Brightbones the level 5 Skeleton Sun Paladin by ezhekiel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
QuickTome: Remove Stat Requirements 1.4.1
Replace Swift Hands 1.3.1
QuickTome: Orb of Communication 1.3.1
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp5 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 26)
Dexterity32 (base 25)
Constitution10 (base 10)
Magic27 (base 27)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life204/204
Positive32/32
Healing Factor1
Regeneration0.41

Speed

Mental+1.2%
Attack+1.2%
Movement+6%
Spell+1.2%
Global+100.6%

Vision

Sight10
Lite2

Offense: Mainhand

Damage30
Accuracy31
Crit Chance4%
APR2
Speed0.99

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower30
Crit Chance3%
Speed0.98814229249012

Offense: Mind

Mindpower22
Crit Chance3%
Speed0.98814229249012

Defense: Base

Armour (hardiness)10.82 (59.10447761194%)
Defense19
Ranged Defense21
Fatigue18
Physical Save14
Spell Save22
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance35%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
4/5
0/5
0/5
0/5
Celestial / Sun1.30
4/5
2/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Brightbones casts Sun Ray.
Brightbones hits Boney experiment for 90 light damage.
Brightbones killed Boney experiment!

Resting starts...

Talent Sun Ray is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 45 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Brightbones deactivates Weapon of Light.

Brightbones activates Weapon of Light.

Brightbones deactivates Chant of Resistance.

Brightbones activates Chant of Resistance.

Resting starts...

Talent Path of the Sun is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Brightbones deactivates Weapon of Light.

Brightbones deactivates Chant of Resistance.