Brings a pickaxe to a wiz the level 1 Cornac Woodsman by Mecha Leo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Zephyr 1.5.8
Bladebender 1.5.6
Inferno Race Patch for ID and Arena 1.5.5
Crystalist 1.5.6
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceCornac
ClassWoodsman
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 13)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life122/122
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1.3711528679869
See Stealth1
See Invisible2

Offense: Barehand

Damage4
Accuracy20
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save8
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Bow flexibility1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Woodcraft1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Herbalism1.30
0/5
0/5
0/5
0/5
Wild-gift / Hunter1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Quiver
Main armor

Inventory

Achievements

Log

There is a Entrance to some ancient elven ruins here (press '' or right click to use).

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:56.


There is a Zigur (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...


Ran for 3 turns (stop reason: didn't move).


Saving done.

Ran for 3 turns (stop reason: didn't move).


There is an exit to the worldmap here (press '' or right click to use).

There is a Zigur (Town) here (press '' or right click to use).
Saving game...

Saving done.

Saving game...


Saving done.