Steam the level 1 Whitehoof Steam Hero by Madkidzero3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassSteam Hero
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity11 (base 12)
Constitution14 (base 12)
Magic14 (base 12)
Willpower9 (base 12)
Cunning13 (base 12)

Resources

Life116/116
Steam100/100
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage6
Accuracy6
Crit Chance0%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Saving done.
[
EXPOLEVEL] Exponential Leveling disabled.
[
EXPOLEVEL] Exponential Leveling enabled.
[
EXPOLEVEL] Optional Mode set to cheatish
[
EXPOLEVEL] Optional Mode set to resources
Steam uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Steam uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Interface unlocked, mouse disabled on the map
Interface locked, mouse enabled on the map
Steam receives 112 healing.

Today is the 10th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Steam uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Implant: Medical Injector is still on cooldown for 14 turns.

Steam uses a frost salve.

Resting starts...

Steam is not affected anymore by the salve.

Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Steam uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Steam uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Connection to online server lost, trying to reconnect.
Connection to online server established.