Difference between revisions of "Mindslayer"

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(Starting Talents: trap detection? no)
(Talent Categories)
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==Talent Categories==
 
==Talent Categories==
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{{Talent_table
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| class_rows =
 +
 +
{{Talent_row
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| Type = [[Psionic (category type)|Psionic]]
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| Name = [[Example category (category)|Example Category]]
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| Mastery = 1.3
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| Locked = no
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| talent1 = [[1st talent (talent)|1st Talent]]
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| talent2 = [[2nd talent (talent)|2nd Talent]]
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| talent3 = [[3rd talent (talent)|3rd Talent]]
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| talent4 = [[4th talent (talent)|4th Talent]]
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}}
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| generic_rows =
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{{Talent_row
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| Type = [[Cunning (category type)|Cunning]]
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| Name = [[Survival (category)|Survival]]
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| Mastery = 1.0
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| Locked = no
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| talent1 = [[Heightened senses (talent)|Heightened Senses]]
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| talent2 = [[Charm mastery (talent)|Charm Mastery]]
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| talent3 = [[Piercing sight (talent)|Piercing Sight]]
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| talent4 = [[Evasion (talent)|Evasion]]
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}}
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}}
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 +
 
;Techniques
 
;Techniques
 
:[[Combat training (category)|Combat Training]] (1.0 mastery)
 
:[[Combat training (category)|Combat Training]] (1.0 mastery)

Revision as of 12:46, 14 December 2013

Mind Slayer

File:Mind slayer 128 bg.png

Metaclass Psionic
Locked Yes
Starting Life 110
Life Rating -4
Stat Modifiers
Strength +1
Dexterity 0
Constitution 0
Magic 0
Willpower +4
Cunning +4

Description

Mindslayers specialize in direct and brutal application of mental forces to their immediate surroundings.

When Mindslayers do battle, they will most often be found in the thick of the fighting, vast energies churning around them and telekinetically-wielded weapons hewing nearby foes at the speed of thought.

Their most important stats are: Willpower and Cunning

Starting Equipment

  • Iron Greatsword
  • Brass Lantern
  • Linen Robe

Starting Talents

Talent Categories

Class
Type Name Mastery Locked Talents
Psionic Example Category 1.3 No 1st Talent 2nd Talent 3rd Talent 4th Talent
Generic
Type Name Mastery Locked Talents
Cunning Survival 1.0 No Heightened Senses Charm Mastery Piercing Sight Evasion


Techniques
Combat Training (1.0 mastery)
Cunning
Survival (1.0 mastery)
Psionic
Absorption (1.3 mastery)
Projection (1.3 mastery)
Psi-Fighting (1.3 mastery)
Focus (1.3 mastery, locked)
Augmented Mobility (1.0 mastery, locked)
Voracity (1.3 mastery)
Finer Energy Manipulations (1.0 mastery, locked)
Mental Discipline (1.3 mastery)

Strategy

Mindslayers can either be powerful melee fighters with their extra weapon, or else spellcasters wielding a gem as a focus.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler