Shadewyn the level 7 Rhaloren Spiritmancer by kurosnow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
Spell Merchants 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceRhaloren
ClassSpiritmancer
Level / Exp7 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution31 (base 30)
Magic32 (base 30)
Willpower31 (base 30)
Cunning17 (base 16)

Resources

Life309/309
Mana243/243
Psi121/121
Healing Factor1
Regeneration0.49

Speed

Mental+1.7999999999999%
Attack+1.7999999999999%
Movement+8.9999999999999%
Spell+1.7999999999999%
Global+100.9%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage15
Accuracy6
Crit Chance8%
APR0
Speed0.98

Offense: Spell

Spellpower35
Crit Chance15%
Speed0.98231827111984

Offense: Mind

Mindpower30
Crit Chance7%
Speed0.98231827111984

Defense: Base

Armour (hardiness)0.3 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save15
Spell Save21
Mental Save17

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Karma1.50
5/5
3/5
0/5
0/5
Spell / Life-giver1.30
2/5
0/5
0/5
0/5
Spell / Spirit1.50
5/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
3/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Corruption / Curses1.40
0/5
0/5
0/5
0/5
Race / Rhaloren1.00
0/5

Effects

talent
beneficial effect

Quests

done
done
done
active
done

Equipment

Tool
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Clay Golem
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 42 turns (stop reason: dialog is displayed).


You gain 4.00 gold from the transmogrification of
citrine.
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 4.00 gold from the transmogrification of
verdite.
You gain 1.51 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (3 def, 12 armour).
You gain 9.04 gold from the transmogrification of
rough leather armour of the void (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
slimy linen robe (0 def, 0 armour).
You gain 4.77 gold from the transmogrification of
quick iron waraxe of crippling (101% power, 2 apr).
You gain 1.92 gold from the transmogrification of
acidic iron waraxe of projection (101% power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron greatsword of projection (113% power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Saving game...

Saving done.

Shadewyn deactivates Clay Golem.