Yloick the level 7 Tinker Gnome Wanderer5in1 by TaranisBear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceTinker Gnome
ClassWanderer5in1
Level / Exp7 / 18%
Sizetiny
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity14 (base 14)
Constitution21 (base 12)
Magic20 (base 20)
Willpower12 (base 12)
Cunning20 (base 16)

Resources

Life260/260
Steam100/100
Healing Factor1.094804467222
Regeneration0.27370111680551

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy22
Crit Chance8%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy22
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense18
Ranged Defense18
Fatigue1
Physical Save20
Spell Save12
Mental Save12

Defense: Resistances

Fire+ 20%( 73%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Implants

Class Talents

Steamtech / Avoidance1.00
4/5
0/5
0/5
0/5
Steamtech / Battlefield management1.00
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.00
0/5
0/5
0/5
0/5
Steamtech / Butchery1.00
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Spell / Tempered1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
On hands
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Created tinker: crude acid groove

You attach
crude acid groove to your flaming iron waraxe (10-14 power, 2 apr) .

You attach
crude acid groove to your iron dagger of vileness (11-14 power, 5 apr) .

Space around you starts to dissolve...

Talent Grinding Shield is ready to use.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (16/16, 16-22 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.71 gold from the melting of
reinforced iron shield of acid resistance (+15%) (0 def, 3 armour, 40 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron gauntlets (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 20.00 gold from the melting of
Tinkerer's Twinblaster.
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.