Recent comments

  • Player AIoo :idle TOME   4 years 40 weeks ago
    Ok

    Bot quick- that good
    What bad is "bot activation" and "bot deactivation" on one key (Alt+F1). When bot run you need pres Alt+F1 like 5 secon to stop bot. It become ever worst when you pickup atrifact, get quest or another lore popup window- just ipmossible to stop.

  • Utility Supplies   4 years 40 weeks ago

    Store.lua:48 attempt to index local 'e' (a nil value)

    maybe add nil check for e is better

  • Automatic Talent Gambits   4 years 40 weeks ago

    This addon play better than me- it dont forget use skills :)

  • Mage Knight   4 years 40 weeks ago

    Arcane Knight's ray attack 'destroy projectiles in the path' part doesn't work. The teleport activating when you target yourself with Arcane Convenience (sic?) also seems to be not working.

  • Mage Knight   4 years 40 weeks ago

    A LUA error on subj. States it's produced by Earthen Body. UPD: It's a conflict wwith Draconians mod which uses the same talent name..

  • Japanese Translation Test   4 years 43 weeks ago

    日本語訳感謝します....!
    エラーが出てしまったのでこちらのほうでご報告しておきます。(報告する場所が間違っていましたら
    削除いたします...)
    [Japanese Translation Test1.0.3]を導入後、日本語化ができましたが、
    錬金術師でプレイするとキャラクターシートを開いた際にエラーが出てしまいます。
    何度試してもキャラクターシートが閲覧できない状態なので対応お願いします....

  • Infinite Dungeon Merchants   4 years 43 weeks ago

    While I don't know a thing about modding this game, wouldn't it be possible to add an additional faction in the game that takes most of its code from the existing ones?

  • Point Credits   4 years 44 weeks ago

    Disregard my comment. All I need to do is just upgrade the talents and the counter will go into negatives

  • Point Credits   4 years 44 weeks ago

    How do you actually go into the negatives? I cant seem to unlearn a talent point or stat points..

    it says "You cannot take out more points"

  • Demonologist ReSeeded v1.0.3   4 years 44 weeks ago

    Please update this

  • 1.7.2 Fix for Prodigies   4 years 45 weeks ago

    While this is great, there appears to be a bug.
    idk what exactly caused it but, once I picked up the Prodigies I found myself with a bug that came to me almost every time I used a spell.
    Something something FireTalentCheck or so...
    And a lot about projectiles as well.
    But despite the many forms of errors I got, the FireTalentCheck thingy stayed consistent
    The spell didn't trigger and if I cast it again it was working most of the time...
    weiiiird.

  • My First Quest as a new adventurer: Killing the Lone Wolf   4 years 45 weeks ago

    I'm from the Unsolved Mysteries program, if anyone knows how this mystery was ever resolved let us know at UNSOLVEDXXMYSTERYXX.com

  • Eoland's Vampire Race   4 years 45 weeks ago

    can we use it in EOR company?

  • Gunsnake   4 years 45 weeks ago

    Lady Aeryn
    Sun paladins' holy head
    Sawbutcher'd to death

  • Improved Enemy UI   4 years 45 weeks ago

    Nice idea! I'll try it out

    Edit: unfortunately it clashes with my tactical borders addon

  • Point Credits   4 years 46 weeks ago

    Thank you!

  • Automatic Talent Gambits   4 years 47 weeks ago

    Is there a way to avoid talent use outside of combat stopping auto explore? Casting arcane eye, vision, track(I would assume), etc. outside of combat stops auto explore.

    Would be nice if it didn't, so one could i.e. constantly cast track outside of combat and then set auto explore up to stop upon rank x+.

  • Clean UI   4 years 47 weeks ago

    Wow. What a good job. Will be using this forever.

    There is one slight problem. eq in the transmog chest does not have a distinguishable highlight state. which is to say that if you are browsing eq in the transmog chest and mouse over or click on something, there is no discernable change in state. You have to rely on the tooltip. While this ought to be fixed (if its not just me), it hardly detracts from the work.

  • Free Respec   4 years 47 weeks ago

    Thanks for the reply.
    After several hours of playing, it seems that only stats and categories points learned before installation of this mod are unlearnable. I installed this mod through editing the existing save file. It is a risk I am willing to take. Better this than restart again.
    I suppose that my way of installation is not supported by the mod.
    Anyway, it is a great mod and I really cann't play without it. Thanks for your great work.

  • Gunsnake   4 years 47 weeks ago

    Terror crawls inside
    Lashing strikes upon my mind
    How to use left glove

  • Free Respec   4 years 47 weeks ago

    My characters can unlearn stats and categories. Do you have more information?
    Did you update this addon in the middle of the adventure? Maybe v1.1.2 and v1.1.3 don't campatible with previous version.
    Sorry for inconvinience.

  • Free Respec   4 years 47 weeks ago

    I am unable to unlearn my stats points and category points which I learn at levle 10. All talents points are unlearnable though.

  • Gunsnake   4 years 47 weeks ago

    A ToME chat lament
    About the lost snake rares led
    To the best unique.

  • Free Respec   4 years 48 weeks ago

    Really cool addon. I was wondering how complex it would be to make a similar one where it starts a character completely untrained for all category and talent points? Sort of a blank slate character. Thanks!

  • Gunsnake   4 years 48 weeks ago

    Orcs are hiding
    sneaking around each corner
    thy flesh consumed