Scoirree the level 12 Homosuperior Sun-Mage by sscdrake

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHomosuperior
ClassSun-Mage
Level / Exp12 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity15 (base 10)
Constitution26 (base 17)
Magic48 (base 37)
Willpower24 (base 12)
Cunning23 (base 15)

Resources

Life520/520
Mana186/186
Positive67/78
Healing Factor1.3
Regeneration2.6

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+140%

Vision

Sight10
Lite5
See Stealth10

Offense: Mainhand

Damage28
Accuracy21
Crit Chance18%
APR3
Speed1.00

Offense: Spell

Spellpower41.666666666667
Crit Chance20%
Speed1

Offense: Mind

Mindpower23
Crit Chance10%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (35%)
Defense22.219622165553
Ranged Defense25.719622165553
Fatigue2
Physical Save32.95
Spell Save42.45
Mental Save38.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance100%
Instadeath Resistance100%
Blind Resistance60%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Phantasm1.30
4/5
1/5
1/5
0/5
Spell / Fire1.00
5/5
1/5
1/5
0/5
Corruption / Bone1.20
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
1/5
1/5
1/5
Celestial / Radiance1.30
1/5
0/5
0/5
0/5
Spell / Wildfire1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Celestial / Chants1.24
1/5
1/5
1/5
1/5
Celestial / Light1.30
5/5
1/5
1/5
1/5
Spell / Divination1.00
0/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent

Quests

done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Scoirree the Homosuperior Sun-Mage level 10
2nd Mirth 122nd year of Ascendancy at 06:09
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Scoirree the Homosuperior Sun-Mage level 10
2nd Mirth 122nd year of Ascendancy at 16:00
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Scoirree the Homosuperior Sun-Mage level 12
6th Flare 122nd year of Ascendancy at 06:26
see stats
The Arena Unlocked Arena mode.
By Scoirree the Homosuperior Sun-Mage level 11
2nd Summertide 122nd year of Ascendancy at 04:40
see stats
The secret city Discovered the truth about mages.
By Scoirree the Homosuperior Sun-Mage level 11
10th Mirth 122nd year of Ascendancy at 23:36
see stats

Log

Scoirree picks up (r.): ash magestaff of projection (15-18 power, 3 apr, physical damage).

You have no more inscription slots.

You are now inscribed with Infusion: Healing.

You have no more inscription slots.

You are now inscribed with Rune: Manasurge.

Scoirree activates Chant of Light.

Scoirree activates Blur Sight.


Scoirree activates Phantasmal Shield.


Resting starts...

Talent Infusion: Healing is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Scoirree picks up (t.):
cleansing rough leather belt of transcendence.
Scoirree picks up (s.):
acidic iron waraxe of projection (11.5-16.1 power, 2 apr).
Scoirree picks up (l.):
vined mindstar of vitality (6-6.6 power, 18 apr, mind damage).
Scoirree picks up (l.):
steel mace 'Noonkin' (22-30.8 power, 3 apr).
Scoirree picks up (z.):
woollen robe of corrosion (+16%) (0 def, 0 armour).
Scoirree picks up (q.):
surging elm starstaff of might (10-12 power, 2 apr, physical damage).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Scoirree wears:
scholar's pair of rough leather boots of uncanny dodging (2 def, 1 armour).

You gain 3.95 gold from the transmogrification of
Gylle the ash vilestaff (15-18 power, 3 apr, physical damage).