminhos. |
| Nos dedos | inegável anel de cobre do frio (+20%)0.1 Encumbrance T1 ring jewelry [Ego] Nature/Master While equipped: Stats +2 Dex offense ------ Damage +10% frio Accuracy +4 (+1 eff.) defense ------ Resistance +20% frio other ------- Talents +1 Doença Apodrecida Anéis deixam seus dedos deslumbrantes! 装备后获得技能:Doença Apodrecida (等级 1) |
| Nos dedos | dissimulante anel de aço do poder0.1 Encumbrance T2 ring jewelry [Ego] Arcane/Master While equipped: Stats +3 Cun offense ------ Physical Power +6 (+2 eff.) Spellpower +5 (+3 eff.) Mindpower +6 (+3 eff.) defense ------ Defense +6 (+2 eff.) Anéis deixam seus dedos deslumbrantes! |
| Na mão principal | adaga de aço do massacre (poder: 116%, pda: 6)1.0 Encumbrance T2 dagger 1H weapon [Ego] Master Weapon Damage 116% Range: 1.0x-1.3x Uses 50% Cun, 50% Dex Damage Físico Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% Afiada, curta e mortal. |
| Capa | Capa da Enganação1.0 Encumbrance cloak armor [Plot Item] Arcane While equipped: offense ------ Physical Power +5 (+2 eff.) Spellpower +5 (+3 eff.) Mindpower +5 (+2 eff.) other ------- Talents +1 Podridão de Alma Uma capa preta, com sutis encantamentos de ilusão entrelaçados em seu próprio tecido. 装备后获得技能:Podridão de Alma (等级 1) |
| Armadura principal | Pele de Muitos (defesa: 12, armadura: 6)9.0 Encumbrance T2 light armor [Unique] Master While equipped: Stats +4 Con defense ------ Armor +6 Defense +12 (+4 eff.) Fatigue +7% Life +40.00 Blind Resist +40% Confus Resist +40% other ------- Infravision +3 Talents +3 Foco em Arma Superior Masteries +0.20 Cunning/Furtividade As peles costuradas de muitas criaturas. Alguns olhos e bocas ainda decoram a túnica, e alguns ainda vivem, gritando em agonia torturada. 装备后获得技能:Foco em Arma Superior (等级 3) |
| Fonte de luz | lanterna de latão, Tenebratrix2.0 Encumbrance T1 lite [Rare] Psionic While equipped: Stats +3 Cun offense ------ Damage +3% escuridão Ignore resists +5% escuridão When Hit 13 mental defense ------ Resistance +6% mental other ------- EQ when Hit +0.04 Light +3 Talents +3 Melancolia Um recipiente de latão com um pavio, protegido de correntes de ar por uma folha de papel lubrificada. Pode ser transportado por uma alça. 装备后获得技能:Melancolia (等级 3) |
| Na mão secundária | militante adaga de aço-anão do massacre (poder: 131%, pda: 7)1.0 Encumbrance T3 dagger 1H weapon [Ego+] Master Weapon Damage 131% Range: 1.0x-1.3x Uses 50% Cun, 50% Dex Damage Físico Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +7 Critical Rate +6.0% Attack Speed 100% While equipped: Stats +1 Con offense ------ Physical Power +6 (+2 eff.) Ignore resists +8% físico defense ------ Disarm Resist +10% Afiada, curta e mortal. |
Inventory
Runa da Imagem Espelhada (duração: 6; recarga: 24)0.1 Encumbrance rune scroll [Unique] Arcane While equipped: other ------- Talents +3 Foco em Arma Superior When inscribed on your body: Recarga: 24 Velocidade de uso: Mágico (100% de um turno) Não quebra furtividade: 100% Tipo: Feitiço Descrição: Ativa a runa para criar até 3 imagens suas que provocam os inimigos próximos a cada turno imediatamente após a invocação. Somente uma imagem pode ser criada por inimigo em um raio de 10 unidades, sendo que a primeira é criada perto do inimigo mais próximo. As imagens herdam toda a sua vida, resistência, armadura, defesa e blindagem da armadura. Inscrever sua pele com a runa. Runas mágicas podem ser inscritas em seu corpo, concedendo-lhe um talento de feitiço sob demanda. 装备后获得技能:Foco em Arma Superior (等级 3) |
runa de quebraflições do duelista (absorve: 92; recarga: 13)0.1 Encumbrance rune scroll [Ego] Arcane When inscribed on your body: Recarga: 13 Velocidade de uso: Instantâneo (0% de um turno) Tipo: Feitiço Descrição: Ativa a runa para dissipar instantaneamente a energia de suas enfermidades, limpando todos os efeitos cruzados e 1 efeito físico, mental e mágico. Você usa a energia dissipada para criar um escudo com duração de 3 turnos e que bloqueia 92 de dano por efeito limpo (sem contar os efeitos cruzados). Se houver apenas efeitos cruzados para limpar, nenhum escudo será criado e a runa entrará em um tempo de recarga reduzido de 75%. Seus efeitos escalam com sua Destreza. Inscrever sua pele com a runa. Runas mágicas podem ser inscritas em seu corpo, concedendo-lhe um talento de feitiço sob demanda. Press to compare to your current inscriptions |
estrelante amuleto de cobre da astúcia (+2)0.1 Encumbrance T1 amulet jewelry [Ego] Nature While equipped: Stats +2 Cun defense ------ Resistance +11% luz +10% escuridão Blind Resist +20% Amuletos deixam seu pescoço deslumbrante! |
Beodar (poder: 100%, pda: 11)1.0 Encumbrance T1 dagger 1H weapon [Rare] Master Weapon Damage 100% Range: 1.0x-1.3x Uses 50% Cun, 50% Dex Damage Físico Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +11 Critical Rate +4.0% Attack Speed 100% On Critical: * Sunders the enemy's armor for 5 turns. While equipped: Stats +1 Str +1 Con offense ------ Damage +9% mental Ignore resists +10% mental Afiada, curta e mortal. |
adaga de ferro (poder: 98%, pda: 5)1.0 Encumbrance T1 dagger 1H weapon [Normal] Weapon Damage 99% Range: 1.0x-1.3x Uses 50% Cun, 50% Dex Damage Físico Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +4.0% Attack Speed 100% Afiada, curta e mortal. |
adaga de ferro (poder: 100%, pda: 5)1.0 Encumbrance T1 dagger 1H weapon [Normal] Weapon Damage 100% Range: 1.0x-1.3x Uses 50% Cun, 50% Dex Damage Físico Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +4.0% Attack Speed 100% Afiada, curta e mortal. |
adaga de aço do massacre (poder: 122%, pda: 6)1.0 Encumbrance T2 dagger 1H weapon [Ego] Master Weapon Damage 122% Range: 1.0x-1.3x Uses 50% Cun, 50% Dex Damage Físico Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% Afiada, curta e mortal. |
infalível adaga de aço (poder: 100%, pda: 6)1.0 Encumbrance T2 dagger 1H weapon [Ego+] Master Weapon Damage 100% Range: 1.0x-1.3x Uses 50% Cun, 50% Dex Damage Físico Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Ignore resists +5% físico Accuracy +5 (+2 eff.) Ignore Armor +5 other ------- Talents +1 Escudada Concussiva Afiada, curta e mortal. 装备后获得技能:Escudada Concussiva (等级 1) |
armadura de couro rústico (defesa: 3, armadura: 2)9.0 Encumbrance T1 light armor [Normal] While equipped: defense ------ Armor +2 Defense +3 (+1 eff.) Fatigue +6% Uma armadura feita de couro. |
Armadura de Pele de Enguia (defesa: 16, armadura: 0)9.0 Encumbrance T2 light armor [Unique] Nature While equipped: Stats +3 Cun +2 Dex defense ------ Defense +16 (+5 eff.) Fatigue +2% Resistance +15% raio Poison Resist +50% Pinning Resist +50% On Nature Hit: 10% Chamar Raio level 2 Chamar Raio: Nível de talento efetivo: 2.0 Power cost 25 out of 50/50. Range 10 Recarga: 3 Travel.spd instantaneous Tipo: Dádiva da Natureza Descrição: Invoca um poderoso feixe de raio que causa entre 45.61 a 136.83 de dano de raio (91.22 em média). O dano escala com seu poder mental. Esta armadura parece ter sido remendada com inúmeras enguias. Eca! |
cinto de couro rústico, Chuvaterror1.0 Encumbrance T1 belt armor [Rare] Psionic While equipped: offense ------ Critical power +5.00% Physical Power +15 (+5 eff.) Mindpower +3 (+2 eff.) Damage +3% frio defense ------ Defense +5 (+2 eff.) Physical save +5 (+1 eff.) other ------- Talents +3 Parede de Escudo Um cinto que fica em volta da cintura. 装备后获得技能:Parede de Escudo (等级 3) |
Forja-Chama (defesa: 0, armadura: 2)1.0 Encumbrance T1 hands armor [Unique] Nature While equipped: Stats +2 Cun +3 Wil offense ------ Mindpower +2 (+1 eff.) Damage +5% fogo defense ------ Armor +2 Resistance +10% fogo Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Cuspe de Fogo: Nível de talento efetivo: 3.0 Power cost 8 out of 24/24. Range 10 Travel.spd instantaneous Tipo: Dádiva da Natureza Descrição: Cospe um raio de fogo, causando 47.26 de dano de fogo. O dano escala com seu poder mental. Estas luvas parecem ser feitas de exoesqueletos de mantídeos e são quentes ao toque. |
umbral par de luvas de couro endurecido da destreza (+2) (defesa: 0, armadura: 2)1.0 Encumbrance T2 hands armor [Ego] Arcane/Master While equipped: Stats +2 Dex offense ------ On-Hit 7 escuridão Damage +4% escuridão Accuracy +10 (+3 eff.) defense ------ Armor +2 Resistance +5% escuridão Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Luvas leves que não restringem os movimentos dos dedos e, ao mesmo tempo, oferecem uma proteção moderada para as mãos. |
8 nuummite 8 nuummite0.0 Encumbrance T1 black gem [Normal] While equipped: Stun Resist +20% Item imbue powers: Stun Resist +20% Latent Damage Type: Escuridão Gems can be sold for money or used in arcane rituals. |
2 ágata0.0 Encumbrance T1 blue gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Raio Gems can be sold for money or used in arcane rituals. |
9 verdite 9 verdite0.0 Encumbrance T1 green gem [Normal] While equipped: Damage +2% all Defense +10 (+3 eff.) Item imbue powers: Damage +2% all Defense +10 (+3 eff.) Latent Damage Type: Natureza Gems can be sold for money or used in arcane rituals. |
2 espinélio0.0 Encumbrance T1 red gem [Normal] While equipped: Combat Speed +2% Spell Speed +2% Mind Speed +2% Item imbue powers: Combat Speed +2% Spell Speed +2% Mind Speed +2% Latent Damage Type: Fogo Gems can be sold for money or used in arcane rituals. |
7 tiny geode 7 tiny geode0.0 Encumbrance T1 stone gem [Normal] While equipped: Life Regen +0.50 Healmod +10% Stamina/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 Item imbue powers: Life Regen +0.50 Healmod +10% Stamina/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 Latent Damage Type: Mental Gems can be sold for money or used in arcane rituals. |
5 ametrino0.0 Encumbrance T1 violet gem [Normal] While equipped: Critical power +2.00% Ignore resists +2% all Talents +1 Precisão de Combate Item imbue powers: Critical power +2.00% Ignore resists +2% all Latent Damage Type: ácido Gems can be sold for money or used in arcane rituals. 装备后获得技能:Precisão de Combate (等级 1) |
5 quartzo0.0 Encumbrance T1 white gem [Normal] While equipped: Armor +5 Resistance +1% all Item imbue powers: Armor +5 Resistance +1% all Latent Damage Type: Frio Gems can be sold for money or used in arcane rituals. |
6 citrino0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Latent Damage Type: Luz Gems can be sold for money or used in arcane rituals. |
topázio0.0 Encumbrance T2 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Latent Damage Type: Luz Gems can be sold for money or used in arcane rituals. |
285 ágata alquímica0.0 Encumbrance T1 blue alchemist-gem [Normal] While equipped: Talents +8 Recuperação Rápida When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. 装备后获得技能:Recuperação Rápida (等级 8) |
lanterna de latão2.0 Encumbrance T1 lite [Normal] While equipped: other ------- Light +3 Um recipiente de latão com um pavio, protegido de correntes de ar por uma folha de papel lubrificada. Pode ser transportado por uma alça. |
Merchant's Waybill0.1 Encumbrance misc tool [Plot Item] Unknown Consult the waybill to access the one-stop shop inventory from anywhere. A stamped waybill written in several careful hands. It lists trusted couriers, shop marks, and delivery instructions from places you have already found. |
Baú de Transmogrificação2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrificar todos os itens em seu baú de uma só vez (ocorre automaticamente ao sair do nível da zona atual). Uses 0 power out of 1000/1000 Este baú é uma extensão dos antigos locais de poder Sher'tul. Todos os itens colocados nele são transportados para outro local, processados e destruídos para extrair energia. O subproduto desse processo é a criação de ouro, que não pode ser processado e, portanto, é devolvido a você. Enquanto você possuir o baú, todos os itens que encontrar serão automaticamente armazenados nele e transmogrificados quando você sair do nível atual. Basta acessar seu inventário para retirar os itens do baú se desejar mantê-los. Os itens no baú não têm peso. |
Varinha de Revocação (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown Revocar o usuário ao continente após 40 turnos. Uses 202 power out of 400/400 Esta varinha é feita inteiramente de voratun, infundida com energias mágicas brutas que podem dobrar o próprio espaço. Você já ouviu falar desses objetos antes. Eles são muito úteis para os aventureiros, permitindo viagens mais rápidas. |
varinha de freixo da blindagem, Lumiruna [poder: 176] (recarga: 20)2.0 Encumbrance T2 wand charm [Rare] Arcane While equipped: offense ------ Damage +3% luz Ignore resists +5% natureza +25% luz defense ------ Resistance +3% temporal Out-of-Phase Defense +10 Out-of-Phase Resistance +10% Out-of-Phase Resilience +10% Criar um escudo que absorve até 176 de dano em você e em todos os aliados em um raio de 10 unidades por 4 turnos. Puts all charms on 20 turn cooldown 100% to aumenta todo o dano em 13% por 2 turnos. Varinhas mágicas são criadas por alquimistas e arquimagos poderosos para armazenar feitiços. Qualquer pessoa pode utilizá-las para liberar seus feitiços. |
Achievements
A Arena (Insano Roguelike)
Desbloqueie o modo Arena.By Juca, o Sagaz, Esqueleto Ladino nível 9
6 Júbilo 122 year of Ascendancy at 15:55 see stats
Caçador de Tesouros (Insano Roguelike)
Acumule 1000 peças de ouro.By Juca, o Sagaz, Esqueleto Ladino nível 13
3 Veranil 122 year of Ascendancy at 00:50 see stats
Levei Comigo! (Insano Roguelike)
Mate um chefe mesmo estando morto.By Juca, o Sagaz, Esqueleto Ladino nível 11
9 Júbilo 122 year of Ascendancy at 04:11 see stats
Nível 10 (Insano Roguelike)
Alcance o nível 10 com um personagem.By Juca, o Sagaz, Esqueleto Ladino nível 10
8 Júbilo 122 year of Ascendancy at 01:14 see stats
Tamanho Importa (Insano Roguelike)
Cause mais de 600 de dano num único ataque.By Juca, o Sagaz, Esqueleto Ladino nível 14
3 Veranil 122 year of Ascendancy at 07:04 see stats
Log
Faca de Arremesso de Juca, o Sagaz HIT, 100% = (50 + 2,5 * (82 - 12)), min=0%, max=100%
Faca de Arremesso de Juca, o Sagaz realiza um acerto crítico corpo a corpo contra Gwelgoroth!
Retaliação Corpo a Corpo atinge Juca, o Sagaz em 9 raio.
Faca de Arremesso de Juca, o Sagaz atinge Gwelgoroth em 263 físico.
Faca de Arremesso de Juca, o Sagaz matou Gwelgoroth!
---------- Turn 6 ----------
Gwelgoroth vê você por um breve momento!
---------- Turn 7 ----------
---------- Turn 8 ----------
Gwelgoroth lança Raio.
Gwelgoroth atinge Juca, o Sagaz em 88 raio.
---------- Turn 9 ----------
Juca, o Sagaz usa Facas de Arremesso.
Faca de Arremesso de Juca, o Sagaz HIT, 100% = (50 + 2,5 * (82 - 24)), min=0%, max=100%
Faca de Arremesso de Juca, o Sagaz realiza um acerto crítico corpo a corpo contra Gwelgoroth!
Faca de Arremesso de Juca, o Sagaz HIT, 100% = (50 + 2,5 * (67 - 11)), min=0%, max=100%
Gwelgoroth está desarmado!
Retaliação Corpo a Corpo atinge Juca, o Sagaz em 18 raio.
Faca de Arremesso de Juca, o Sagaz atinge Gwelgoroth em 201 físico, 6 físico, 5 natureza [213 total].
---------- Turn 10 ----------
A R C O lança Runa: Escudo.
A R C O forma um escudo ao seu redor.
---------- Turn 11 ----------
Juca, o Sagaz usa Facas de Arremesso.
Faca de Arremesso de Juca, o Sagaz HIT, 100% = (50 + 2,5 * (82 - 24)), min=0%, max=100%
Retaliação Corpo a Corpo atinge Juca, o Sagaz em 18 raio.
Faca de Arremesso de Juca, o Sagaz atinge Gwelgoroth em 123 físico.
Faca de Arremesso de Juca, o Sagaz matou Gwelgoroth!
---------- Turn 12 ----------
Missão 'Tempestando a cidade' atualizada! (Aperte 'j' para ver o registro da missão).





















































































