Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Shaman 1.6.7DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution - Gain access to Energies, Radiance, and Sun talent groups - Celestial/Light, Suncloak talents become instant (Even though they do not display that way.) Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration. - Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.) Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists. - Brutalize now hits around the user, and inflicts stun and confusion. - Increase damage of Darkside and Dark Sun talents. - Devourer Stance is now instant. - Splatter Sigils also restores hate. THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Incantor of Flame 1.7.4Adds the Incantor of Flame, a mage subclass. The Incantor of Flame is a Fire-focused caster and melee shield fighter. Their primary stats are Magic and Strength. Generic: Class: Combat Techniques -Locked- Talent icons from https://game-icons.net Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Inferno Race Pack 1.7.0Adds a collection of my races. Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Combat Tinkers for Gloves and Shieids 1.7.0Adds tinker schematics for shields and gloves/gauntlets based on various weapon tinker schematics from the Embers of Rage DLC (required). Currently adds the following schematics:
More tinkers may be added in future versions. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: High Guard 1.7.0Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
|
Campaign | Maj'Eyal |
Mode | Madness Adventure |
Sex | Female |
Race | Unliving Weapon |
Class | Demolisher |
Level / Exp | 16 / 43% |
Size | 较大 |
Lifes / Deaths | Killed by skeleton warrior at level 10 on the 6 狂欢月 122 year of Ascendancy at 14:40 13 / 2Killed by 米诺陶 安静之祭坛 at level 14 on the 8 辉耀月 122 year of Ascendancy at 21:59 |
Primary Stats
Strength | 59 (base 43) |
Dexterity | 42 (base 28) |
Constitution | 66 (base 43) |
Magic | 19 (base 10) |
Willpower | 26 (base 10) |
Cunning | 62.8 (base 43) |
Resources
Life | 671/671 |
Fury | 28/28 |
Hull | 832/832 |
Steam | 100/100 |
Healing Factor | 1.5188473133685 |
Regeneration | 11.417193027319 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +42.238262330187% |
Spell | 0% |
Global | +107.5% |
Vision
Sight | 10 |
Lite | 9338 |
See Invisible | 3 |
Offense: Mainhand
Damage | 42 |
Accuracy | 35 |
Crit Chance | 23% |
APR | 6 |
Speed | 1.00 |
Offense: Offhand
Damage | 28 |
Accuracy | 35 |
Crit Chance | 24% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 2574 |
Crit Chance | 25% |
Speed | 1 |
Offense: Mind
Mindpower | 1972 |
Crit Chance | 100% |
Speed | 1 |
Offense: Damage Bonus
精神 | +6% |
奥术 | +11% |
火焰 | +9% |
暗影 | +3% |
光系 | +24% |
All | 0% |
物理 | +3% |
自然 | +6% |
时空 | +32% |
Offense: Damage Penetration
精神 | +10% |
闪电 | +7% |
奥术 | +5% |
All | 0% |
酸性 | +7% |
火焰 | +7% |
物理 | +10% |
枯萎 | +5% |
时空 | +10% |
Defense: Base
Armour (hardiness) | 34.861536615978 (35%) |
Defense | 64 |
Ranged Defense | 64 |
Fatigue | 17 |
Physical Save | 50 |
Spell Save | 1763 |
Mental Save | 2206 |
Defense: Resistances
精神 | + 21%( 82%) |
闪电 | + 30%( 82%) |
奥术 | + 12%( 82%) |
寒冷 | + 29%( 82%) |
All | + 16%( 82%) |
暗影 | + 19%( 82%) |
酸性 | + 30%( 82%) |
光系 | + 61%( 82%) |
火焰 | + 35%( 82%) |
物理 | + 20%( 82%) |
自然 | + 8%( 82%) |
时空 | + 37%( 82%) |
Defense: Immunities
Stun Resistance | 30% |
Bleed Resistance | 100% |
Instadeath Resistance | 100% |
Fear Resistance | 100% |
Pinning Resistance | 100% |
Poison Resistance | 100% |
Knockback Resistance | 100% |
Inscriptions (3/3)
Implants | 有效技能等级:1.0 植入物: 蒸汽制造机使用模式:主动技能 使用范围:近战/单体 冷却时间:32 飞行速度:瞬间 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 5.0 点蒸汽。 能直接使用,立即制造 25 蒸汽。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Class Talents
蒸汽科技 / 引擎 | 1.30 |
| 3/5 |
| 5/5 |
| 4/5 |
| 0/5 |
蒸汽科技 / 爆炸学 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 驾驶 | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
蒸汽科技 / 战车 | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 爆破 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
蒸汽科技 / 无人机 | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
蒸汽科技 / 化学武器 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 战术机械 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 磁化 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
蒸汽科技 / 工具 | 1.40 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 重装武器 | 1.40 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
蒸汽科技 / 工程师 | 1.70 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 化学 | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
蒸汽科技 / 铁匠 | 1.40 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
蒸汽科技 / 物理 | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Wild-heart / Noble Animal | 2000.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/10 |
| 1/10 |
| 0/10 |
| 1/10 |
亡灵 / Unliving weapon | 1.00 |
| 4/5 |
| 4/5 |
| 4/5 |
| 5/5 |
Effects
talent | 炮台无人机 |
talent | 燃烧榴弹 |
beneficial effect | 目前装载了 5 枚重装武器弹药。如果弹药耗尽,会自动取下当前的重装武器。 5 弹药 |
beneficial effect | 坐在一个机械装置里. 钢铁座驾 |
beneficial effect | 存储伤害,准备放出强力电击 ( 127/135 )。 电力放出 |
beneficial effect | 下一次受到的近战或远程伤害若大于最大生命值的 8% ,则会降低 12% 伤害,并触发一次半径为 3 的扇形爆炸,造成 26% 蒸汽枪伤害。 剩余 3 层叠加。 反应式装甲 |
Quests
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin! | 正在进行 |
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
你被黑暗力量复活了。 腐臭的尸体不过,复活仪式似乎出了点问题,你保留了自己的意识,你必须离开这个黑暗地方并找到属于自己的栖息地。 你发现了一个非常神奇的斗篷,可以使你在活人之中自由生活而不会陷入麻烦。 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
当你接近德斯村时你看到一个巨大的黑色乌云笼罩在小镇上方。 雷鸣之城当你进入村庄时,你看到的景象:一群空气元素正在屠杀村民。 | 正在进行 |
Equipment
在手上 | 希望之菊花 (0 闪避, 1 护甲) 希望之菊花 (0 闪避, 1 护甲)1阶稀有手部护甲(1.0负重) 奥术能量 词缀:时空 装备时: ------ 进攻 ------ 伤害加成 +4% 时空 抗性穿透 +5% 枯萎 法术暴击 +3% 暴击加法强 +2 近战命中 5 时空 远程命中 7 时空 近战命中: * 10%几率降低242力量、敏捷和体质 ------ 防御 ------ 护甲 +1 抗性 +6% 时空 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
在头上 | 夸塞魔之颅 (0 闪避, 13 护甲) 夸塞魔之颅 (0 闪避, 13 护甲)2阶神器头部护甲(3.0负重) 大师杰作 装备时: 属性 +4体质 ------ 防御 ------ 护甲 +13 护甲强度 +5% 物理豁免 +13(+5有效) 状态免疫 +30% 震慑 ------ 其他 ------ 疲劳值 +5% 一些有魄力的冒险者已经注意到了夸塞魔的皮肤其实比大多数金属都要坚硬,这个头盔就是一个夸塞魔的颅骨制成的。呣,气味浓郁。 |
主护甲 | 灼热静脉 神经病汗水 (0 闪避, 0 护甲) 灼热静脉 神经病汗水 (0 闪避, 0 护甲)2阶随机史诗长袍护甲(2.0负重) 奥术能量 词缀:时空破碎/时间/光系 装备时: 属性 +3魔力 +3意志 ------ 进攻 ------ 伤害加成 +9% 火焰 +19% 时空 +11% 奥术 +14% 光系 抗性穿透 +5% 奥术 法术暴击 +2% 法术强度 +2(+0有效) ------ 防御 ------ 抗性 +5% 奥术 +13% 时空 +21% 光系 +9% 所有 ------ 其他 ------ 资源 +16.00 法力上限 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
弹药袋 | 一袋铁制子弹 光耀条纹 (16/16, 16-20 伤害, 1 护甲穿透) 一袋铁制子弹 光耀条纹 (16/16, 16-20 伤害, 1 护甲穿透)1阶稀有子弹弹药(3.0负重) 自然力量 词缀:侵蚀 当作武器使用时: 武器伤害 16.5 - 19.8 使用 70%敏捷, 50%灵巧 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +4.0% 容量 16 远程命中 +4 酸性 +7 自然 +4 光系 暴击溅射两格 +4 光系 命中时: * 20%几率降低259%护甲 子弹是配合投石索投掷敌人用的。 |
在腰间 | 粗制皮带 炼金 希望 粗制皮带 炼金 希望1阶稀有腰带护甲(1.0负重) 奥术能量 词缀:神秘 装备时: 属性 +1灵巧 +1意志 ------ 进攻 ------ 伤害加成 +3% 物理 法术强度 +3(+0有效) 物理强度 +10(+3有效) ------ 防御 ------ 闪避 +15(+4有效) 精神豁免 +7(+0有效) 一条可以围住腰的皮带。 |
在脚上 | 粗制皮靴 '溃烂致残' (0 闪避, 2 护甲) 粗制皮靴 '溃烂致残' (0 闪避, 2 护甲)1阶稀有脚部护甲(2.0负重) 大师杰作 词缀:潜行 装备时: 属性 +7幸运 +5敏捷 ------ 进攻 ------ 伤害加成 +9% 时空 +6% 自然 +3% 暗影 抗性穿透 +10% 时空 近战反伤 2 自然 ------ 防御 ------ 护甲 +2 潜行 +6 一双用皮做的靴子。 |
在主手 | 破碎之群魔 破碎之群魔1阶稀有蒸汽枪单手武器(4.0负重) 自然力量/蒸汽科技 词缀:茂盛 当作武器使用时: 掌握 自动填弹器 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +3 攻击速度 100% 范围 +6 抛射物飞行 +600% 命中时:10%几率1级过度生长 使用 2.0 蒸汽 装备时: 属性 +6意志 ------ 进攻 ------ 抗性穿透 +10% 精神 ------ 防御 ------ 抗性 +6% 时空 生命回复 +0.60 ------ 其他 ------ 资源 +0.12 被击中回复失衡 +10.00 灵能上限 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
工具 | 铁质鹤嘴锄 强大增殖 (挖掘速度20回合) 铁质鹤嘴锄 强大增殖 (挖掘速度20回合)1阶稀有鹤嘴锄工具(3.0负重) 大师杰作 词缀:破碎 装备时: 属性 +2力量 +6灵巧 ------ 进攻 ------ 伤害加成 +6% 精神 抗性穿透 +10% 物理 ------ 防御 ------ 抗性 +3% 暗影 +3% 光系 ------ 其他 ------ 光照 +1 反隐身 +3 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
光源 | 夏日之殇 夏日之殇1阶神器 光照 (1.0 负重) 自然力量 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 近战命中 15 光照爆发(范围 1) ------ 防御 ------ 抗性 +30% 光系 治疗系数 +10% ------ 其他 ------ 光照 +5 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 召唤阳光,驱除黑暗并照亮20格内的地面。 (78强度,基于意志 ). 消耗10能量,目前15/15 一个小水晶瓶里捕获了夏日的阳光。 |
斗篷 | 亚麻斗篷 '魔力的支架' (2 闪避, 0 护甲) 亚麻斗篷 '魔力的支架' (2 闪避, 0 护甲)1阶稀有斗篷护甲(2.0负重) 大师杰作 词缀:钢铁王座 装备时: 属性 +3力量 +2敏捷 +3体质 ------ 防御 ------ 闪避 +2(+0有效) 抗性 +6% 精神 ------ 其他 ------ 光照 +3 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | 寒冷抗性之 (+15%)电击的沃瑞钽蒸汽链锯 (42-62 伤害, 0 护甲穿透) 寒冷抗性之 (+15%)电击的沃瑞钽蒸汽链锯 (42-62 伤害, 0 护甲穿透)5阶词缀蒸汽链锯单手武器(3.0负重) 自然力量/大师杰作/蒸汽科技 词缀:寒冷/电击 当作武器使用时: 武器伤害 41.5 - 62.2 物理流血 使用 100%力量 命中加成 +0.2% 暴击率(最大25%) 暴击率 +5.0% 攻击速度 100% 格挡 +104 使用 1.0 蒸汽 装备时: ------ 进攻 ------ 近战命中 14 闪电 近战反伤 7 闪电 ------ 防御 ------ 护甲 +7 闪避 +11(+3有效) 抗性 +15% 寒冷 ------ 其他 ------ 疲劳值 +12% 技能 +3 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
在脖子上 | 先知的霜雪 先知的霜雪1阶稀有项链首饰(0.1负重) 自然力量 词缀:体质 装备时: 属性 +1敏捷 +3体质 ------ 进攻 ------ 命中 +10(+5有效) 物理强度 +20(+5有效) ------ 其他 ------ 资源 +10.00 体力上限 项链让你的脖子更加美丽! |
Inventory
战士的植入物:药物注射 (效率 121% / 冷却时间 52%) 战士的植入物:药物注射 (效率 121% / 冷却时间 52%)1阶词缀植入物卷轴(0.1负重) 蒸汽科技 当铭刻在你的皮肤上时: 冷却时间:1 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 121% ,冷却时间修正为 52% 。 效果随你的力量属性提升。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… |
泰坦的植入物:药物注射 (效率 126% / 冷却时间 60%) 泰坦的植入物:药物注射 (效率 126% / 冷却时间 60%)1阶词缀植入物卷轴(0.1负重) 蒸汽科技 当铭刻在你的皮肤上时: 冷却时间:1 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 126% ,冷却时间修正为 60% 。 效果随你的体质属性提升。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… |
角斗士的蒸汽机植入物 (蒸汽 7) 角斗士的蒸汽机植入物 (蒸汽 7)1阶词缀植入物卷轴(0.1负重) 蒸汽科技 当铭刻在你的皮肤上时: 冷却时间:32 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 6.9 点蒸汽。 能直接使用,立即制造 35 蒸汽。 效果随你的敏捷属性提升。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… |
原初之纹身 (伤害吸收 13%; 减少 2; 持续 4; 冷却 18) 原初之纹身 (伤害吸收 13%; 减少 2; 持续 4; 冷却 18)神器纹身卷轴(0.1负重) 自然力量 当铭刻在你的皮肤上时: 冷却时间:18 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活这个纹身,你受到的伤害将部分转化为治疗(在伤害减免之前计算),转化比例为 13% 。此外,每回合减少一个随机负面效果的持续时间 2 回合,持续 4 回合。 效果随你的意志属性提升。 纹刻到你的身上. 这个纹身已经进化了 |
法师的护盾符文 (吸收 176; 持续 4; 冷却 14) 法师的护盾符文 (吸收 176; 持续 4; 冷却 14)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:14 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 176 伤害持续 4 回合。 效果随你的魔力属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
配方: 头灯 配方: 头灯1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 寒霜药剂 配方: 寒霜药剂1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 第二皮肤 配方: 第二皮肤1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 苔藓之踏 配方: 苔藓之踏1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
2 配方: 酸液之槽 2 配方: 酸液之槽1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 静水药剂 配方: 静水药剂1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
铁质蒸汽链锯 漆黑之诗人 (10-14 伤害, 0 护甲穿透) 铁质蒸汽链锯 漆黑之诗人 (10-14 伤害, 0 护甲穿透)1阶稀有蒸汽链锯单手武器(3.0负重) 灵能力量/蒸汽科技 词缀:暴露 当作武器使用时: 武器伤害 9.5 - 14.2 物理流血 使用 100%力量 命中加成 +0.2% 暴击率(最大25%) 暴击率 +1.5% 攻击速度 100% 格挡 +15 使用 1.0 蒸汽 装备时: 属性 +3意志 ------ 进攻 ------ 暴击系数 +5.00% 近战命中: * 6%几率降低271闪避和豁免 近战反击: * 11%几率降低271闪避和豁免 ------ 防御 ------ 护甲 +2 闪避 +2(+0有效) ------ 其他 ------ 资源 +10.00 灵能上限 疲劳值 +4% 技能 +1 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
欺诈斗篷 欺诈斗篷任务斗篷护甲(1.0负重) 奥术能量 装备时: ------ 进攻 ------ 法术强度 +5(+0有效) 精神强度 +5(+0有效) 物理强度 +5(+2有效) 一只黑色的斗篷,它在编织的过程中加入了幻觉特效。 |
6 玛瑙石 6 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
Demonic Soul Demonic Soul3阶传说恶魔杂项(0.0负重) 奥术能量 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
5 尖晶石 5 尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+0有效) 物理豁免 +2(+1有效) 法术豁免 +2(+0有效) 精神豁免 +2(+0有效) 镶嵌时: 闪避 +2(+0有效) 物理豁免 +2(+1有效) 法术豁免 +2(+0有效) 精神豁免 +2(+0有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
普洛克斯的幸运半身人脚 普洛克斯的幸运半身人脚1阶神器杂项工具(2.0负重) 自然力量 装备时: 属性 +5幸运 ------ 防御 ------ 闪避 +5(+1有效) ------ 其他 ------ 解除陷阱 +5 侦查陷阱。 25%几率解除至多3个震慑、定身或眩晕效果。 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
魔力结晶 魔力结晶2阶神器混晶石珠宝(0.0负重) 奥术能量 装备时: 属性 +5魔力 伤害加成 +20% 奥术 +20% 枯萎 (被创建的物品可以被激活,以重新取回魔力结晶) 潜在伤害类型:奥术 安装至一把武器(可以将未附魔的武器变成一件神器). 消耗1能量,目前1/1 这个水晶散发着魔力的光辉。 |
便携式自动材料提取仪 便携式自动材料提取仪任务能量蒸汽工具(0.0负重) 蒸汽科技 当携带时: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). 消耗0能量,目前1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
回归之杖 (1/1) 回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前257/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
简单的 寒霜药剂 [能量 11] 简单的 寒霜药剂 [能量 11]1阶普通药剂杂项(1.0负重) 自然力量/蒸汽科技 使用药物注射器,注射100%效率和100%冷却时间修正的药剂。 清除1项物理负面效果并制造寒霜光环,获得11%寒冷、暗影和自然伤害吸收。 让技能药物注射器进入25回合冷却 瞬间使用。 医用药剂 |
简单的 寒霜药剂 [能量 11] 简单的 寒霜药剂 [能量 11]1阶普通药剂杂项(1.0负重) 自然力量/蒸汽科技 使用药物注射器,注射100%效率和100%冷却时间修正的药剂。 清除1项物理负面效果并制造寒霜光环,获得11%寒冷、暗影和自然伤害吸收。 让技能药物注射器进入25回合冷却 瞬间使用。 医用药剂 |
简单的 治疗药剂 [能量 132] 简单的 治疗药剂 [能量 132]1阶普通药剂杂项(1.0负重) 自然力量/蒸汽科技 使用药物注射器,注射100%效率和100%冷却时间修正的药剂。 治疗132 让技能药物注射器进入15回合冷却 医用药剂 |
简单的 治疗药剂 [能量 132] 简单的 治疗药剂 [能量 132]1阶普通药剂杂项(1.0负重) 自然力量/蒸汽科技 使用药物注射器,注射100%效率和100%冷却时间修正的药剂。 治疗132 让技能药物注射器进入15回合冷却 医用药剂 |
转化之盒 转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
烈焰的侵蚀之一袋铁制子弹 (15/15, 16-19 伤害, 1 护甲穿透) 烈焰的侵蚀之一袋铁制子弹 (15/15, 16-19 伤害, 1 护甲穿透)1阶词缀子弹弹药(3.0负重) 自然力量 词缀:侵蚀/烈焰 当作武器使用时: 武器伤害 16.0 - 19.2 使用 50%灵巧, 70%敏捷 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +4.0% 容量 15 远程命中 +6 自然 +8 火焰 暴击溅射两格 +5 火焰 子弹是配合投石索投掷敌人用的。 |
5 紫黄晶 5 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
7 黄水晶 7 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
9 锆石 9 锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By Destoyea,Unliving Weapon破坏者,等级10
6 狂欢月 122 year of Ascendancy at 08:33 see stats
By Destoyea,Unliving Weapon破坏者,等级1
74 派尔月 122 year of Ascendancy at 15:03 see stats
By Destoyea,Unliving Weapon破坏者,等级1
74 派尔月 122 year of Ascendancy at 15:03 see stats
By Destoyea,Unliving Weapon破坏者,等级11
7 狂欢月 122 year of Ascendancy at 11:54 see stats
By Destoyea,Unliving Weapon破坏者,等级12
9 狂欢月 122 year of Ascendancy at 10:22 see stats
By Destoyea,Unliving Weapon破坏者,等级6
2 狂欢月 122 year of Ascendancy at 16:32 see stats
By Destoyea,Unliving Weapon破坏者,等级6
3 狂欢月 122 year of Ascendancy at 06:05 see stats
Log
休息了19回合 (停止原因:所有资源和生命值已恢复满)。
你周围的空间开始消解...
Destoyea启用了燃烧榴弹。
休息开始了...
休息了2回合 (停止原因:所有资源和生命值已恢复满)。
休息开始了...
你“呼”的一下被带离了这个地方!
休息了40回合 (停止原因:有开启的对话框)。
你回收了耐久之铁质鹤嘴锄 (挖掘速度38回合),获得了1.05金币。
你回收了粗制皮靴 (0 闪避, 1 护甲),获得了0.10金币。
你回收了粗制皮带,获得了0.05金币。
你搜集了一个新的材料:铁块(1).
你回收了沥青恐慌 (11-15 伤害, 2 护甲穿透),获得了12.42金币。
这里有一个闪光洞穴入口(按 '' 或右键使用)。
你大步流星地走进这片区域,打了个哈欠,你感到待在这里可能是浪费时间,最好到别的地方去看看。
保存游戏...
保存完毕。
今天是马基·埃亚尔卓越纪1年,黄昏月 122 。
当前时间 01:45。
自动探索了2回合(中断原因:没有移动)
今天是马基·埃亚尔卓越纪2年,黄昏月 122 。
当前时间 02:53。
今天是马基·埃亚尔卓越纪3年,黄昏月 122 。
当前时间 01:15。