bugfix

Projectile Proc Bonus

Short Name: 
projectile_proc_bonus

Carries a weapon or shield hit's proc damage multiplier onto projectiles it launches. The projectile keeps the multiplier calculated for that hit, even when it lands on a later turn. The bonus is applied to projectile damage without lingering on the actor; ordinary casts and shots are unchanged.
An optional Game Options tab can show temporary player projectile launch and impact cues; it is off by default.

Writhing Ring Crash Fix

Short Name: 
hunter_rt_fix

Fixes Forbidden Cults crash:

  /data-cults/general/npcs/horror-special.lua:97
  attempt to compare two table values

The One That Hunts (Writhing Ring of the Hunter) used a reactionToward
that re-entered the player without no_reflection. On map load the
minimap compared two tables and aborted the save.

This replaces that function on the NPC definition and on Hunters
already stored in a save.

Houtamelo's QoL fixes for Tales of Maj'Eyal

Short Name: 
houtamelo-qol-fixes

Corrects Disruption Shield's passive-mode mana cutoff and prevents duplicate
automatic sustain activations when multiple enemies become adjacent.

Arcanum Patches

Short Name: 
arcanum-patches

Targeted fixes for the Arcanum Class Pack:

  • Chaos Armour: Aegis no longer leaks the armour's damage-negation chance (the old temporary value is removed before the boosted one is added). Previously a monster whose armour was Aegis-boosted kept the negation chance forever after the armour wore off, making it effectively invulnerable at high levels.
  • Chaos Armour: expiry no longer throws a Lua error from a leftover cleanup call to a non-existent value, which aborted the effect cleanup and the actor's turn.

Requires the Arcanum Class Pack (arcanum) addon; does not alter any other part of the class pack. More fixes may be added here later.

Call of the Ooze Usage Fix

Short Name: 
call_of_the_ooze_usage_fix

Fixes the Call of the Ooze talent usage requirement, ensuring it checks the number of Bloated Oozes instead of all natural summons like Mucus.

Stealth Bug Fix

Short Name: 
stealthbugfix

A dirty patch to avoid calculating detection for actors in memory but not deployed, just "died" actors, characters in transition from level to level, or dummy actors (projectiles, etc).

Hypostasis Code in Slumbering Caves

Short Name: 
orcs_hypostasis

Oh my god this stuff is so totally cool.
Holy crap I mean it's really super cool, like, wow.

Negative Effect Timeout Cleanup

Short Name: 
neg_eff_fix

Attempts to fix temporary effects that have become "stuck" and do not expire when their duration falls to zero or below.

Also available as part of the Bugnibus Bugfix Pack.

Frequently Asked Questions:

Steamsaws now work with shield egos

Short Name: 
steamsaws_merge_special_combat

Steamsaws now work with shield egos.

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