Shree the level 7 Banshee Archmage by ubRtstcl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceBanshee
ClassArchmage
Level / Exp7 / 16%
Sizebig
Lifes / Deaths

Primary Stats

Strength8 (base 8)
Dexterity8 (base 5)
Constitution23 (base 20)
Magic29 (base 27)
Willpower25 (base 20)
Cunning11 (base 11)

Resources

Life-106/191
Mana142/217
Healing Factor1.1099022211821
Regeneration3.2187164414281

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage13
Accuracy2
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+6%
Lightning+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue1
Physical Save16
Spell Save25
Mental Save18

Defense: Resistances

Temporal+ 19%( 70%)
Lightning+ 13%( 70%)
Arcane+ 13%( 70%)
All+ 8%( 70%)

Defense: Immunities

Fear Resistance100%
Silence Resistance100%
Bleed Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1
2
0
0
Spell / Temporal1.30
1
1
0
0
Spell / Air3.70
6
2
0
0

Generic Talents

Spell / Aegis1.30
1
2
0
0
Spell / Conveyance1.30
1
1
0
0

Effects

Quests

active
done

Equipment

On feet
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Shree the Banshee Archmage level 3
75th Pyre 122nd year of Ascendancy at 01:58
see stats

Log

Shree starts to surge mana.
Talent Lightning is ready to use.
The shield around Shree crumbles.

Talent Chain Lightning is ready to use.
Shree stops surging mana.

Talent Rune: Shielding is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


PAI_STATE_EXPLORE

Ran for 1 turns (stop reason: didn't move).

PAI_STATE_EXPLORE

Ran for 1 turns (stop reason: didn't move).


PAI_STATE_EXPLORE

Forest Troll Hedge-Wizard casts
Rune: Reflection Shield.
A shield forms around Forest Troll Hedge-Wizard.

Ran for 3 turns (stop reason: hostile spotted to the north (dire wolf)).


PAI_STATE_FIGHT

Shree casts
Rune: Heat Beam.
Dire wolf is on fire!

Forest Troll Hedge-Wizard is on fire!

Shree casts
Lightning.
Shree's spell attains critical power!
Forest Troll Hedge-Wizard reflects damage back to Shree!
Shree hits Forest Troll Hedge-Wizard for (297 absorbed), 0 lightning (0 total damage).
Shree hits Dire wolf for 341 lightning damage.
Forest Troll Hedge-Wizard hits Shree for 297 reflected damage.
Shree the level 7 banshee archmage was battered to death by Forest Troll Hedge-Wizard on level 3 of Wolfmire.