Difference between revisions of "Recommended Zone Order Progression"
Delfofthebla (Talk | contribs) m |
m |
||
Line 14: | Line 14: | ||
# Starting zone(s) for your race/class. | # Starting zone(s) for your race/class. | ||
− | |||
# The Tier 1 Zones: | # The Tier 1 Zones: | ||
+ | ## [[Trollmire]]: Floors 1 to 3 only. | ||
## [[Norgos Lair]] | ## [[Norgos Lair]] | ||
+ | ## [[Ruins of Kor'Pul]] (Once you have enough Lite Radius) | ||
## [[Heart of the Gloom]] | ## [[Heart of the Gloom]] | ||
## [[Scintillating Caves]] | ## [[Scintillating Caves]] | ||
− | ## [[Rhaloren Camp]] | + | ## [[Rhaloren Camp]] |
+ | ## [[Deep Bellow]] (Dwarf only) | ||
# [[Derth]]: Talk to the Shady Man in the North for his [[The agent of the arena|Quest]]. Must be done before lvl 14. | # [[Derth]]: Talk to the Shady Man in the North for his [[The agent of the arena|Quest]]. Must be done before lvl 14. | ||
# [[Trollmire]]: Floor 4 | # [[Trollmire]]: Floor 4 | ||
− | # [[ | + | # [[Unknown Tunnels]]: Starting at level 10, can be encountered on world map randomly (especially in the snowy north). Can only be encountered once. |
=== Level 10 to Level 20 === | === Level 10 to Level 20 === | ||
# [[Lumberjack Village]]: Spawns after you randomly receive quest just north of the city of [[Last Hope]]. | # [[Lumberjack Village]]: Spawns after you randomly receive quest just north of the city of [[Last Hope]]. | ||
− | |||
# The Tier 2 Zones: | # The Tier 2 Zones: | ||
## [[Old Forest]]: Don't descend into [[Lake of Nur]]. | ## [[Old Forest]]: Don't descend into [[Lake of Nur]]. | ||
Line 42: | Line 43: | ||
The order at this level starts to become more fluid. You can do these zones in any order, but gaining levels before going into Dreadfell will be helpful for the battle with [[The Master]]. | The order at this level starts to become more fluid. You can do these zones in any order, but gaining levels before going into Dreadfell will be helpful for the battle with [[The Master]]. | ||
− | # [[Ruined Dungeon]]: Random | + | # [[Ruined Dungeon]]: Random minibosses. Can be super dangerous. |
# [[Dogroth Caldera]]: (Noxious Caldera on world map) Spawns after lvl 20 in 20% of all games unless you are a [[Yeek]] (100% chance) | # [[Dogroth Caldera]]: (Noxious Caldera on world map) Spawns after lvl 20 in 20% of all games unless you are a [[Yeek]] (100% chance) | ||
# [[Old Conclave Vault]]: Only spawns if you receive quest in [[Ruined Halfling Complex]]. Quest giver only spawns in 30% of games unless you are a [[Shalore]] (100% chance) | # [[Old Conclave Vault]]: Only spawns if you receive quest in [[Ruined Halfling Complex]]. Quest giver only spawns in 30% of games unless you are a [[Shalore]] (100% chance) | ||
Line 48: | Line 49: | ||
# [[Dreadfell]] | # [[Dreadfell]] | ||
# [[Tempest Peak]]: Enter [[Derth]] for [[Storming the city|Quest]] and clear Elementals. Then go to the [[Angolwen]] or [[Zigur]] leader to continue to Tempest Peak. | # [[Tempest Peak]]: Enter [[Derth]] for [[Storming the city|Quest]] and clear Elementals. Then go to the [[Angolwen]] or [[Zigur]] leader to continue to Tempest Peak. | ||
− | # [[Dark Crypt]]: (Crypt of Kryl-Feijan | + | # [[Dark Crypt]]: (Crypt of Kryl-Feijan) Encountered on world map randomly after lvl 25. Can only be encountered once. Very dangerous, especially for melee classes. |
# [[Last Hope Graveyard]]: Go down a floor and then open all of the individual graves before engaging the boss. | # [[Last Hope Graveyard]]: Go down a floor and then open all of the individual graves before engaging the boss. | ||
# [[Mark of the Spellblaze]] | # [[Mark of the Spellblaze]] | ||
Line 74: | Line 75: | ||
## [[The Deep Bellow]] (floor 3) Dwarves only. | ## [[The Deep Bellow]] (floor 3) Dwarves only. | ||
# [[Ancient Elven Ruins]] | # [[Ancient Elven Ruins]] | ||
− | # [[Sludgenest]]: Spawns after lvl 30 in 30% of all games | + | # [[Sludgenest]]: Spawns after lvl 30 in 30% of all games (100% for [[Thalore]]) |
# [[Back and there again|Tannen's Quest]]: Ask around [[Last Hope]] to unlock this. | # [[Back and there again|Tannen's Quest]]: Ask around [[Last Hope]] to unlock this. | ||
# [[Shadow Crypt]] | # [[Shadow Crypt]] | ||
Line 95: | Line 96: | ||
# Clear out the [[Sludgenest]], if it spawned | # Clear out the [[Sludgenest]], if it spawned | ||
# Return to [[Golem Graveyard]]. | # Return to [[Golem Graveyard]]. | ||
− |
Revision as of 17:50, 19 November 2019
Contents
[hide]Introduction
This guide is meant for newer users who need advice about which order to complete different zones. It is not true for all situations and all classes, and experienced players can choose to skip some zones or move the order about.
If you've got a suggestion for different zone order, please write it up on the talk page for discussion.
This page is not for strategy about the individual zones; please put that on the actual zone's page.
For an alternate guide with more details on each zone and several maps to not be lost on the overworld, check out Cath's zone order guide
Main Campaign
Starting Game to Level 10
- Starting zone(s) for your race/class.
- The Tier 1 Zones:
- Trollmire: Floors 1 to 3 only.
- Norgos Lair
- Ruins of Kor'Pul (Once you have enough Lite Radius)
- Heart of the Gloom
- Scintillating Caves
- Rhaloren Camp
- Deep Bellow (Dwarf only)
- Derth: Talk to the Shady Man in the North for his Quest. Must be done before lvl 14.
- Trollmire: Floor 4
- Unknown Tunnels: Starting at level 10, can be encountered on world map randomly (especially in the snowy north). Can only be encountered once.
Level 10 to Level 20
- Lumberjack Village: Spawns after you randomly receive quest just north of the city of Last Hope.
- The Tier 2 Zones:
- Old Forest: Don't descend into Lake of Nur.
- The Maze
- Sandworm Lair
- Daikara: Don't enter Temporal Rift.
- Hidden Compound
- Ruined Halfling Complex ("Very old halfling ruins" on world map)
- Temporal Rift: Reached through Daikara. Dangerous for Melee classes.
- Lake of Nur: Reached through Old Forest).
Level 20 to Level 30
The order at this level starts to become more fluid. You can do these zones in any order, but gaining levels before going into Dreadfell will be helpful for the battle with The Master.
- Ruined Dungeon: Random minibosses. Can be super dangerous.
- Dogroth Caldera: (Noxious Caldera on world map) Spawns after lvl 20 in 20% of all games unless you are a Yeek (100% chance)
- Old Conclave Vault: Only spawns if you receive quest in Ruined Halfling Complex. Quest giver only spawns in 30% of games unless you are a Shalore (100% chance)
- Golem Graveyard: Just to clear for extra XP. Return in post-game.
- Dreadfell
- Tempest Peak: Enter Derth for Quest and clear Elementals. Then go to the Angolwen or Zigur leader to continue to Tempest Peak.
- Dark Crypt: (Crypt of Kryl-Feijan) Encountered on world map randomly after lvl 25. Can only be encountered once. Very dangerous, especially for melee classes.
- Last Hope Graveyard: Go down a floor and then open all of the individual graves before engaging the boss.
- Mark of the Spellblaze
- Reknor: (Lost Dwarven Kingdom of Reknor on world map) Enter Farportal at the end.
Level 30 to Level 40
At this point you should be in the Far East.
- Unremarkable Cave: You spawn here.
- Ardhungol: Spawns after you receive Quest from Melnela in Gates of Morning. Turn in quest to her after.
- Temple of Creation: Spawns if you run into it on world map on the coast. Appears as Entrance to an Underwater Cave on the coast. No air bubbles. Requires water breathing.
- Vor Armoury: NOT Vor Pride. Spawns after you start the Quest in Gates of Morning. Return after and turn in quest.
- Briagh's Lair: (Sandpit of Briagh on world map) Spawns after you continue the Quest in Gates of Morning. Return after and turn in quest. Then enter the Farportal.
- Backup Guardians:
- Trollmire (floor 2)
- Kor'Pul (floor 3)
- Reknor (floor 4)
- Scintillating Caves (floor 3)
- The Maze (floor 2)
- Dreadfell (floor 1)
- Daikara (floor 4)
- Sandworm Lair (floor 1)
- Old Forest (floor 3)
- The Deep Bellow (floor 3) Dwarves only.
- Ancient Elven Ruins
- Sludgenest: Spawns after lvl 30 in 30% of all games (100% for Thalore)
- Tannen's Quest: Ask around Last Hope to unlock this.
- Shadow Crypt
Level 40 to Level 50
- Valley of the Moon: If you get the quest.
- The Orc Prides. Change order to suit your strengths.
- Gorbat Pride: Southern end of continent. (Wilders)
- Grushnak Pride: Northwest (Fighters) Don't enter the Slimy Pit.
- Vor Pride: Northeast (Mages)
- Rak'Shor Pride: Southwest (Necromancers)
- Eruan
- Slime Tunnels: Reached through Grushnak Pride.
- High Peak
Optional After Winning the Game
- Vor Armoury vault
- Clear out the Sludgenest, if it spawned
- Return to Golem Graveyard.