Unlock 1 the level 8 Whitehoof Archer by DCIBearRN

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassArcher
Level / Exp8 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 9)
Dexterity34 (base 32)
Constitution12 (base 10)
Magic14 (base 10)
Willpower7 (base 10)
Cunning23 (base 22)

Resources

Life-11/238
Stamina114/114
Healing Factor1.0191526171258
Regeneration5.8160026843443

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision7
See Stealth49.594739025712
See Invisible43.594739025712

Offense: Mainhand

Damage44
Accuracy44
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense26
Ranged Defense26
Fatigue0
Physical Save20
Spell Save7
Mental Save16

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 11%( 70%)
Physical+ 5%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Pinning Resistance100%
Poison Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
3/5
0/5
0/5
Technique / Archery training1.70
3/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
3/5
0/5
0/5
Technique / Mobility1.00
3/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
Main armor
Cloak
In main hand

Inventory

Achievements

Log

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Unlock 1 is no longer out of phase.


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Unlock 1 picks up (e.):
schematic: Fiery Salve.

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Your shield crumbles under the damage!

The shield around Unlock 1 crumbles.

Something hits
Unlock 1 for (37 absorbed), 22 light (22 total damage).
Something hits
Unlock 1 for 29 light damage.

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Unlock 1 recovers sight.

Sun-mage's light area effect hits
Unlock 1 for 29 light damage.

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Unlock 1 uses
Headshot.
Unlock 1 shoots!
Ran for 1 turns (stop reason: didn't move).

Sun-mage casts
Searing Light.
Sun-mage hits Unlock 1 for 58 light damage.
Sun-mage starts to bleed.

Unlock 1's Shoot hits Sun-mage for
86 physical, 7 lightning (93 total damage).

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Unlock 1 uses
Headshot.
Ran for 1 turns (stop reason: didn't move).

Sun-mage's light area effect hits
Unlock 1 for 29 light damage.
Unlock 1 the level 8 whitehoof archer was tanned to death by a sun-mage on level 2 of Sunwall Outpost.