Test the level 1 Dwarf Stone Warden by Ameliarate

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
QuickTome: Resource Tweaks 1.3.1
Dark Priest 1.4.2
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp1 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity11 (base 13)
Constitution13 (base 10)
Magic18 (base 20)
Willpower16 (base 13)
Cunning10 (base 10)

Resources

Life122/122
Mana110/110
Stamina95/95
Equilibrium0
Healing Factor1.0418955188467
Regeneration0.26047387971167

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy23
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy23
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)17.24 (76.629213483146%)
Defense10
Ranged Defense18
Fatigue24
Physical Save11
Spell Save11
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
0/5
0/5
0/5
Spell / Earth1.40
0/5
0/5
0/5
0/5
Spell / Blazebrand1.30
1/5
0/5
0/5
0/5
Spell / Lifetide1.30
1/5
0/5
0/5
0/5
Spell / Windcutter1.30
1/5
0/5
0/5
0/5
Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
0/5
0/5
0/5
Spell / Stoneshield1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5
Technique / Arcane veteran1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
4/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Arcane Stamina is ready to use.
Talent Earth Strike is ready to use.
Talent Phase Door is ready to use.
Talent Fire Strike is ready to use.
Rested for 78 turns (stop reason: all resources and life at maximum).


You can not active Water Stance directly. Use Water Strike to activate it.

Test casts Water Strike.

Test activates Water Stance.


Test activates Arcane Stamina.


Talent Water Strike is ready to use.

Test picks up (b.):
elm magestaff (10-12 power, 2 apr, lightning element).

Test hits Giant brown mouse for 26 physical damage.
Water Stance hits
Test for 1 healing, 1 healing (0 total damage) [4 healing].
Test killed Giant brown mouse!

Test activates Spellsword Combat.


Giant brown rat hits Test for 1 physical damage.
Test hits Giant brown rat for 22 physical damage.
Water Stance hits
Test for 1 healing, 1 healing (0 total damage) [4 healing].
Test killed Giant brown rat!

Test deactivates Spellsword Combat.

Test deactivates Arcane Stamina.

Test deactivates Water Stance.