Bahndhu the level 6 Shalore Archmage by jwoodward48t

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
Half-Cost Category Mastery 1.3.1
No Item Decay 1.3.1
QuickTome: Resource Tweaks 1.3.1
QuickTome: Orb of Communication 1.3.1
QuickTome: Arena Skip 1.3.1
QuickTome: Remove Stat Requirements 1.4.8
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic31 (base 29)
Willpower37 (base 29)
Cunning12 (base 11)

Resources

Life128/128
Mana175/175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth3.4497847139823
See Invisible8.0179217286389

Offense: Mainhand

Damage11
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy25
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower31
Crit Chance13%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense16
Ranged Defense22
Fatigue1
Physical Save15
Spell Save25
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
4/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
done
active

Equipment

Tool
On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Bahndhu the Shalore Archmage level 4
75th Pyre 122nd year of Ascendancy at 15:44
see stats

Log


Bahndhu picks up (a.):
phase door rune of the wizard (range 7; power 22; dur 4).
Bahndhu picks up (f.):
spinel.
Bahndhu picks up (e.):
Ragarach (20-28 power, 3 apr).
Bahndhu picks up (f.):
iron dagger of daylight (10-13 power, 5 apr).
Bahndhu picks up (h.):
spiked rough leather armour of lightning resistance (1 def, 2 armour).
Bahndhu picks up (g.):
mossy mindstar of resolve (2.5-2.75 power, 12 apr, mind damage).
Bahndhu picks up (g.):
dreamer's mossy mindstar (2.5-2.75 power, 12 apr, mind damage).

You gain 1.41 gold from the transmogrification of
spiked rough leather armour of lightning resistance (1 def, 2 armour).
Bahndhu wears (replacing
Sepsisswift the elm magestaff (10-12 power, 2 apr, lightning element)): short elm vilestaff of fate (10-12 power, 2 apr, acid element).

You gain 6.05 gold from the transmogrification of
Ragarach (20-28 power, 3 apr).
You gain 1.62 gold from the transmogrification of
iron dagger of daylight (10-13 power, 5 apr).
Bahndhu wears (offslot):
mossy mindstar of resolve (2.5-2.75 power, 12 apr, mind damage).

Resting starts...

Talent Command Staff is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: chat started).


There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Bahndhu deactivates Keen Senses.

Bahndhu deactivates Blur Sight.

Bahndhu deactivates Arcane Power.