Agre the level 4 Cornac Archer by Steven Russell Lynch Abundance That I AM.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Spell Merchants 1.0.1
Prodigy Tweaks 1.5.5
QuickTome: Creature Changes 1.3.1
minmay's minor mindslot mindstar modification 1.5.5
QuickTome: Melinda Tweaks 1.3.1
QuickTome: Event Changes 1.3.1
Additional Randart Properties 1.5.5
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp4 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity21 (base 21)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life145/145
Stamina109/109
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage20
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (38.536585365854%)
Defense21
Ranged Defense21
Fatigue0
Physical Save7
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Accepted quest 'The beast within'! (Press 'j' to see the quest log)
Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.


There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.


Glorutta the human citizen is asphyxiating!


Glorutta the human citizen is recovering from the damage!


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 3 [Agre].
Agre has 3 stat point(s), 3 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Welcome to level 4 [Agre].
Agre has 6 stat point(s), 4 class talent point(s), 2 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Glorutta the human citizen receives 70 healing.

Agre picks up (b.):
Blastblood the dwarven-steel greatmaul (154% power, 2 apr).
Agre picks up (b.):
balanced dwarven-steel battleaxe of massacre (151% power, 2 apr).
Agre picks up (d.):
steady yew longbow.
Agre picks up (i.):
defiled yew wand of conjuration [power 217] (10 cooldown).
Agre picks up (e.):
mindwoven cashmere wizard hat of light (+19%) (2 def, 0 armour).
Agre picks up (f.):
rejuvenating hardened leather armour (3 def, 6 armour).
Agre picks up (e.):
thorny mindstar of resolve (94% power, 24 apr, nature damage).
Agre picks up (c.):
arcing voratun dagger of massacre (161% power, 9 apr).