Guniromisin the level 11 Dragonborn Archmage by Khargal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDragonborn
ClassArchmage
Level / Exp11 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity17 (base 10)
Constitution17 (base 10)
Magic51 (base 36)
Willpower50 (base 36)
Cunning27 (base 20)

Resources

Life130/130
Mana295/295
Healing Factor1.162941519274
Regeneration0.29073537981849

Speed

Mental0%
Attack0%
Movement+25.851795037758%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5.1205801683099
See Stealth5
See Invisible10

Offense: Mainhand

Damage23
Accuracy11
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower48
Crit Chance12%
Speed1

Offense: Mind

Mindpower37
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+11%
Light+20%
Lightning+26%

Offense: Damage Penetration

Acid+6%
Blight+6%
Arcane+6%
Cold+6%
Mind+6%
Darkness+6%
Light+6%
Temporal+6%
Physical+6%
Lightning+6%
Fire+6%
Nature+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense21
Fatigue0
Physical Save17
Spell Save33
Mental Save30

Defense: Resistances

Acid+ 38%( 82%)
Blight+ 17%( 82%)
Arcane+ 34%( 82%)
Cold+ 17%( 82%)
All+ 7%( 82%)
Mind+ 13%( 82%)
Lightning+ 32%( 82%)
Light+ 57%( 82%)
Temporal+ 23%( 82%)
Physical+ 17%( 82%)
Darkness+ 23%( 82%)
Fire+ 17%( 82%)
Nature+ 17%( 82%)

Defense: Immunities

Stun Resistance46%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Pinning Resistance93%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
2/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
4/5
0/5
Spell / Arcane elements1.30
0/5
0/5
1/5
0/5
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
2/5
0/5
Wild-gift / Hunter1.00
4/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Dragonborn1.30
5/5
4/5
4/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
active
done

Equipment

Tool
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Guniromisin the Dragonborn Archmage level 10
2nd Flare 122nd year of Ascendancy at 21:36
see stats
The secret city Discovered the truth about mages.
By Guniromisin the Dragonborn Archmage level 5
7th Mirth 122nd year of Ascendancy at 04:28
see stats

Log

Guniromisin killed Shivgoroth!

Resting starts...

Talent Chain Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 87 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 96 turns (stop reason: at exit).


You gain 6.59 gold from the transmogrification of
brass lantern 'Polirena'.
You gain 1.25 gold from the transmogrification of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.88 gold from the transmogrification of
cinder iron gauntlets (0 def, 1 armour).
You gain 0.44 gold from the transmogrification of
nightruned rough leather belt.
You gain 1.19 gold from the transmogrification of
flaming rough leather whip of massacre (16-20 power, 0 apr).
You gain 2.08 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, darkness element).
You gain 7.31 gold from the transmogrification of
Bloomrupture the elm magestaff (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25 power, 1 apr).
You gain 1.31 gold from the transmogrification of
iron greatmaul of erosion (17-26 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 26%; mental; dur 2; cd 14).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: hostile spotted to the south (wolf - offscreen)).