Aria Tenebra the level 9 Cornac Necromancer by Toskin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Weapon Schematics for Tinkers at Birth 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp9 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution19 (base 19)
Magic48 (base 33)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life71/71
Mana171/171
Soul11/11
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage17
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save27
Spell Save23
Mental Save24

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
5/5
1/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
2/5
2/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done
active
done

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Aria Tenebra the Cornac Necromancer level 6
78th Pyre 122nd year of Ascendancy at 05:47
see stats

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Aria Tenebra wears (replacing
linen robe (0 def, 0 armour)): mindwoven linen robe (0 def, 0 armour).

Aria Tenebra wears:
stabilizing rough leather cap of strength (+2) (0 def, 1 armour).

You gain 5.00 gold from the transmogrification of
elm totem of healing [power 110] (15 cooldown).
You gain 4.95 gold from the transmogrification of
Blindvice the rough leather cap (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.27 gold from the transmogrification of
iron shield of fire resistance (+16%) (0 def, 2 armour, 17.5 block).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron dagger (100% power, 5 apr).
You gain 1.80 gold from the transmogrification of
potent elm magestaff of might (107% power, 2 apr, fire element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.18 gold from the transmogrification of
regeneration infusion of the duelist (heal 94; 17 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 42; cd 14).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.