shildo basho the level 18 Drem Stone Warden by mwuaha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceDrem
ClassStone Warden
Level / Exp18 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength55 (base 46)
Dexterity26 (base 12)
Constitution21 (base 12)
Magic48 (base 40)
Willpower46 (base 46)
Cunning22 (base 10)

Resources

Life966/966
Mana332/332
Stamina211/211
Equilibrium45
Healing Factor1.296387434555
Regeneration3.1761492146597

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth22.531537443297
See Invisible40.531537443297

Offense: Mainhand

Damage90
Accuracy49
Crit Chance7%
APR5
Speed1.00

Offense: Offhand

Damage30
Accuracy49
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower34
Crit Chance6%
Speed1

Offense: Mind

Mindpower32
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+15%
Light+10%
Fire+14%
All0%

Defense: Base

Armour (hardiness)48.897711701343 (86.818181818182%)
Defense26
Ranged Defense28
Fatigue40
Physical Save23
Spell Save26
Mental Save37

Defense: Resistances

Acid+ 17%( 70%)
Blight+ 6%( 70%)
Physical+ 11%( 70%)
Cold+ 35%( 70%)
All 0%( 70%)
Lightning+ 15%( 70%)
Light+ 33%( 70%)
Temporal+ 6%( 70%)
Fire+ 59%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Disarm Resistance40%
Confusion Resistance62%
Stun Resistance94%
Instadeath Resistance100%
Knockback Resistance74%

Inscriptions (2/4)

Infusions
Runes

Class Talents

Wild-gift / Dwarven nature1.30
5/5
5/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Spell / Eldritch shield1.30
3/5
5/5
5/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
5/5
0/5
Wild-gift / Earthen vines1.30
5/5
5/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Drem1.00
5/5
5/5
3/5
0/5
Spell / Stone alchemy1.30
5/5
4/5
0/5
0/5
Technique / Conditioning1.30
5/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
5/5
0/5
5/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
failed
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By shildo basho the Drem Stone Warden level 6
1st Acquisition 122nd year of Ascendancy at 13:10
see stats
Level 10 (Exploration mode) Got a character to level 10.
By shildo basho the Drem Stone Warden level 10
4th Profit 122nd year of Ascendancy at 21:16
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By shildo basho the Drem Stone Warden level 14
15th Profit 122nd year of Ascendancy at 23:35
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By shildo basho the Drem Stone Warden level 4
20th Voratun 122nd year of Ascendancy at 16:40
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By shildo basho the Drem Stone Warden level 4
19th Voratun 122nd year of Ascendancy at 06:46
see stats
Treasure Hoarder (Exploration mode) Amassed 3000 gold pieces.
By shildo basho the Drem Stone Warden level 18
27th Profit 122nd year of Ascendancy at 21:05
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By shildo basho the Drem Stone Warden level 14
15th Profit 122nd year of Ascendancy at 23:35
see stats

Log

You gain 1.26 gold from the transmogrification of arcing iron battleaxe of massacre (21.5-32.25 power, 1 apr).
You gain 1.19 gold from the transmogrification of
acidic iron battleaxe of massacre (23-34.5 power, 1 apr).
You gain 3.74 gold from the transmogrification of
surging elm starstaff of warding (10-12 power, 2 apr, physical element).
You gain 2.91 gold from the transmogrification of
surging elm magestaff of projection (10-12 power, 2 apr, fire element).
You gain 2.74 gold from the transmogrification of
short elm starstaff of power (10-12 power, 2 apr, darkness element).
You gain 2.72 gold from the transmogrification of
short elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 2.42 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 1.98 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, blight element).
You gain 1.76 gold from the transmogrification of
potent elm magestaff of might (13-15.6 power, 2 apr, lightning element).
You gain 1.20 gold from the transmogrification of
potent elm magestaff (12-14.4 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.50 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 4.18 gold from the transmogrification of
cruel elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
You gain 2.96 gold from the transmogrification of
cruel elm starstaff of might (10-12 power, 2 apr, light element).
You gain 14.22 gold from the transmogrification of
Naturegrind (10-12 power, 2 apr, cold element).
You gain 9.28 gold from the transmogrification of
Lightningspiker the elm magestaff (10-12 power, 2 apr, lightning element).
You gain 8.29 gold from the transmogrification of
Emelilraba the Mirejustice.
You gain 0.55 gold from the transmogrification of
copper amulet of magic (+2).
You gain 2.11 gold from the transmogrification of
cleansing copper amulet.
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 16%; cure mental).
You gain 1.12 gold from the transmogrification of
sun infusion of the titan (rad 5; power 32; turns 3; dispels darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 32; turns 4; dispels darkness).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the psychic (heal 232 over 5 turns).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Shildo basho deactivates Shards.

Shildo basho deactivates Eldritch Infusion.

Shildo basho deactivates Shield Wall.