Jojomojo the level 2 Fallen Druid by SmokingSquirrel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Shadowmancy 1.2.1
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceFallen
ClassDruid
Level / Exp2 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution8 (base 10)
Magic20 (base 15)
Willpower18 (base 19)
Cunning10 (base 10)

Resources

Life-1/102
Equilibrium45
Healing Factor0.8
Regeneration0.75193232876001

Speed

Mental0%
Attack0%
Movement+6.8991541095001%
Spell0%
Global+100%

Vision

Sight9
Lite1

Offense: Mainhand

Damage8
Accuracy26
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense8.35
Ranged Defense8.35
Fatigue0
Physical Save0
Spell Save3.3
Mental Save0

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Woodland1.30
2/5
0/5
0/5
0/5
Wild-gift / Winds1.30
1/5
0/5
0/5
0/5
Wild-gift / Minerals1.30
0/5
0/5
0/5
0/5
Wild-gift / Land1.30
0/5
0/5
0/5
0/5
Wild-gift / Weather1.30
1/5
0/5
0/5
0/5
Wild-gift / Seas1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Technique / Staff combat1.30
0/5
0/5
0/5
0/5
Race / Fallen1.00
1/5
0/5
0/5
0/5
Wild-gift / Eyals-embrace1.30
2/5
0/5
0/5
0/5
Wild-gift / Natural cycles1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Jojomojo hits Elven guard for 5 physical, 5 nature (10 total damage).
Elven guard shrugs off the effect 'Slow movement'!
Elven guard hits Jojomojo for 23 physical, 4 light (28 total damage).

Jojomojo uses Infusion: Regeneration.

Jojomojo starts regenerating health quickly.

Elven guard misses Jojomojo.

Jojomojo hits Elven guard for 8 physical, 2 arcane, 5 nature (14 total damage).
Elven guard misses Jojomojo.
Elven guard shrugs off the effect 'Slow movement'!

Jojomojo hits Elven guard for 2 arcane, 6 physical, 5 nature (14 total damage).
Elven guard misses Jojomojo.
Jojomojo feels pain again.


Jojomojo hits Elven guard for 6 physical, 5 nature (11 total damage).
Elven guard uses Block.

Elven guard misses Jojomojo.

Jojomojo hits Elven guard for (7 blocked), 0 physical, 6 nature (6 total damage).
Elven guard hits Jojomojo for 54 physical, 5 light (59 total damage).

Jojomojo hits Elven guard for 5 physical, 5 nature (10 total damage).
Jojomojo stops regenerating health quickly.

Elven guard hits Jojomojo for 26 physical, 5 light (31 total damage).
Your summoned poison ivy disappears.

Your summoned poison ivy disappears.
Saving game...