Diand the level 7 Cornac Hiveminder by talow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassHiveminder
Level / Exp7 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 13)
Constitution18 (base 13)
Magic15 (base 10)
Willpower14 (base 14)
Cunning37 (base 30)

Resources

Life190/190
Equilibrium29
Healing Factor1.063829787234
Regeneration0.26595744680851

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth3
See Invisible3

Offense: Mainhand

Damage20
Accuracy23
Crit Chance19%
APR16
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance9%
Speed1

Offense: Mind

Mindpower26
Crit Chance10%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Offense: Damage Penetration

Nature+37%

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save9
Spell Save16
Mental Save23

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 11%( 70%)
Temporal+ 5%( 70%)
Darkness+ 11%( 70%)
Cold+ 37%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Swarm1.30
5/5
2/5
0/5
0/5
Wild-gift / Floral kinship1.30
1/5
0/5
0/5
0/5
Wild-gift / Hivemind1.30
0/5
0/5
0/5
0/5
Wild-gift / Insect morph1.30
0/5
0/5
4/5
0/5
Wild-gift / Silk1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5
Cunning / Lethality1.00
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Main armor

Inventory

Achievements

Log

You gain 1.13 gold from the transmogrification of healing infusion of the duelist (heal 71; cd 13).
There is a collapsed tower here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a way to the next level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Diand deactivates
Wolf Spider Morph.
Diand deactivates
Attack Command.
Diand deactivates
Psiblades.
Diand's lightning ward fades