MInato the level 6 Higher Shining One by Dragtanker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassShining One
Level / Exp6 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution16 (base 16)
Magic30 (base 29)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life160/160
Positive45/45
Insanity0/100
Healing Factor1.0545771506546
Regeneration0.26364428766364

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save14
Mental Save24

Defense: Resistances

Light+ 29%( 70%)
Fire+ 29%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Inner Power1.30
1/5
2/5
0/5
0/5
Celestial / Sunlight1.30
3/5
3/5
0/5
0/5
Demented / Prism1.30
1/5
0/5
0/5
0/5
Demented / Sunlight1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Mantras1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
4/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You gain 1.30 gold from the transmogrification of rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.72 gold from the transmogrification of
scholar's pair of iron boots (0 def, 3 armour).
You gain 2.89 gold from the transmogrification of
insulating pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.24 gold from the transmogrification of
spellwoven linen robe of lightning (+15%) (0 def, 0 armour).
You gain 1.51 gold from the transmogrification of
shimmering linen robe of blight (+11%) (0 def, 0 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 0.95 gold from the transmogrification of
linen cloak of Eldoral (1 def, 0 armour).
You gain 3.44 gold from the transmogrification of
shimmering elm starstaff of warding (10-12 power, 2 apr, light element).
You gain 1.24 gold from the transmogrification of
potent elm vilestaff (13-16 power, 2 apr, blight element).
You gain 1.40 gold from the transmogrification of
earthen elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 3.07 gold from the transmogrification of
thought-forged iron mace of persecution (12-16 power, 2 apr).
You gain 4.32 gold from the transmogrification of
steel mace 'Sparkfiend' (14-20 power, 3 apr).
You gain 2.89 gold from the transmogrification of
truestriking iron dagger (10-13 power, 5 apr).
You gain 1.17 gold from the transmogrification of
iron dagger of erosion (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.47 gold from the transmogrification of
arcing iron dagger of paradox (11-14 power, 5 apr).
You gain 0.84 gold from the transmogrification of
wizard's copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 2.01 gold from the transmogrification of
blink rune of the psychic (range 4; phase 11; cd 19).
You gain 1.15 gold from the transmogrification of
biting gale rune (damage 9; dur 4; cd 20).
You gain 2.02 gold from the transmogrification of
movement infusion of the titan (speed 450%; cd 13).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 10).
You feel very confident walking into this place.
Saving game...

There is a Derth (Town) here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


Saving done.