Difference between revisions of "User:Moritheil/Classes"

From Tales of Maj'Eyal
Jump to: navigation, search
(Pirate class)
 
(Talent Categories: remove traps, poisons)
Line 54: Line 54:
 
| talent3 = [[Hide in plain sight (talent)|Hide in Plain Sight]]
 
| talent3 = [[Hide in plain sight (talent)|Hide in Plain Sight]]
 
| talent4 = [[Unseen actions (talent)|Unseen Actions]]
 
| talent4 = [[Unseen actions (talent)|Unseen Actions]]
}}
 
{{Talent_row
 
| Type = [[Cunning (category type)|Cunning]]
 
| Name = [[Trapping (category)|Trapping]]
 
| Mastery = 1.3
 
| talent1 = [[Trap mastery (talent)|Trap Mastery]]
 
| talent2 = [[Lure (talent)|Lure]]
 
| talent3 = [[Sticky smoke (talent)|Sticky Smoke]]
 
| talent4 = [[Trap launcher (talent)|Trap Launcher]]
 
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
Line 101: Line 92:
 
| talent3 = [[Spell shield (talent)|Spell Shield]]
 
| talent3 = [[Spell shield (talent)|Spell Shield]]
 
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]
 
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]
}}
 
{{Talent_row
 
| Type = [[Cunning (category type)|Cunning]]
 
| Name = [[Poisons (category)|Poisons *]]
 
| Mastery = 1.3
 
| Locked = yes
 
| talent1 = [[Vile poisons (talent)|Vile Poisons]]
 
| talent2 = [[Venomous strike (talent)|Venomous Strike]]
 
| talent3 = [[Empower poisons (talent)|Empower Poisons]]
 
| talent4 = [[Toxic death (talent)|Toxic Death]]
 
 
}}
 
}}
  

Revision as of 02:57, 18 February 2017

Pirates

Pirate

File:Pirate 128 bg.png

Metaclass Rogue
Locked No
Starting Life 120
Life Rating +2
Stat Modifiers
Strength 0
Dexterity 0
Constitution 0
Magic 0
Willpower 0
Cunning +5

Description

Pirates are the scoundrels of the sea. They are melee fighters who use maneuverability, misdirection, and cunning to exploit enemy weaknesses. While almost anyone can be a pirate, true pirates loosely follow a traditional path set forth by Mercredi, legendary Pirate Queen. Their single most important stat is Cunning.

Starting Equipment

  • Iron Cutlass
  • Rough Leather Armor

Starting Talents

  • Stealth
  • Lethality
  • Dual Strike
  • Rush

Talent Categories

Class
Type Name Mastery Locked Talents
Technique Dual Weapons 1.3 No Dual Weapon Training Dual Weapon Defense Precision Momentum
Technique Dual Techniques 1.3 No Dual Strike Flurry Sweep Whirlwind
Cunning Stealth 1.3 No Stealth Shadowstrike Hide in Plain Sight Unseen Actions
Cunning Dirty Fighting 1.3 No Dirty Fighting Backstab Switch Place Cripple
Cunning Lethality 1.3 No Lethality Deadly Strikes Willful Combat Snap
Techniques Combat Techniques 1.3 Yes Rush Precise Strikes Perfect Strike Blinding Speed
Techniques Combat Veteran 1.3 Yes Quick Recovery Fast Metabolism Spell Shield Unending Frenzy
Generic
Type Name Mastery Locked Talents
Techniques Acrobatics 1.3 No Vault Tumble Trained Reactions Superb Agility
Techniques Combat Training 1.3 No Thick Skin Armour Training Combat Accuracy Weapons Mastery
Cunning Survival 1.3 No Heightened Senses Charm Mastery Piercing Sight Evasion
Cunning Scoundrel 1.3 No Lacerating Strikes Scoundrel's Strategies Nimble Movements Misdirection
Techniques Field Control 1.0 Yes Disengage Track Heave Slow Motion

(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.

Strategy

See Rogue Strategy Guides.

You can also see the Rogue general notes, but they may be out of date.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler