Technomancer Ark the level 9 Shalore Adventurer by Arkiln

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassAdventurer
Level / Exp9 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity13 (base 12)
Constitution14 (base 12)
Magic41 (base 33)
Willpower40 (base 33)
Cunning25 (base 21)

Resources

Life335/335
Mana203/203
Healing Factor1.3472895330003
Regeneration9.2289333010524

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+104%

Vision

Sight10
Lite5
See Stealth10.388813645774
See Invisible24.145476188013

Offense: Mainhand

Damage14
Accuracy7
Crit Chance13%
APR2
Speed1.00

Offense: Spell

Spellpower42
Crit Chance25%
Speed1

Offense: Mind

Mindpower29
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+3%
Light+10%
Darkness+3%
Arcane+28%
Fire+3%
Lightning+6%

Offense: Damage Penetration

Darkness+5%
Acid+10%
Arcane+10%
Lightning+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save23
Spell Save28
Mental Save25

Defense: Resistances

Fire+ 10%( 70%)
Arcane+ 33%( 70%)
Light+ 33%( 70%)
All+ 4%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
2/5
0/5
Spell / Phantasm1.30
5/5
5/5
2/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Meta1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5
Race / Shalore1.30
1/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Technomancer Ark the Shalore Adventurer level 9
6th Mirth 122nd year of Ascendancy at 01:13
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Ran for 3 turns (stop reason: didn't move).


There is a Secret path to Summoner's Grove here (press '' or right click to use).
Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:13.

Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Wilder summoner activates
Elemental Harmony.
Wilder summoner activates
Master Summoner.

There is an exit to the worldmap here (press '' or right click to use).

There is a Secret path to Summoner's Grove here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).