Hoyohoyo the level 2 Illim Monk by SmokingSquirrel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Shadowmancy 1.2.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceIllim
ClassMonk
Level / Exp2 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity18 (base 17)
Constitution12 (base 11)
Magic10 (base 10)
Willpower18 (base 17)
Cunning12 (base 10)

Resources

Life138/138
Stamina123/123
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage8
Accuracy23
Crit Chance2%
APR1
Speed0.60

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3.8
Ranged Defense3.8
Fatigue6
Physical Save10.937752403148
Spell Save9.8
Mental Save10.5

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.20
0/5
0/5
0/5
0/5
Technique / Dragon stance1.30
1/5
0/5
0/5
0/5
Technique / Ki combat1.30
1/5
0/5
0/5
0/5
Technique / Phoenix stance1.30
1/5
0/5
0/5
0/5
Technique / Turtle stance1.30
1/5
0/5
0/5
0/5
Technique / Tiger stance1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.10
1/5
0/5
0/5
0/5
Race / Illim1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.10
1/5
0/5
0/5
0/5
Technique / Inner power1.30
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log


Ran for 2 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).


There is a way to the next level here (press '' or right click to use).

You gain 5.86 gold from the transmogrification of
rejuvenating iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
reinforced iron buckler.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (17-23.8 power, 2 apr).
You gain 25.00 gold from the transmogrification of
Tirakai's Maul (32-41.6 power, 6 apr).
You gain 0.65 gold from the transmogrification of
cool dull aurastone.
You gain 0.50 gold from the transmogrification of
taint of the devourer (1 effects / 10 heal).
You gain 2.00 gold from the transmogrification of
phase door rune of the wizard (range 6; power 17; dur 4).
You gain 1.75 gold from the transmogrification of
magic missile rune of the psychic (72 arcane damage).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 11%; cure mental).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 15%; cure mental, magical).
You gain 1.12 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 31; turns 4; dispells darkness).
You gain 1.24 gold from the transmogrification of
regeneration infusion of the wizard (heal 117 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 61 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Barymas, the lone alchemist says: 'The portal is still far away, to the east.'