Kalach the level 23 Kruk Bunnymorph Harrier by semka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceKruk Bunnymorph
ClassHarrier
Level / Exp23 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 11)
Dexterity53 (base 47)
Constitution11 (base 10)
Magic33 (base 23)
Willpower20 (base 10)
Cunning60 (base 37)

Resources

Life403/403
Stamina191/191
Steam100/100
Healing Factor1.2797162075846
Regeneration0.31992905189615

Speed

Mental+2.5%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision1

Offense: Barehand

Damage59
Accuracy63
Crit Chance42%
APR5
Speed0.78

Offense: Spell

Spellpower30
Crit Chance22%
Speed1

Offense: Mind

Mindpower33
Crit Chance26%
Speed1

Offense: Damage Bonus

Blight+3%
Physical+5%
Mind+5%
All0%

Offense: Damage Penetration

Acid+20%
Blight+5%
Physical+10%
Mind+10%
Nature+3%

Defense: Base

Armour (hardiness)13 (57.155997060385%)
Defense51
Ranged Defense51
Fatigue0
Physical Save20
Spell Save20
Mental Save27

Defense: Resistances

Acid+ 23%( 70%)
Blight+ 35%( 70%)
Physical+ 20%( 70%)
Cold+ 27%( 70%)
All+ 9%( 70%)
Lightning+ 14%( 70%)
Light+ 23%( 70%)
Sound+ 23%( 70%)
Darkness+ 23%( 70%)
Nature+ 27%( 70%)

Defense: Immunities

Disarm Resistance80%
Bleed Resistance50%
Instadeath Resistance100%
Fear Resistance30%
Pinning Resistance20%
Poison Resistance21%
Silence Resistance20%

Inscriptions (3/3)

Implants
Infusions
Implants

Class Talents

Cunning / Stealth1.10
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
1/5
2/5
1/5
Technique / Throwing blades1.10
1/5
1/5
1/5
0/5
Cunning / Lurk1.30
1/5
1/5
1/5
0/5
Technique / Harrying1.30
1/5
1/5
1/5
0/5
Cunning / Trapping1.44
2/5
1/5
1/5
1/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.40
5/5
1/5
1/5
3/5

Generic Talents

Cunning / Juggling1.30
2/5
2/5
1/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
5/5
0/5
5/5
Steamtech / Chemistry1.00
2/5
0/5
0/5
0/5
Race / Kruk bunnymorph1.00
1/5
1/5
1/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
active
active
done
active
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Kalach the Kruk Bunnymorph Harrier level 15
29th Retaking 124th year of Ascendancy at 13:44
see stats
Level 10 Got a character to level 10.
By Kalach the Kruk Bunnymorph Harrier level 10
15th Retaking 124th year of Ascendancy at 17:27
see stats
Level 20 Got a character to level 20.
By Kalach the Kruk Bunnymorph Harrier level 20
41st Retaking 124th year of Ascendancy at 01:24
see stats
Size matters Did over 600 damage in one attack.
By Kalach the Kruk Bunnymorph Harrier level 18
39th Retaking 124th year of Ascendancy at 10:54
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Kalach the Kruk Bunnymorph Harrier level 18
40th Retaking 124th year of Ascendancy at 06:29
see stats

Log

You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Agonee the human killed Kalach!
Saving game...

Resting starts...

Talent Backflip Ballistics is ready to use.
Talent Throwing Knives is ready to use.
Talent Fan of Knives is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Weighted Weapons is ready to use.
Talent Venomous Throw is ready to use.
Talent Venomous Strike is ready to use.
Talent Launch Greatknife is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Apply Poison is ready to use.
Talent Numbing Poison is ready to use.
Talent Insidious Poison is ready to use.
Talent Circle of Death is ready to use.
Talent Orcish Bunny Fury is ready to use.
Talent Always Vigilant is ready to use.
Talent Quickdraw is ready to use.
Talent Devour Herbs is ready to use.
Rested for 46 turns (stop reason: all resources and life at maximum).


Saving done.