Orcai the level 9 Cornac Archer by Liveth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Additional Randart Properties 1.5.10
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp9 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity33 (base 33)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 10)
Cunning24 (base 21)

Resources

Life209/209
Stamina95/106
Healing Factor1
Regeneration5.7067043606741

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.599459836163
See Invisible23.599459836163

Offense: Mainhand

Damage37
Accuracy46
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Mind+4%
Acid+13%
Cold+11%
All+1%

Offense: Damage Penetration

Cold+8%
Acid+20%

Defense: Base

Armour (hardiness)7 (62.155997060385%)
Defense39
Ranged Defense39
Fatigue0
Physical Save19
Spell Save20
Mental Save19

Defense: Resistances

Acid+ 10%( 70%)
Cold+ 27%( 70%)
Lightning+ 10%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
3/5
1/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
3/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Orcai the Cornac Archer level 9
78th Pyre 122nd year of Ascendancy at 01:13
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Orcai wears:
Crackleravage the linen wizard hat (1 def, 0 armour).

Orcai wears (replacing
Crackleravage the linen wizard hat (1 def, 0 armour)): Erorek the rough leather cap (0 def, 1 armour).

You gain 6.69 gold from the transmogrification of
iron helm 'Rainsmasher' (0 def, 3 armour).
You gain 11.73 gold from the transmogrification of
Ivovena the Treekiller (1 def, 0 armour).
You gain 6.65 gold from the transmogrification of
Skywake the pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.44 gold from the transmogrification of
regressive iron ritual blade of massacre (14-18 power, 5 apr).
You gain 2.41 gold from the transmogrification of
coral trident of vileness (13-21 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (14-22 power, 6 apr).
You gain 4.08 gold from the transmogrification of
balanced coral trident of erosion (14-22 power, 6 apr).
You gain 1.18 gold from the transmogrification of
acid wave rune (damage 42; dur 4; cd 19).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 422%; cd 15).
There is a previous level here (press '' or right click to use).