Arcanum the level 21 Ogre Adventurer by agrophobiac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
QuickTome: Remove Traps 1.3.1
QuickTome: Creature Changes 1.3.1
QuickTome: Remove Stat Requirements 1.4.8
QuickTome: Resource Tweaks 1.3.1
QuickTome: Sight Overhaul 1.4.8
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassAdventurer
Level / Exp21 / 9%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity11 (base 12)
Constitution21 (base 15)
Magic35 (base 30)
Willpower60 (base 37)
Cunning37 (base 26)

Resources

Mana355/355
Psi150/150
Hate40/100
Life559/559
Positive16/90
Paradox300
Equilibrium16
Healing Factor1.18
Regeneration3.363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite0

Offense: Mainhand

Damage23
Accuracy25
Crit Chance17%
APR10
Speed1.00

Offense: Spell

Spellpower43
Crit Chance28%
Speed1

Offense: Mind

Mindpower42
Crit Chance10%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)29.216701403228 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save14
Spell Save36
Mental Save30

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance19%
Bleed Resistance19%
Instadeath Resistance100%
Poison Resistance32%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
5/5
1/5
3/5
Spell / Vitriol1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
4/5
0/5
0/5
Wild-gift / Slime1.50
5/5
0/5
0/5
0/5
Chronomancy / Matter1.30
5/5
1/5
1/5
2/5
Cursed / Force of will1.30
1/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
5/5
5/5
Psionic / Finer energy manipulations1.30
2/5
4/5
0/5
0/5
Celestial / Light1.30
2/5
1/5
5/5
2/5
Race / Ogre1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
active
active
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Arcanum the Ogre Adventurer level 17
38th Dusk 122nd year of Ascendancy at 23:34
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Arcanum the Ogre Adventurer level 18
49th Dusk 122nd year of Ascendancy at 07:23
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Arcanum the Ogre Adventurer level 15
31st Dusk 122nd year of Ascendancy at 10:19
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arcanum the Ogre Adventurer level 10
12nd Dusk 122nd year of Ascendancy at 11:29
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Arcanum the Ogre Adventurer level 20
52nd Dusk 122nd year of Ascendancy at 07:30
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Arcanum the Ogre Adventurer level 5
2nd Mirth 122nd year of Ascendancy at 12:58
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Arcanum the Ogre Adventurer level 9
4th Dusk 122nd year of Ascendancy at 21:02
see stats

Log

You gain 2.31 gold from the transmogrification of ash magestaff of projection (127% power, 3 apr, arcane element).
You gain 3.26 gold from the transmogrification of
steel ring of tenacity.
You gain 0.59 gold from the transmogrification of
steel amulet of mastery (0.13 Wild-gift / Summoning (distance)).
You gain 2.34 gold from the transmogrification of
mindweaver's steel amulet.
You gain 1.03 gold from the transmogrification of
teleportation rune of the duelist (range 35).
You gain 1.80 gold from the transmogrification of
shielding rune of the sneak (absorb 255 for 5 turns).
You gain 1.60 gold from the transmogrification of
shielding rune (absorb 200 for 3 turns).
You gain 1.31 gold from the transmogrification of
shielding rune (absorb 106 for 4 turns).
You gain 1.85 gold from the transmogrification of
heat beam rune of the psychic (243 fire damage).
You gain 1.94 gold from the transmogrification of
heat beam rune of the duelist (128 fire damage).
You gain 2.19 gold from the transmogrification of
acid wave rune of the duelist (135 acid damage; dur 5; apply 29).
You gain 2.00 gold from the transmogrification of
phase door rune (range 10; power 20; dur 4).
You gain 2.09 gold from the transmogrification of
insidious poison infusion of the sneak (29 nature damage, 30% healing reduction).
You gain 1.85 gold from the transmogrification of
insidious poison infusion (20 nature damage, 40% healing reduction).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 23%; cure magical).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 24%; cure magical).
You gain 1.10 gold from the transmogrification of
healing infusion of the titan (heal 107).
You gain 1.09 gold from the transmogrification of
healing infusion of the duelist (heal 69).
There is a next level here (press '' or right click to use).
Saving game...

Saving done.


Arcanum deactivates Chant of Fortress.

Arcanum deactivates Arcane Shield.

Arcanum deactivates Beyond the Flesh.

Arcanum deactivates Matter Weaving.

Arcanum deactivates Deflection.

Arcanum deactivates Shielding.

Arcanum deactivates Disintegration.

Arcanum deactivates Arcane Power.