Wyrd the level 32 Doomelf Wyrmic by Luna2k

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignDemons
ModeNightmare Adventure
SexFemale
RaceDoomelf
ClassWyrmic
Level / Exp32 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength63 (base 60)
Dexterity29 (base 19)
Constitution36 (base 28)
Magic17 (base 10)
Willpower52 (base 35)
Cunning37 (base 13)

Resources

Life957/957
Psi132/132
Stamina308/308
Equilibrium25
Healing Factor1.4779202340232
Regeneration22.684338286993

Speed

Mental0%
Attack0%
Movement+41.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4

Offense: Mainhand

Damage138
Accuracy49
Crit Chance26%
APR3
Speed1.00

Offense: Spell

Spellpower19
Crit Chance12%
Speed1

Offense: Mind

Mindpower67
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+15%
Blight+6%
Physical+20%
Cold+21%
All0%
Light+12%
Temporal+15%
Fire+27%
Arcane+15%

Offense: Damage Penetration

Blight+10%
Fire+10%
Mind+10%
Cold+10%

Defense: Base

Armour (hardiness)26.493138519457 (45%)
Defense33
Ranged Defense33
Fatigue1
Physical Save39
Spell Save30
Mental Save39

Defense: Resistances

Acid+ 35%( 70%)
Fire+ 70%( 70%)
Lightning+ 38%( 70%)
Darkness+ 38%( 70%)
Physical+ 36%( 70%)
Cold+ 40%( 70%)
All+ 27%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat techniques1.00
4/5
1/5
1/5
2/5
Wild-gift / Dragon's Breath1.30
5/5
2/5
1/5
2/5
Wild-gift / Ice Wyrm1.30
1/5
1/5
1/5
1/5
Wild-gift / Draconic Combat1.30
1/5
1/5
1/5
2/5
Wild-gift / Venom Wyrm1.30
0/5
0/5
0/5
0/5
Wild-gift / Acid Wyrm1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm Wyrm1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand Wyrm1.56
0/5
0/5
0/5
0/5
Wild-gift / Fire Wyrm1.30
5/5
1/5
1/5
3/5
Wild-gift / Draconic Body1.30
1/5
1/5
2/5
1/5

Generic Talents

Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Wild-gift / Apex Predator1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
3/5
3/5
0/5
5/5
3/5
0/5
Wild-gift / Call of the wild1.20
1/5
3/5
0/5
0/5
Psionic / Augmented mobility1.00
1/5
3/5
1/5
3/5
Race / Doomelf1.00
1/5
1/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent

Quests

done
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Wyrd the Doomelf Wyrmic level 26
152nd Vengeance 123rd year of Ascendancy at 13:05
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Wyrd the Doomelf Wyrmic level 10
72nd Vengeance 123rd year of Ascendancy at 00:48
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Wyrd the Doomelf Wyrmic level 20
118th Vengeance 123rd year of Ascendancy at 18:37
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Wyrd the Doomelf Wyrmic level 30
154th Vengeance 123rd year of Ascendancy at 08:08
see stats
Strong Lungs (Nightmare (Adventure) difficulty) Defeat the Swarming Abyss while running out of air.
By Wyrd the Doomelf Wyrmic level 22
119th Vengeance 123rd year of Ascendancy at 15:36
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Wyrd the Doomelf Wyrmic level 30
154th Vengeance 123rd year of Ascendancy at 13:11
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Wyrd the Doomelf Wyrmic level 23
119th Vengeance 123rd year of Ascendancy at 17:48
see stats

Log

Wyrd picks up (Y.): Rimesmasher (0 def, 3 armour).
Wyrd picks up (O.):
Flashclamor the elven-wood magestaff (129% power, 5 apr, fire element).
Talent Overwhelm is ready to use.

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Talent Rune: Shatter Afflictions is ready to use.
Talent Rune: Shielding is ready to use.

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Talent Drakeheart is ready to use.
Talent Haste of the Doomed is ready to use.

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Talent Quick as Thought is ready to use.

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Talent Gathering Avalanche is ready to use.

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Resting starts...

Talent Rush is ready to use.
Talent Blinding Speed is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).


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Ran for 25 turns (stop reason: interesting terrain).


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