Arvan the level 2 Garden Gnome Harrier by Marshmallowpeep

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceGarden Gnome
ClassHarrier
Level / Exp2 / 3%
Sizetiny
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity20 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning17 (base 15)

Resources

Life126/126
Stamina108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage8
Accuracy26
Crit Chance7%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save7
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Cunning / Lurk1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Harrying1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.40
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Juggling1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.30
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 7 turns (stop reason: hostile spotted to the southeast (wolf)).


Arvan uses
Throwing Knives.
Arvan's Throwing Knife hits Wolf for
32 physical damage.

Wolf misses Arvan.
Wolf misses Arvan.

Arvan uses
Throwing Knives.
Arvan's Throwing Knife hits Wolf for
22 physical damage.
Arvan's Throwing Knife killed Wolf!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).