







Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: The Black Bikini 1.7.0Adds new artifact The Black Bikini (automatically changed to The Black Mankini for male characters) with stats identical to Black Robe and appearing at roughly the same depths. In addition, if the Ashes of Urh'Rok DLC is active, both Black Robe and The Black Bikini will be modified to be Obsidian Treasures (like the Black Ring and the Black Core), granting additional defense proportional to the player's total Shadow Power. Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
OldRPG - Overdrive - 5 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit OldRPG - Overdrive - 6 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) OldRPG - Overdrive - 3 of 6 (A) OldRPG Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Glass Golem, Whitehoof and Yeti use the original tiles. Not every race/item combo has been tested so there may be some misalignments. New sprites for Worm That Walks and tentacles, all other Cults artifacts currently use the original sprites. You can also use a custom player sprite if you don't care about the paperdoll overlay. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Decently Generous Levels 1.7.4Is Slightly generous with talents, types and stat points for each level gained. + 5 to MaxHP per level. (Double at level 2) 4 stat points per level. (5 at level 2) Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: OldRPG - Overdrive - 4 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Godmode Merchant 1.5.10Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)! He spawns near the portal to Angolwen. 1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing. For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.7.6Donators/Buyers bonus! MaDDworlDs' Buy Skills! 1.7.4Have extra cash? Buy some new class and generic talent trees! The staff shop in Angolwen now offers most class/generic skill trees for sale! prices range from 100 gold to 5,000 gold! Shout out to AkaviriBlade for all the leg work! Thank you for downloading, hope you enjoy! (Note: you'll need to start a new save, AND this mod does not include skills/spells for the DLCs!) (any mod that overwrites this staff shop will, ofc, not work together!) Easy Map 1.4.0This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. OldRPG - Overdrive - 1 of 6 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii (if you are interested in contributing sprites for Cults please contact me!). After downloading and installing all 6 parts, make sure OldRPG 64x64 is selected as the tileset in game. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns. Part 1 of 6 contains all terrain textures. (Required) Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Swordsmaster Class 1.7.2Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. OldRPG - Overdrive - 2 of 6 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns. Part 2 of 6 contains all NPCs, Objects, Shaders, etc. (Required) Spell Merchants 1.7.6
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Inventory Sort Order 1.7.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. KOR Addon Translations - All in One 1.7.4각종 애드온들의 한국어 번역 통합본입니다. (원본 애드온이 없으면 아무 기능도 하지 않습니다) This is a korean translation package addon for several addons. Without the original, it does nothing.
Class: Martyr 1.7.0A new demented class, the Martyr. This addon requires the Forbidden Cults DLC to function. Unlike the magical folk of the Hidden Sanctuary, Martyrs' Insanity manifests in mental powers. New Talents: Advanced Talents: Old Talents: Korean Translation by khelerd https://te4.org/games/addons/tome/kotr-martyr is included Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Female |
Race | Cornac |
Class | Swordsmaster |
Level / Exp | 6 / 22% |
Size | 보통 |
Lifes / Deaths | Killed by skeleton magus at level 6 on the 79 장작더미 122 year of Ascendancy at 01:08 / 1 |
Primary Stats
Strength | 27 (base 27) |
Dexterity | 29 (base 29) |
Constitution | 10 (base 10) |
Magic | 10 (base 10) |
Willpower | 10 (base 10) |
Cunning | 12 (base 12) |
Resources
Life | -28/442 |
Stamina | 78/125 |
Healing Factor | 1.1 |
Regeneration | 6.2773747967415 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 5 |
See Stealth | 15.703251193202 |
See Invisible | 15.703251193202 |
Offense: Mainhand
Damage | 36 |
Accuracy | 38 |
Crit Chance | 3% |
APR | 7 |
Speed | 1.00 |
Offense: Offhand
Damage | 15 |
Accuracy | 38 |
Crit Chance | 4% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 10 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
빛 | +10% |
Defense: Base
Armour (hardiness) | 4 (38.594633868923%) |
Defense | 27 |
Ranged Defense | 27 |
Fatigue | 0 |
Physical Save | 21 |
Spell Save | 7 |
Mental Save | 7 |
Defense: Resistances
빛 | + 34%( 70%) |
시간 | + 18%( 70%) |
All | + 6%( 70%) |
전기 | + 11%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 실질 기술 레벨: 1.0 주입: 재생사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 10 투사체 속도: 즉시 도달 사용 속도: 표준 (한 턴의 100% 소모) 종류: 자연 설명: 주입물을 활성화하여 5 턴 동안 총 100 생명력을 회복합니다. |
Infusions | 실질 기술 레벨: 1.0 주입: 자연사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 14 투사체 속도: 즉시 도달 사용 속도: 즉시 (턴 소모 없음) 종류: 자연 설명: 주입물을 활성화하여 무작위한 물리 효과를 하나 제거하고 4 턴 동안 받는 모든 피해를 14% 줄입니다. 또한 해당 종류의 압도 효과도 추가로 제거합니다. |
Infusions | 실질 기술 레벨: 1.0 주입: 회복사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 12 투사체 속도: 즉시 도달 사용 속도: 즉시 (턴 소모 없음) 종류: 자연 설명: 주입물을 활성화하여 턴 소모 없이 생명력을 99 회복하고, 상처, 독, 질병을 하나 치료합니다. 이 효과는 민첩 능력치에 비례하여 증가합니다. |
Class Talents
전투 기술 / 숙련된 투사 | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
전투 기술 / 양손 무기 맹공 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
전투 기술 / 검술 | 1.50 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
전투 기술 / 전투 기술 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
전투 기술 / 결투사 | 1.50 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
전투 기술 / 쌍수 무기 전투 기술 | 1.30 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
전투 기술 / 전투 훈련 | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| 0/5 |
전투 기술 / 보법 | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
자연의 권능 / 마석 수련 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
전투 기술 / 상태 조절 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
교활 / 생존 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
전투 기술 / 기동 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
숨겨진 보물에 대한 모든 단서를 찾았습니다. 트롤 늪의 세 번째 구역에 보물이 있는 곳으로 가는 길이 있을 것입니다. 숨겨진 보물하지만 굉장히 위험해 보입니다 - 조심하세요. | 활성 |
보물과 영광을 찾아 코르'풀의 폐허 아래의 동굴과 트롤 늪을 탐험해 봅시다! 트롤과 축축한 동굴* 트롤 늪을 탐험하고 트롤 프록스를 무찔렀습니다. * 코르'풀의 폐허를 탐험해 그곳에 숨겨진 것들과 보물들을 찾아야 합니다! | 활성 |
Equipment
보조무기 | ![]() 1.0 Encumbrance T1 dagger 1H weapon [Ego] Arcane Weapon Damage 10.0 - 13.0 물리 Uses 100% Dex Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +4.0% Attack Speed 100% On-hit +5 시간 +6 냉기 While equipped: defense ------ Resistance +5% 시간 날카롭고, 짧지만 치명적입니다. |
머리 | ![]() 3.0 Encumbrance T1 head armor [Ego] Master While equipped: defense ------ Armor +3 Fatigue +5% Physical save +10 (+5 eff.) 머리 전체를 보호할 수 있는 커다란 투구입니다. 하지만 통풍이 잘 안 되고 시야가 가려지는 문제가 있습니다. |
광원 장비 | ![]() 1.0 Encumbrance T1 lite [Unique] Nature While equipped: offense ------ On-Hit 15 광원 폭발 (반경 1) Damage +10% 빛 defense ------ Resistance +30% 빛 Healmod +10% other ------- Light +5 근접 공격 시, 대상에게 15 빛 피해를 주고 반경 1 칸의 범위를 밝힙니다. 빛을 불러와, 어둠을 제거하고 반경 20 칸에 빛을 비춥니다. (위력 50, 의지 능력치에 비례). Uses 10 power out of 15/15 밀려오는 여름이 떠 있는 동안, 태양빛을 이 유리병 안에 담았습니다. |
주무기 | ![]() 3.0 Encumbrance T1 longsword 1H weapon [Ego] Arcane/Psionic Weapon Damage 11.5 - 16.1 물리 Uses 100% Dex Mastery 검술 Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +7 Critical Rate +2.5% Attack Speed 100% Ignore Shields +10% On-hit +6 어둠 Damage Against +5% Living 날카롭고, 길고 치명적입니다. |
발 | ![]() 2.0 Encumbrance T1 feet armor [Ego] Nature/Master While equipped: defense ------ Armor +1 Resistance +5% 전기 +7% 시간 other ------- Stamina/turn +0.30 Max stamina +10.00 가죽으로 만들어진 장화 한 쌍입니다. |
도구 | ![]() 2.0 Encumbrance T1 wand charm [Ego] Arcane 최대 110 피해를 흡수하는 보호막을 전개해, 시전자와 반경 10 칸 내의 우호적인 개체를 4 턴 동안 보호합니다 Puts all charms on 20 turn cooldown 마법봉은 강력한 연금술사나 마도사가 주문의 힘을 담아내기 위해 만들어냅니다. 하지만 누구든지 안에 담긴 주문의 힘을 해방할 수 있습니다. |
가슴 방어구 | ![]() 2.0 Encumbrance T1 cloth armor [Unique] While equipped: defense ------ Resistance +7% all 당신은 이것을 벗은 적이 없습니다. 섹시하고, 핑크색이고, 재밌다! 만약 당신이 비키니를 단 한 번도 벗지 않고 게임에서 승리한다면, 놀라운 업적을 하나 달성합니다! 맘껏 뽐내세요! |
Inventory
![]() 0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: 재사용 대기시간: 12 사용 속도: 표준 (한 턴의 100% 소모) 종류: 자연 설명: 주입물을 활성화하여 5 턴 동안 총 100 생명력을 회복합니다. 이 효과는 교활 능력치에 비례하여 증가합니다. 주입물을 피부에 새겨넣습니다. 자연적 주입물을 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
![]() 0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: 재사용 대기시간: 15 사용 속도: 즉시 (턴 소모 없음) 종류: 자연 설명: 주입물을 활성화하여 턴 소모 없이 생명력을 60 회복하고, 상처, 독, 질병을 하나 치료합니다. 이 효과는 체격 능력치에 비례하여 증가합니다. 주입물을 피부에 새겨넣습니다. 자연적 주입물을 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
![]() 0.1 Encumbrance rune scroll [Ego] Arcane When inscribed on your body: 재사용 대기시간: 15 사용 속도: 즉시 (턴 소모 없음) 종류: 주문 설명: 룬을 발동하여 3 턴 동안 최대 138 피해를 흡수하는 보호막을 생성합니다. 이 효과는 의지 능력치에 비례하여 증가합니다. 룬을 피부에 새겨넣습니다. 마법의 룬을 당신의 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
![]() 5.0 Encumbrance T1 staff 2H weapon Reqs Mag 11 [Ego] Arcane Weapon Damage 13.0 - 15.6 물리 Uses 80% Mag Mastery 지팡이 숙련 Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +2 Critical Rate +2.5% Attack Speed 100% While equipped: offense ------ Spell Crit +7% Spellpower +6 (+6 eff.) Damage +13% 화염 other ------- Talents +1 지팡이 다루기 마법 지팡이는 마법 사용자들을 위해 최고의 장인들이 만들어냅니다. |
![]() 5.0 Encumbrance T1 staff 2H weapon Reqs Mag 11 [Ego] Arcane Weapon Damage 10.0 - 12.0 물리 Uses 80% Mag Mastery 지팡이 숙련 Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +2 Critical Rate +2.5% Attack Speed 100% While equipped: offense ------ Spell Crit +1% Spellpower +3 (+3 eff.) Damage +10% 물리 defense ------ Armor +2 Hardiness +2% Physical save +2 (+1 eff.) other ------- Talents +1 지팡이 다루기 마법 지팡이는 마법 사용자들을 위해 최고의 장인들이 만들어냅니다. |
![]() 5.0 Encumbrance T1 staff 2H weapon Reqs Mag 11 [Ego] Arcane Weapon Damage 10.0 - 12.0 물리 Uses 80% Mag Mastery 지팡이 숙련 Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +2 Critical Rate +2.5% Attack Speed 100% While equipped: offense ------ Spell Crit +1% Spellpower +3 (+3 eff.) Spellpower/crit +2 Damage +10% 산성 defense ------ Armor +4 Defense +5 (+2 eff.) other ------- Wards +2 산성 Talents +2 보호구역 +1 지팡이 다루기 마법 지팡이는 마법 사용자들을 위해 최고의 장인들이 만들어냅니다. |
![]() 5.0 Encumbrance T1 greatmaul 2H weapon [Ego] Arcane/Master Weapon Damage 27.0 - 40.5 물리 Uses 120% Str Mastery 무기 숙련 Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +1 Critical Rate +0.5% Attack Speed 100% On Hit: * 25% 확률로 대상과 그 근처의 적 하나에게 연쇄하는 전격을 뿜어내 15 피해를 입힙니다 두 손으로 드는 거대한 대형 망치입니다. |
![]() 3.0 Encumbrance T1 greatsword 2H weapon [Normal] Weapon Damage 16.0 - 25.6 물리 Uses 120% Dex Mastery 검술 Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +1 Critical Rate +2.5% Attack Speed 100% 두 손으로 드는 거대한 대검입니다. |
![]() 3.0 Encumbrance T1 longsword 1H weapon [Normal] Weapon Damage 12.5 - 17.5 물리 Uses 100% Dex Mastery 검술 Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +2 Critical Rate +2.5% Attack Speed 100% 날카롭고, 길고 치명적입니다. |
![]() 3.0 Encumbrance T1 longsword 1H weapon [Normal] Weapon Damage 12.0 - 16.8 물리 Uses 100% Dex Mastery 검술 Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +2 Critical Rate +2.5% Attack Speed 100% 날카롭고, 길고 치명적입니다. |
![]() 3.0 Encumbrance T1 mace 1H weapon [Ego] Nature/Disrupt Weapon Damage 13.0 - 18.2 물리 Uses 100% Str Mastery 무기 숙련 Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +2 Critical Rate +0.5% Attack Speed 100% On-hit +6 자연 On Hit: * 5% 확률로 전체속도를 31% 감소시킵니다. 뭉툭하고 치명적입니다. |
![]() 3.0 Encumbrance T1 mindstar 1H weapon Reqs Wil 11 [Ego] Nature/Psionic Weapon Damage 2.5 - 2.8 자연 Uses 50% Wil, 30% Cun Mastery 염동 칼날 Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +12 Critical Rate +2.5% Attack Speed 100% While equipped: Stats +3 Cun offense ------ Mind Crit +1% Critical power +7.00% Mindpower +2 (+2 eff.) other ------- Talents +1 마석 조율 대자연의 산물인 마석은 자연적인 보석이 살아 있는 물질에 뒤덮여 만들어집니다. 자연의 수호자들과 초능력자들이 정신력을 집중시키기 위해 사용합니다. 보조 무기 칸에 장착된 마석은 쌍수 무기 사용 시의 보조 무기 피해량 감소를 일으키지 않습니다. |
![]() 2.0 Encumbrance T1 cloth armor [Unique] Arcane While equipped: offense ------ Spellpower +5 (+5 eff.) Move Speed +15% Damage +10% 냉기 Ignore resists +8% 냉기 When Hit 10 냉기 defense ------ Defense +12 (+6 eff.) Resistance +7% all +15% 냉기 other ------- Masteries +0.30 Spell/빙하 황무지 +0.30 Spell/서리 유령 +0.30 Spell/물 +0.30 Spell/서리의 연금술 +0.30 Spell/묘지 +0.30 Spell/얼음 On Spell Hit: 5% 물뿜기 level 1 이 진한 파란색의 로브는 보이지 않는 파도에 맞는 듯이 흐르며 물결칩니다. |
![]() 9.0 Encumbrance T1 light armor [Normal] While equipped: defense ------ Armor +2 Defense +3 (+1 eff.) Fatigue +6% 가죽 갑옷 한 벌입니다. |
![]() 14.0 Encumbrance T1 heavy armor [Ego] Master While equipped: defense ------ Armor +4 Defense +2 (+1 eff.) Fatigue +12% Resistance +16% 전기 사슬로 만든 갑옷 한 벌입니다. |
![]() 2.0 Encumbrance T1 cloak armor [Ego] Master While equipped: Stats +1 Cun +1 Dex defense ------ Armor +6 Defense +1 (+0 eff.) Resistance +11% 냉기 보통 여유 있게 입는 편인 헐렁한 외투입니다. 두꺼운 금속 갑옷 위에 입어도 어느 정도 여유가 있습니다. |
![]() 2.0 Encumbrance T1 head armor [Ego] Nature/Psionic While equipped: Stats +2 Cun offense ------ Damage +10% 자연 defense ------ Defense +1 (+0 eff.) Resistance +15% 자연 Mind save +5 (+5 eff.) 뾰족한 천 모자입니다. 딱 봐도 마법사 모자 같습니다... |
![]() 0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: 산성 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
![]() 0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+2 eff.) Mind save +2 (+2 eff.) Item imbue powers: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+2 eff.) Mind save +2 (+2 eff.) Latent Damage Type: 자연 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
![]() 0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: 빛 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
![]() 2.0 Encumbrance T1 lite [Ego] Psionic While equipped: Stats +3 Wil offense ------ Damage +5% 정신 other ------- Light +3 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
![]() 2.0 Encumbrance T1 lite [Normal] While equipped: other ------- Light +3 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
![]() 2.0 Encumbrance T1 lite [Ego] Nature While equipped: defense ------ Physical save +5 (+2 eff.) Healmod +11% other ------- Light +3 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
![]() 3.0 Encumbrance T1 digger tool [Normal] While equipped: Stats +1 Str While carried: other ------- Talents +1 굴착 벽을 파거나, 나무를 베어내어 길을 만들어낼 수 있게 해 줍니다. |
![]() 1.0 Encumbrance orb [Plot Item] Unknown While carried: 이 오브는 당신이 발견하는 물건들을 자동으로 식별해 줄 것입니다. |
![]() 2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: 한 번에 상자 속의 모든 물건을 변환합니다 (현재 구역을 떠날 때도 자동으로 변환됩니다.). Uses 0 power out of 1000/1000 이 상자는 엄청난 힘을 품은 옛 쉐르'툴 유적의 부속품입니다. 이 상자에 무엇인가를 넣으면 다른 곳으로 전이되어, 일련의 과정을 거친 뒤 파괴되어 에너지가 추출됩니다. 해당 과정에서 부산물로 금이 생산되고, 이 금은 추출 과정에 쓰이지 않기 때문에 다시 당신에게 재전송됩니다. 이 상자를 갖고 있으면 당신이 발견하고 습득한 모든 물건들은 자동적으로 내부에 수납되고, 현재 층을 떠날 때 에너지와 금으로 변환됩니다. 상자 안에 변환하고 싶지 않은 물건들이 있을 경우, 소지품 창을 열어서 상자에서 그 물건들을 빼내세요. 상자 안의 물건들은 무게가 0으로 간주됩니다. |
![]() 2.0 Encumbrance rod charm [Plot Item] Unknown 40 턴 후에 사용자는 세계 지도로 귀환합니다. Uses 202 power out of 400/400 이 장대는 보라툰으로만 만들어져 있으며, 공간 그 자체를 구부릴 수 있는 순수한 마법의 힘이 주입되어 있습니다. 이런 물건들에 대해서 들어본 적이 있습니다. 이것이 있으면 여행을 더 신속하게 할 수 있어서, 모험가들에게는 아주 유용합니다. |
![]() 2.0 Encumbrance T1 totem charm [Ego] Nature 단일 대상에 독침을 쏘아 110 자연 피해를 7 턴에 걸쳐 주고 회복 효율을 50% 낮춥니다 Puts all charms on 15 turn cooldown 100% to 1 개의 기술의 재사용 대기시간을 2 턴 단축합니다. 토템은 강력한 자연의 추종자들이 대자연의 힘을 담아내기 위해 만들어냅니다. |
Achievements
Log
3 턴 동안 달렸다. (멈춘 이유: at door)
Sdasd가 돌진했다!
마법의 수정이 혼절했다!
sdasd가 마법의 수정을 공격했다. 42 물리, 6 어둠, 16 빛, 13 물리, 5 시간, 6 냉기, 16 빛 (총 105 피해)
탄성 공격이 마법의 수정을 공격했다. 42 물리, 6 어둠, 16 빛, 10 물리, 5 시간, 6 냉기, 16 빛 (총 102 피해)
스켈레톤 마도사는 불꽃을 시전했다.
Sdasd가 화상으로 고통스러워한다!
스켈레톤 마도사는 마나 쐐기를 시전했다.
스켈레톤 마도사가 sdasd를 공격하여 108 비전 피해를 입혔다.
스켈레톤 마도사의 화상이 sdasd를 공격하여 26 화염 피해를 입혔다.
스켈레톤 마도사가 sdasd를 공격하여 79 화염 피해를 입혔다.
Sdasd는 검풍을 사용했다.
sdasd가 스켈레톤 마도사에게 치명적인 근접 공격을 가했다!
마법의 수정이 더 이상 혼절 상태가 아니다.
sdasd가 마법의 수정을 공격했다. 43 물리, 6 어둠, 16 빛, 10 물리, 5 시간, 6 냉기, 16 빛, 16 빛, 16 빛 (총 137 피해)
sdasd가 마법의 수정을 공격했다. 46 물리, 6 어둠, 16 빛, 15 물리, 5 시간, 6 냉기, 16 빛 (총 112 피해)
sdasd가 스켈레톤 마도사를 공격했다. 16 빛, 16 빛, 49 물리, 6 어둠, 16 빛, 28 물리, 5 시간, 6 냉기, 16 빛 (총 161 피해)
스켈레톤 마도사는 마나 쐐기를 시전했다.
스켈레톤 마도사는 불꽃을 시전했다.
마법의 수정이 원소 화살을 시전했다!
스켈레톤 마도사가 sdasd를 공격하여 79 화염 피해를 입혔다.
스켈레톤 마도사의 화상이 sdasd를 공격하여 43 화염 피해를 입혔다.
스켈레톤 마도사가 sdasd를 공격하여 108 비전 피해를 입혔다.
마법의 수정이 원소 화살을 시전했다!
스켈레톤 마도사의 화상이 sdasd를 공격하여 43 화염 피해를 입혔다.
마법의 수정의 원소 화살이 스켈레톤 마도사를 공격하여 75 화염 피해를 입혔다.
6레벨 코르낙 검성 sdasd는 무너진 탑 1구역에서 스켈레톤 마도사에게 끓어올라 죽었다.