Rhythm and Lose the level 12 Awoken Necromancer by hunter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Harbinger 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceAwoken
ClassNecromancer
Level / Exp12 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity28 (base 18)
Constitution31 (base 13)
Magic36 (base 27)
Willpower27 (base 15)
Cunning32 (base 22)

Resources

Mana222/222
Equilibrium0
Life190/190
Psi107/107
Stamina176/176
Soul16/16
Healing Factor1.1567164179104
Regeneration1.2145522388059

Speed

Mental0%
Attack0%
Movement+18.02744093975%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1.3711528679869
See Stealth1
See Invisible2

Offense: Mainhand

Damage37
Accuracy35
Crit Chance15%
APR7
Speed0.80

Offense: Offhand

Damage14
Accuracy35
Crit Chance14%
APR25
Speed1.00

Offense: Spell

Spellpower38
Crit Chance14%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+24%
Blight+10%
Arcane+6%
Mind+6%
All0%
Darkness+3%
Cold+15%
Physical+12%
Fire+9%
Nature+6%

Offense: Damage Penetration

Blight+15%
Darkness+10%
Cold+10%
Physical+18%

Defense: Base

Armour (hardiness)17 (30%)
Defense23
Ranged Defense24
Fatigue9
Physical Save25
Spell Save27
Mental Save23

Defense: Resistances

Acid+ 57%( 70%)
Blight+ 3%( 70%)
Arcane+ 7%( 70%)
Cold+ 44%( 70%)
All 0%( 70%)
Lightning+ 10%( 70%)
Temporal+ 13%( 70%)
Darkness+ 6%( 70%)
Fire+ 6%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Disarm Resistance10%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Knockback Resistance0%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Archery - bows1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
3/5
0/5
0/5
0/5
Technique / Bow flexibility1.30
1/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Cunning / Woodcraft1.30
1/5
1/5
1/5
0/5
Spell / Vampirism1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Spell / Animus1.50
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5
Cunning / Herbalism1.30
0/5
0/5
0/5
0/5
Undead / Undeadheritage1.00
0/1
Undead / Awoken1.10
1/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Wild-gift / Hunter1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
2/5
1/5
4/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
active
active
done
done
active

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Rhythm and Lose the Awoken Necromancer level 10
47th Dusk 122nd year of Ascendancy at 04:52
see stats
The Arena Unlocked Arena mode.
By Rhythm and Lose the Awoken Necromancer level 9
39th Dusk 122nd year of Ascendancy at 06:14
see stats
The secret city Discovered the truth about mages.
By Rhythm and Lose the Awoken Necromancer level 9
41st Dusk 122nd year of Ascendancy at 09:37
see stats

Log

Fire trap hits Rhythm and Lose for (38 absorbed), 21 fire (21 total damage).

Burning from Fire trap hits
Rhythm and Lose for 20 fire damage.

You feel a surge of power as a powerful creature falls nearby.

You are brought back from the Mirrorscape!
Burning from Fire trap hits
Rhythm and Lose for 20 fire damage.

Rhythm and Lose picks up (O.):
Lightbringer's Wand.
Burning from Fire trap hits
Rhythm and Lose for 20 fire damage.

Resting starts...

Rhythm and Lose stops burning.

Talent Rune: Shielding is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Saving done.

Saving game...

Rhythm and Lose deactivates Beyond the Flesh.

Rhythm and Lose deactivates Beyond the Flesh.

Rhythm and Lose deactivates Blurred Mortality.

Rhythm and Lose deactivates Blurred Mortality.

Rhythm and Lose deactivates Necrotic Aura.

Rhythm and Lose deactivates Necrotic Aura.

Rhythm and Lose deactivates Skate.

Rhythm and Lose deactivates Skate.