Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution - Gain access to Energies, Radiance, and Sun talent groups - Celestial/Light, Suncloak talents become instant (Even though they do not display that way.) Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration. - Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.) Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists. - Brutalize now hits around the user, and inflicts stun and confusion. - Increase damage of Darkside and Dark Sun talents. - Devourer Stance is now instant. - Splatter Sigils also restores hate. THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Incantor of Flame 1.7.4Adds the Incantor of Flame, a mage subclass. The Incantor of Flame is a Fire-focused caster and melee shield fighter. Their primary stats are Magic and Strength. Generic: Class: Combat Techniques -Locked- Talent icons from https://game-icons.net Class: Elder Wyrmic 1.7.6A new wilder class. New Talent Trees: (with some similar, old skills from wyrmic/oozemancer) Wild-Gift/Venom Aspect Old Talent Trees: Technique/Combat Training Class meant to be played on all difficulties but madness, it is too weak for it. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Shaman 1.6.7DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Possessor Bonus Class 1.7.4Donators/Buyers bonus! Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Artificer Class 1.7.4Adds an Artificer class to the game. Beware: Although powerful later on, artificers have a weak early game, and require a good deal of item management to succeed. This class may not be for everyone. Requires Embers of Rage DLC Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. High Guard 1.7.0Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Artificer Tweaks 1.7.0Assorted quality-of-life tweaks for Artificers from VanceVasser's Artificer Class addon (required). Included so far:
Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Inferno Race Pack 1.7.0Adds a collection of my races. Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
|
Campaign | Maj'Eyal |
Mode | Madness Adventure |
Sex | Female |
Race | Forsaken |
Class | Schizophrenic |
Level / Exp | 9 / 70% |
Size | 中等 |
Lifes / Deaths | Killed by degenerated skeleton warrior at level 1 on the 74 派尔月 122 year of Ascendancy at 15:33 13 / 1 |
Primary Stats
Strength | 224.64251362684 (base 24) |
Dexterity | 410.28502725368 (base 10) |
Constitution | 404.28502725368 (base 12) |
Magic | 221.64251362684 (base 23) |
Willpower | 436.28502725368 (base 33) |
Cunning | 426.28502725368 (base 33) |
Resources
Life | 1927/1927 |
Hate | 47/100 |
Psi | 799/799 |
Healing Factor | 1.8322978200301 |
Regeneration | 10.718942247176 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +104% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 1 |
See Stealth | 5 |
See Invisible | 394.28502725368 |
Offense: Mainhand
Damage | 76 |
Accuracy | 90 |
Crit Chance | 129% |
APR | 12 |
Speed | 1.00 |
Offense: Offhand
Damage | 118 |
Accuracy | 90 |
Crit Chance | 129% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 84 |
Crit Chance | 100% |
Speed | 1 |
Offense: Mind
Mindpower | 135 |
Crit Chance | 100% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +5% |
精神 | +2% |
All | 0% |
奥术 | +3% |
Offense: Damage Penetration
暗影 | +5% |
精神 | +5% |
物理 | +5% |
Defense: Base
Armour (hardiness) | 25 (30%) |
Defense | 98 |
Ranged Defense | 98 |
Fatigue | 5 |
Physical Save | 87 |
Spell Save | 87 |
Mental Save | 107 |
Defense: Resistances
精神 | + 76%( 76%) |
闪电 | + 76%( 76%) |
All | +967%( 76%) |
暗影 | +100%(105%) |
酸性 | + 76%( 76%) |
光系 | + 76%( 76%) |
物理 | + 98%( 98%) |
火焰 | + 76%( 76%) |
时空 | + 76%( 76%) |
Defense: Immunities
Bleed Resistance | 100% |
Confusion Resistance | 0% |
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 10% |
Inscriptions (3/3)
Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 130 伤害持续 5 回合。 |
Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 |
Runes | 有效技能等级:1.0 符文:闪烁使用模式:主动技能 使用范围:4 冷却时间:18 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 4 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 10% ,你的闪避增加 10 ,你的全体伤害抗性增加 10% 。 |
Class Talents
诅咒 / 恐惧 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 暗影 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 阴影 | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
诅咒 / 黑暗光环 | 1.70 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
诅咒 / 意志之力 | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
诅咒 / 惩罚 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 唯我主义 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
诅咒 / 黑暗生存 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
诅咒 / 手势 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
亡灵 / Forsaken | 1.10 |
| 4/5 |
| 4/5 |
| 2/5 |
| 0/5 |
灵能 / 能量操控 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
诅咒 / 诅咒光环 | 5000.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
诅咒 / 诅咒形态 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | 痛苦手势 |
talent | 念力折射 |
talent | 召唤阴影 |
talent | 黑暗光环 |
talent | 超越肉体 |
beneficial effect | 你觉得你对现实失去控制。 疯狂诅咒 (强度 197.6)惩罚 : 扰乱心智: +0% 精神抗性 , +0% 混乱免疫 强度 1+: 解除束缚: +593% 暴击伤害, +49% 副手武器伤害。 强度 2+:-1 幸运, +394 敏捷 强度 3+: 阴谋:你的疯狂是会传染的。每次你对敌人造成暴击伤害时,都有 1996% 的几率将你当前的负面精神效果传播给他们。 强度 4+: 狂热:每回合一次,当一次攻击超过你生命的 5.0% 时,你所有技能的剩余冷却时间减少 1 。 |
beneficial effect | 一道黑暗屏障降临在你的面前。 屏障诅咒 (强度 193.6)惩罚 : 虚弱屏障:小概率被包裹在虚弱屏障内 ( 降低所造成伤害 0%) 持续 4 回合。 强度 1+: 暗夜行者: +775 暗影抗性, +29% 最大暗影抗性, +389 看破隐形强度 强度 2+:-1 幸运, +386 体质 强度 3+: 穿越屏障:你的身形在移动时消失,移动后 1 回合减少 963% 所受伤害。 强度 4+: 死亡屏障:每一次杀死目标可以让你笼罩在一个屏障内,减少 963% 所受伤害持续 3 回合。 |
beneficial effect | 你的脑海中充斥恐怖景象。 噩梦诅咒 (强度 193.6):0%惩罚 : 扰乱幻象:当鉴定时,你的精神豁免有 20%概率减少 0% 强度 1+: 从现实消失: +195 物理抗性, +22 物理抗性上限 强度 2+:-1 幸运, +386 意志 强度 3+: 折磨 :当敌人试图对你造成负面效果时,你的折磨光环会对 10 范围内的一个随机敌人进行报复,造成 119 精神和 122 黑暗伤害。 强度 4+: 噩梦:每次受到目标攻击有概率 (当前 0%) 触发一个范围为 384 码的噩梦(有减速、召唤梦魇和直接造成148精神、152暗影伤害的效果)持续 8 回合。 触发几率 在每次你受到打击时提高,同时随时间下降。 |
beneficial effect | 一个死亡的光环笼罩着你. 尸体诅咒 (强度 192.6)惩罚 : 死亡恐惧: +0% 对亡灵的伤害抗性。 强度 1+: 死亡力量: +387% 对亡灵的伤害加成。 强度 2+:-1 幸运 , +193 力量 , +193 魔法 强度 3+: 活死人之躯:亡灵唾液能治愈你。当你的生命值降低到 16% 以下时,你会释放一次 191 等级的亡灵唾液,冷却时间为 60 回合。 强度 4+: 死缓:你杀死的人形生物有 99% 几率变成食尸鬼并替你作战持续 6 回合。 |
beneficial effect | 笼罩在一个屏障内使目标身形逐渐消失 (+963% 全体抗性 )。 屏障穿越 |
beneficial effect | 重伤和毁灭追随着你。 厄运诅咒 (强度 192.6)惩罚 : 霉运:在你的旅途中找到的金币减少。 强度 1+: 失败的努力:围绕你的努力都会失败 (+95% 检测陷阱的几率 )。 强度 2+:-1 幸运, +384 灵巧 强度 3+: 错失良机:机会转瞬即逝,你身边的人会错失良机 (+25% 躲闪概率)。 强度 4+: 厄运终结:如果提高后的伤害足够杀死对手的话,你将可以提高 98% 的伤害 |
Quests
你成功地将灵能杀手护送到了巨魔沼泽的第2层的召回传送门。 护送:灵能杀手 (巨魔沼泽的第2层)作为奖励,你解锁技能树 灵能 / 能量操控 (技能等级 1.00). | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
你被黑暗力量复活了。 腐臭的尸体不过,复活仪式似乎出了点问题,你保留了自己的意识,你必须离开这个黑暗地方并找到属于自己的栖息地。 你发现了一个非常神奇的斗篷,可以使你在活人之中自由生活而不会陷入麻烦。 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
Equipment
在手上 | (疯狂)魔法之 (+2)铁臂铠 (0 闪避, 1 护甲) (疯狂)魔法之 (+2)铁臂铠 (0 闪避, 1 护甲)1阶词缀手部护甲(1.5负重) 奥术能量 词缀:魔法 装备时: 属性 +2魔力 ------ 进攻 ------ 伤害加成 +3% 奥术 ------ 防御 ------ 护甲 +1 ------ 其他 ------ 疲劳值 +1% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 疯狂诅咒 臂铠保护你的手至前臂的中间部分。 |
在头上 | (疯狂)力量之 (+2)绝缘的铁盔 (0 闪避, 3 护甲) (疯狂)力量之 (+2)绝缘的铁盔 (0 闪避, 3 护甲)1阶词缀头部护甲(3.0负重) 自然力量/大师杰作 词缀:力量/绝缘 装备时: 属性 +2力量 ------ 防御 ------ 护甲 +3 抗性 +5% 闪电 +5% 时空 ------ 其他 ------ 疲劳值 +5% 疯狂诅咒 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
主护甲 | (尸体)酸性抗性之光彩夺目的粗制皮甲 (3 闪避, 2 护甲) (尸体)酸性抗性之光彩夺目的粗制皮甲 (3 闪避, 2 护甲)1阶词缀轻甲护甲(9.0负重) 奥术能量/大师杰作 词缀:光彩夺目/酸性抗性 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+0有效) 抗性 +15% 酸性 +10% 光系 +11% 暗影 ------ 其他 ------ 疲劳值 +6% 尸体诅咒 一套用皮革制成的皮甲。 |
弹药袋 | (屏障)一袋铁制子弹 (17/17, 14-17 伤害, 1 护甲穿透) (屏障)一袋铁制子弹 (17/17, 14-17 伤害, 1 护甲穿透)1阶普通子弹弹药(3.0负重) 当作武器使用时: 武器伤害 14.5 - 17.4 使用 92%灵巧 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +4.0% 容量 17 屏障诅咒 子弹是配合投石索投掷敌人用的。 |
在腰间 | (疯狂)粗制皮带 '低沉切割' (疯狂)粗制皮带 '低沉切割'1阶稀有腰带护甲(1.0负重) 自然力量 词缀:恢复 装备时: ------ 进攻 ------ 伤害加成 +3% 暗影 近战反伤 2 精神 2 暗影 近战命中: * 20%几率降低60闪避和豁免 ------ 防御 ------ 抗性 +3% 火焰 生命值 +34.00 疯狂诅咒 一条可以围住腰的皮带。 |
在脚上 | (疯狂)粗制皮靴 森林蛇 (0 闪避, 2 护甲) (疯狂)粗制皮靴 森林蛇 (0 闪避, 2 护甲)1阶稀有脚部护甲(2.0负重) 大师杰作 词缀:矿工 装备时: ------ 进攻 ------ 物理暴击 +3.0% 物理强度 +5(+1有效) 近战反伤 4 自然 ------ 防御 ------ 护甲 +2 物理豁免 +6(+1有效) ------ 其他 ------ 暗视 +1 疯狂诅咒 一双用皮做的靴子。 |
在主手 | (疯狂)平衡之青苔灵晶 (2-2 伤害, 12 护甲穿透, 自然 伤害) (疯狂)平衡之青苔灵晶 (2-2 伤害, 12 护甲穿透, 自然 伤害)1阶词缀灵晶单手武器(3.0负重) 自然力量 词缀:平衡 当作武器使用时: 武器伤害 2.0 - 2.2 自然 使用 50%意志, 30%灵巧 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +2(+0有效) ------ 防御 ------ 物理豁免 +2(+0有效) 法术豁免 +2(+1有效) 精神豁免 +2(+0有效) ------ 其他 ------ 资源 +0.70 被击中回复失衡 技能 +1 灵晶调谐 疯狂诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
工具 | (厄运)梦境之眼 (厄运)梦境之眼1阶神器杂项工具(2.0负重) 灵能力量 装备时: 属性 +5意志 ------ 进攻 ------ 精神强度 +5(+1有效) ------ 防御 ------ 精神豁免 +10(+1有效) 穿戴者陷入沉睡。 清晰梦境: 此装备允许装备者边睡觉边行动。 厄运诅咒 睡眠: 有效技能等级:3.0 能量消耗 20,总计25/25. 使用范围:7 飞行速度:瞬间 是:精神力量 介绍:使 1 码半径范围内的目标陷入 3 回合的睡眠状态中,使它们无法行动。它们每承受 31 点伤害,睡眠的持续时间减少一回合。 当睡眠结束时,目标会饱受失眠的痛苦,持续回合等于已睡眠的回合数(但最多 10 回合),失眠状态的每一个剩余回合数会让目标获得 20% 睡眠免疫。 在等级 5 时,睡眠会具有传染性,每回合有 25 %几率传播向附近的目标。 受精神强度影响,伤害临界点按比例加成。 这个眼睛永远是睁着的,似乎并不相信它见到的事物。 |
心灵传动 | (噩梦)恐惧的清晰之青苔灵晶 (2-2 伤害, 12 护甲穿透, 自然 伤害) (噩梦)恐惧的清晰之青苔灵晶 (2-2 伤害, 12 护甲穿透, 自然 伤害)1阶词缀灵晶单手武器(3.0负重) 自然力量/灵能力量 词缀:清晰/恐惧 当作武器使用时: 武器伤害 2.0 - 2.2 自然 使用 50%意志, 30%灵巧 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +2% 精神 +2% 暗影 精神暴击 +1% 精神强度 +2(+0有效) 近战命中 4 精神 4 暗影 ------ 防御 ------ 精神豁免 +2(+0有效) ------ 其他 ------ 资源 +10.00 灵能上限 技能 +1 灵晶调谐 噩梦诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
斗篷 | (疯狂)无名的太空 (1 闪避, 2 护甲) (疯狂)无名的太空 (1 闪避, 2 护甲)1阶稀有斗篷护甲(2.0负重) 灵能力量 词缀:庄严 装备时: 属性 +3意志 ------ 防御 ------ 护甲 +2 闪避 +1(+0有效) 精神豁免 +14(+2有效) 生命回复 +4.00 状态免疫 +10% 致盲 疯狂诅咒 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | (屏障)恩赐的青苔灵晶 (2-3 伤害, 12 护甲穿透, 精神 伤害) (屏障)恩赐的青苔灵晶 (2-3 伤害, 12 护甲穿透, 精神 伤害)1阶词缀灵晶单手武器(3.0负重) 自然力量 词缀:恩赐 当作武器使用时: 武器伤害 2.5 - 2.8 精神 使用 50%意志, 30%灵巧 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +4(+1有效) ------ 其他 ------ 技能 +1 灵晶调谐 屏障诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
光源 | (噩梦)灼热的清晰之黄铜灯笼 (噩梦)灼热的清晰之黄铜灯笼1阶词缀 光照 (2.0 负重) 奥术能量/灵能力量 词缀:清晰/灼热 装备时: ------ 进攻 ------ 近战反伤 10 火焰 ------ 防御 ------ 抗性 +5% 火焰 精神豁免 +5(+0有效) ------ 其他 ------ 光照 +3 反潜行 +5 反隐身 +5 噩梦诅咒 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
法师的闪烁符文 (范围 11; 相位 37; 冷却 13) 法师的闪烁符文 (范围 11; 相位 37; 冷却 13)1阶词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 使用范围:11 冷却时间:13 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 11 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 37% ,你的闪避增加 37 ,你的全体伤害抗性增加 37% 。 效果随你的魔力属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
角斗士的护盾符文 (吸收 1281; 持续 3; 冷却 17) 角斗士的护盾符文 (吸收 1281; 持续 3; 冷却 17)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:17 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 1281 伤害持续 3 回合。 效果随你的敏捷属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
(尸体)欺诈斗篷 (尸体)欺诈斗篷任务斗篷护甲(1.0负重) 奥术能量 装备时: ------ 进攻 ------ 法术强度 +5(+1有效) 精神强度 +5(+1有效) 物理强度 +5(+1有效) 尸体诅咒 一只黑色的斗篷,它在编织的过程中加入了幻觉特效。 |
(噩梦)一袋榆木箭矢 (19/19, 12-18 伤害, 5 护甲穿透) (噩梦)一袋榆木箭矢 (19/19, 12-18 伤害, 5 护甲穿透)1阶普通箭矢弹药(3.0负重) 当作武器使用时: 武器伤害 12.5 - 17.5 使用 30%意志, 42%灵巧 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +1.0% 容量 19 噩梦诅咒 箭矢可用来射穿敌人。 |
(尸体)一袋榆木箭矢 风暴劫掠 (19/19, 14-20 伤害, 5 护甲穿透) (尸体)一袋榆木箭矢 风暴劫掠 (19/19, 14-20 伤害, 5 护甲穿透)1阶稀有箭矢弹药(3.0负重) 自然力量 词缀:侵蚀 当作武器使用时: 武器伤害 14.5 - 20.3 使用 30%意志, 42%灵巧 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +1.0% 容量 19 远程命中 +12 闪电 +9 自然 命中溅射一格 +12 闪电 命中时: * 10%几率降低91%整体速度 尸体诅咒 箭矢可用来射穿敌人。 |
4 玛瑙石 4 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
猫眼石 猫眼石2阶普通蓝宝石珠宝(0.0负重) 装备时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 镶嵌时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
(疯狂)矿工的铁质鹤嘴锄 (挖掘速度29回合) (疯狂)矿工的铁质鹤嘴锄 (挖掘速度29回合)1阶词缀鹤嘴锄工具(3.0负重) 大师杰作 词缀:矿工 装备时: 属性 +1力量 ------ 其他 ------ 暗视 +1 当携带时: ------ 其他 ------ 技能 +1 挖掘 疯狂诅咒 允许你挖墙、移除一棵树并制造道路。 |
(厄运)夏日之殇 (厄运)夏日之殇1阶神器 光照 (1.0 负重) 自然力量 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 近战命中 15 光照爆发(范围 1) ------ 防御 ------ 抗性 +30% 光系 治疗系数 +10% ------ 其他 ------ 光照 +5 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 厄运诅咒 召唤阳光,驱除黑暗并照亮20格内的地面。 (309强度,基于意志 ). 消耗10能量,目前15/15 一个小水晶瓶里捕获了夏日的阳光。 |
(屏障)霜华之瓶 (屏障)霜华之瓶2阶神器 光照 (2.0 负重) 奥术能量 装备时: ------ 其他 ------ 光照 +2 暗视 +7 屏障诅咒 净化你的思想,解除至多7个(基于魔法)负面精神状态。. 消耗40能量,目前60/60 这个小瓶子似乎充满了黑暗,但却净化了你的思想。 |
(屏障)普洛克斯的幸运半身人脚 (屏障)普洛克斯的幸运半身人脚1阶神器杂项工具(2.0负重) 自然力量 装备时: 属性 +5幸运 ------ 防御 ------ 闪避 +5(+1有效) ------ 其他 ------ 解除陷阱 +5 侦查陷阱。 25%几率解除至多3个震慑、定身或眩晕效果。 屏障诅咒 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
回归之杖 (1/1) 回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前243/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒 转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
紫水晶 紫水晶2阶普通紫宝石珠宝(0.0负重) 装备时: 伤害加成 +4% 所有 法术暴击 +2% 精神暴击 +2% 物理暴击 +2.0% 镶嵌时: 伤害加成 +4% 所有 法术暴击 +2% 精神暴击 +2% 物理暴击 +2.0% 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
10 紫黄晶 10 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
2 黄水晶 2 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 锆石 3 锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By Forsaken,ForsakenSchizophrenic,等级5
77 派尔月 122 year of Ascendancy at 14:36 see stats
By Forsaken,ForsakenSchizophrenic,等级5
77 派尔月 122 year of Ascendancy at 07:33 see stats
By Forsaken,ForsakenSchizophrenic,等级6
3 狂欢月 122 year of Ascendancy at 04:38 see stats
By Forsaken,ForsakenSchizophrenic,等级7
5 狂欢月 122 year of Ascendancy at 13:19 see stats
Log
你召唤的阴影消失了。
你召唤的阴影消失了。
你召唤的阴影消失了。
休息开始了...
休息了1回合 (停止原因:所有资源和生命值已恢复满)。
休息开始了...
休息了3回合 (停止原因:所有资源和生命值已恢复满)。
休息开始了...
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
你“呼”的一下被带离了这个地方!
休息了38回合 (停止原因:有开启的对话框)。
你获得了2.23金币,转化了 (厄运)照明之榆木元素法杖 (10-12 伤害, 2 护甲穿透, 奥术 伤害)。
你获得了0.65金币,转化了 (屏障)恩赐的青苔灵晶 (2-2 伤害, 12 护甲穿透, 精神 伤害)。
你获得了1.66金币,转化了 (厄运)黎明之铁质狼牙棒 (12-16 伤害, 2 护甲穿透)。
你获得了0.25金币,转化了 (屏障)铁匕首 (10-13 伤害, 5 护甲穿透)。
你获得了1.11金币,转化了角斗士的治疗纹身 (治疗 861; 冷却 14)。
这里有一个通往巨魔沼泽的路(按 '' 或右键使用)。
你大步流星地走进这片区域,打了个哈欠,你感到待在这里可能是浪费时间,最好到别的地方去看看。
保存游戏...
保存完毕。
这里有一个卡·普尔废墟(按 '' 或右键使用)。
自动探索了5回合(中断原因:有趣的地形)