Yack the Knife the level 3 Dragonborn Skirmisher by hunter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceDragonborn
ClassSkirmisher
Level / Exp3 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity25 (base 21)
Constitution14 (base 10)
Magic14 (base 10)
Willpower13 (base 12)
Cunning24 (base 10)

Resources

Life155/155
Stamina104/104
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage35
Accuracy30
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)8.2036536816094 (41.596416907479%)
Defense14
Ranged Defense14
Fatigue14
Physical Save23
Spell Save22
Mental Save5

Defense: Resistances

Acid+ 20%( 70%)
Blight+ 20%( 70%)
Physical+ 5%( 70%)
Cold+ 5%( 70%)
Darkness+ 35%( 70%)
Temporal+ 5%( 70%)
Lightning+ 5%( 70%)
Fire+ 5%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.50
1/5
0/5
0/5
0/5

Generic Talents

Undead / Dragonborn1.10
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.50
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
Main armor

Inventory

Achievements

Log


Yack the Knife picks up (k.):
iron dagger (10-12 power, 5 apr).
Ran for 2 turns (stop reason: something interesting).


Ran for 17 turns (stop reason: something interesting).


Ran for 6 turns (stop reason: something interesting).


There is a way to the next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


Yack the Knife wears:
copper ring of arcana (+0.11/turn).

Yack the Knife wears (replacing
pouch of iron shots (16/16, 12-14 power, 1 apr)): pouch of iron shots (21/21, 14-17 power, 1 apr).

Yack the Knife wears:
linen wizard hat of darkness (+15%) (1 def, 0 armour).

Yack the Knife wears:
elm totem of stinging [power 116] (15 cooldown).

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Saving done.

Saving game...