demented

WorldEater Revival

Short Name: 
worldeater-revival

Original by: DevilinDupriest "A rare sub-breed of Ogre, the result of experiments to focus the...aggressive appetites shown in battle by some during the Allure Wars. Worldeaters were trained in combat, although not quite to the degree of elite warriors, but developed further quirks after experiencing the brutality of war. Each Worldeater tends to develop their own path: some have their bodies and of their enemies deformed to physical forces of the world; others, their visages are permanently marred by their powerful minds; lastly, there are those who bring the arcane into their bodies lost in the thrill of battle." 

1.1.4 Mistakes were made
    Because you can't start your adventure over water...
 
1.1.3 Descriptions, Lore, minimal stuff
    Changed birth Location to Kroshkkur.
 
 
1.1.2 Spellpower Rework
    Removed Talent Trees: Technique/Combat Techniques, Wild Gift/Sand Drake
    Added Talent Trees: Corruptions/Black Magic, Spell/Necrosis
    Too many Physical trees, making it (still) a bit confusing. Not enough Magic focused Generic Talent Trees.
 
 
1.1.1 Pugilism Emergency Fix, Physical power Rethinking
    Readded Talent Tree: Technique/Pugilism (Removed by mistake)
    Removed Talent Trees: Technique/Shield Defence, Technique/Shield Offence
    Added Talent Trees: Technique/Combat Veteran, Technique/Superiority
    Initial Talents added: Unnatural Body, Vitality (Must have "Auto-assign talent points at birth" 'Enabled' for it to work
    Changed Masteries to reflect a bit of the new concept. Those directly related to changing the morphology of the body should have higher mastery than technical ones. Feel free to comment. I might have to change Physical power a bit...
 
 
1.1.0 Initial Release: Mindpower Rebalance
    Removed Talent Trees: Cursed/Dark Sustenance, Wild Gift/Fungus
    Added Talent Trees: Cursed/Cursed Form, Cursed/Gestures, Cursed/Cursed Form
    Rewrote description of the class to reflect the remade class.
 

Digest Elite+ Fix

Short Name: 
digest-fix

Fixes the Digest talent to last 50 turns when digesting Elite or stronger enemies.

Class: Shining One

Short Name: 
classshining

A new demented class, the Shining One.

This addon requires the Forbidden Cults DLC to function.

Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors.
Shining Ones begin in Kroshkurr by default.

Shining One talents do not appear on enemies.

Old Talents:
Celestial / Sunlight
Celestial / Light
Celestial / Chants
Cunning / Survival

New Talents:
Demented / Sunlight: Rain down explosions and beams of light and ride on the solar wind.
Demented / Inner Power: Absorb light and fire and build up bigger and bigger critical hits.
Celestial / Mantras: 3 songs - for movement, offense, and control that help manage your insanity and reward you for sticking with a mantra.
Demented / Prism: Divide into 3 copies of yourself whenever you enter combat.
OR
Demented / Broken Prism: Cast more and better spells. Alone.

Advanced Talents:
Celestial / Incinerator: Burn enemies and the ground beneath them.
Celestial / Seals: Create a patch of ground that grants powerful bonuses as long as you can hold it.
Demented / Core-Gate: Summon more horrors to fill the battlefield with lasers.

Digesting for One Thousand Turn

Short Name: 
digest-1000

有没有觉得苦痛者的吞噬敌人后消化的太快了? 本mod将需要消化的时间延长了20倍, 从而尽情享受偷(吞)技能的乐趣吧:
- 对于高级精英怪现在需要消化1000回合,
- 对于普通怪需要消化500回合.

Class: Martyr

Short Name: 
classmartyr

A new demented class, the Martyr.

This addon requires the Forbidden Cults DLC to function.

Unlike the magical folk of the Hidden Sanctuary, Martyrs' Insanity manifests in mental powers.
Martyrs mix together Sling and Melee combat, needing to use both (correctly timed with their current insanity) to succeed.
With time, they developed much stranger powers.

New Talents:
Demented / Chivalry: A special half-tree, focusing on your melee attacks
Demented / Vagabond: A special half-tree, focusing on the use of a sling
Demented / Whispers: The core tree, adjusting your stats as your insanity waxes and wanes and guiding you around the battlefield
Demented / Unsettling Words: Confuse and weaken your enemies
Demented / Scourge: Crippling, tormenting melee attacks
Demented / Standard-bearer: Control the battlefield with your glorious flags!

Advanced Talents:
Demented / Final Moment: Make use of a very special sword
Demented / Revelation: Horrors are all around you, and you're the only one who's prepared
Psionic / Crucible: Direct mental attacks. The more damage you take, the more damage you do!

Old Talents:
Cunning / Survival
Psionic / Feedback

Korean Translation by khelerd https://te4.org/games/addons/tome/kotr-martyr is included

WorldEater Class Addon

Short Name: 
worldeater

During the Allure Wars, the ogre race went through several experimental attempts at improving them even further.
One such attempt, nicknamed the Brute Squad by the team working on them was an attempt to focus and increase the aggression
shown in battle. While successful, and quite intimidating to the enemy, training ogres for outright brutality led to many
descending into a kind of bleak madness, their hardwired goal-focused brains becoming mired in blood and brutality. While
the experiments were discontinued, a rare ogre is still born showing the results of that work, even larger than most and
with an...aggressive appetite.

Interact with the Worm

Short Name: 
worm_interact

Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent.

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