Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution - Gain access to Energies, Radiance, and Sun talent groups - Celestial/Light, Suncloak talents become instant (Even though they do not display that way.) Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration. - Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.) Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists. - Brutalize now hits around the user, and inflicts stun and confusion. - Increase damage of Darkside and Dark Sun talents. - Devourer Stance is now instant. - Splatter Sigils also restores hate. THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Incantor of Flame 1.7.4Adds the Incantor of Flame, a mage subclass. The Incantor of Flame is a Fire-focused caster and melee shield fighter. Their primary stats are Magic and Strength. Generic: Class: Combat Techniques -Locked- Talent icons from https://game-icons.net Class: Elder Wyrmic 1.7.6A new wilder class. New Talent Trees: (with some similar, old skills from wyrmic/oozemancer) Wild-Gift/Venom Aspect Old Talent Trees: Technique/Combat Training Class meant to be played on all difficulties but madness, it is too weak for it. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Shaman 1.6.7DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Possessor Bonus Class 1.7.4Donators/Buyers bonus! Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Artificer Class 1.7.4Adds an Artificer class to the game. Beware: Although powerful later on, artificers have a weak early game, and require a good deal of item management to succeed. This class may not be for everyone. Requires Embers of Rage DLC Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. High Guard 1.7.0Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Artificer Tweaks 1.7.0Assorted quality-of-life tweaks for Artificers from VanceVasser's Artificer Class addon (required). Included so far:
Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Inferno Race Pack 1.7.0Adds a collection of my races. Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
|
Campaign | Maj'Eyal |
Mode | Madness Adventure |
Sex | Female |
Race | Hellforged |
Class | Demonologist |
Level / Exp | 6 / 89% |
Size | 中等 |
Lifes / Deaths | no deaths recorded 13 / 0 |
Primary Stats
Strength | 39 (base 29) |
Dexterity | 16 (base 10) |
Constitution | 30 (base 24) |
Magic | 37 (base 29) |
Willpower | 16 (base 10) |
Cunning | 16 (base 10) |
Resources
Life | 413/554 |
Fury | 28/28 |
Stamina | 81/92 |
Vim | 133/136 |
Healing Factor | 1.2592147729954 |
Regeneration | 1.5740184662442 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +102.5% |
Vision
Sight | 10 |
Lite | 9334 |
Infravision | 5 |
See Stealth | 18.815289237657 |
See Invisible | 18.815289237657 |
Offense: Mainhand
Damage | 39 |
Accuracy | 23 |
Crit Chance | 6% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 2574 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 1972 |
Crit Chance | 100% |
Speed | 1 |
Offense: Damage Bonus
闪电 | +4% |
光系 | +10% |
Defense: Base
Armour (hardiness) | 27.823607771499 (65.897138898113%) |
Defense | 13 |
Ranged Defense | 13 |
Fatigue | 21 |
Physical Save | 25 |
Spell Save | 1762 |
Mental Save | 2206 |
Defense: Resistances
暗影 | + 17%( 70%) |
精神 | + 12%( 70%) |
闪电 | + 7%( 70%) |
All | + 2%( 70%) |
光系 | + 31%( 70%) |
自然 | -10%( 70%) |
火焰 | + 31%( 70%) |
Defense: Immunities
Bleed Resistance | 100% |
Confusion Resistance | 20% |
Fear Resistance | 100% |
Poison Resistance | 100% |
Instadeath Resistance | 100% |
Inscriptions (3/3)
Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 130 伤害持续 5 回合。 |
Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 |
Runes | 有效技能等级:1.0 符文:闪烁使用模式:主动技能 使用范围:4 冷却时间:18 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 4 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 10% ,你的闪避增加 10 ,你的全体伤害抗性增加 10% 。 |
Class Talents
堕落 / 恶魔契约 | 1.30 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
堕落 / 暗影烈焰 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
堕落 / 地狱格斗 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗经验 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗技巧 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 毁灭之盾 | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
格斗 / 盾牌攻击 | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
亡灵 / Hellforged | 1.00 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
堕落 / 黑暗魔法 | 1.70 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Wild-heart / Noble Animal | 2000.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/10 |
| 1/10 |
| 0/10 |
| 1/10 |
格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
堕落 / 折磨 | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
talent | 渗透护盾 |
talent | 硬化之核 |
talent | 悲惨结局 |
beneficial effect | 效果期间,你总计回复 35.04 生命。 渗透吸收 |
detrimental effect | The target is caught in a web and is leaking 2.62 equilibrium. Leaking 2.62 equilibrium |
Quests
你未能保护灵能杀手,他被HellForgea杀死了。 护送:灵能杀手 (诺尔格斯巢穴的第2层) | 失败 |
你已经不太记得来到这片漂浮在虚空中的燃烧大陆之前的记忆了。你曾经帮助过恶魔,欢欣着参与他们的实验,以打破某种阻止恶魔降临大举复仇入侵埃亚尔的无形屏障。 风中灰你被你的'主人'带到这里以帮助研究如何对埃亚尔大陆 造成更严重的伤害,突然一阵轰鸣从天上传来,你抬头,看见一颗燃烧着的陨石正在坠落。恶魔试图用法术将其粉碎,但没有成功!它落在你身边,砸死了你的 '主人' ,同时你也被砸晕在地。 当你醒来后,你发现你身处一个和主大陆分离的平台,而你旧时的记忆渐渐涌来。你立刻惊醒——恶魔们要毁灭你的故乡!你必须逃离……同时别忘了摧毁他们用以追踪你的水晶体。 * 你摧毁了控制水晶,恶魔们不能再追踪你了。 * 你摧毁了空间控制者。趁现在逃跑吧! | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
在手上 | 力量之 (+2)暴风的铁臂铠 (0 闪避, 1 护甲) 力量之 (+2)暴风的铁臂铠 (0 闪避, 1 护甲)1阶词缀手部护甲(1.5负重) 自然力量/大师杰作 词缀:力量/风暴 装备时: 属性 +2力量 ------ 进攻 ------ 伤害加成 +4% 闪电 物理强度 +5(+2有效) 近战命中 5 闪电 ------ 防御 ------ 护甲 +1 抗性 +5% 闪电 ------ 其他 ------ 疲劳值 +1% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 臂铠保护你的手至前臂的中间部分。 |
在主手 | 铁剑 (12-17 伤害, 2 护甲穿透) 铁剑 (12-17 伤害, 2 护甲穿透) 1阶普通长剑单手武器(3.0负重) 当作武器使用时: 武器伤害 12.0 - 16.8 使用 100%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 其他 ------ 技能 +1 近战火球 锋利,长而致命。 |
主护甲 | 迷宫叛徒 (2 闪避, 4 护甲) 迷宫叛徒 (2 闪避, 4 护甲)1阶稀有重甲护甲(14.0负重) 大师杰作 词缀:火焰抗性 装备时: ------ 进攻 ------ 近战命中: * 20%几率降低331%整体速度 ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) 抗性 +3% 自然 +15% 火焰 ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
在脖子上 | 清晰的铜项链 清晰的铜项链1阶词缀项链首饰(0.1负重) 自然力量 词缀:清晰 装备时: ------ 防御 ------ 抗性 +10% 精神 状态免疫 +20% 混乱 项链让你的脖子更加美丽! |
在副手 | 铁盾 (0 闪避, 2 护甲, 9-11 伤害, 19 格挡) 铁盾 (0 闪避, 2 护甲, 9-11 伤害, 19 格挡)1阶普通盾牌护甲(7.0负重) 使用技能攻击时: 武器伤害 9.0 - 10.8 使用 100%力量 命中加成 +2.0% 触发伤害(最大200%) 暴击率 +2.5% 格挡 +19 装备时: ------ 防御 ------ 护甲 +2 ------ 其他 ------ 疲劳值 +8% 技能 +1 格挡 手持防护装备。 |
光源 | 夏日之殇 夏日之殇1阶神器 光照 (1.0 负重) 自然力量 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 近战命中 15 光照爆发(范围 1) ------ 防御 ------ 抗性 +30% 光系 治疗系数 +10% ------ 其他 ------ 光照 +5 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 召唤阳光,驱除黑暗并照亮20格内的地面。 (62强度,基于意志 ). 消耗10能量,目前15/15 一个小水晶瓶里捕获了夏日的阳光。 |
Inventory
强酸的屠杀之铁质双手斧 (20-30 伤害, 1 护甲穿透) 强酸的屠杀之铁质双手斧 (20-30 伤害, 1 护甲穿透)1阶词缀双手斧双手武器(3.0负重) 奥术能量/大师杰作 词缀:屠杀/强酸 当作武器使用时: 武器伤害 20.0 - 30.0 使用 120%力量 掌握 武器掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +1 暴击率 +4.5% 攻击速度 100% 暴击时: * 用酸液溅射对方,在5回合内造成1733酸性伤害,并降低目标护甲和命中217 沉重的双手斧。 |
铁质巨锤 '呼唤灾难' (16-25 伤害, 1 护甲穿透) 铁质巨锤 '呼唤灾难' (16-25 伤害, 1 护甲穿透)1阶稀有巨锤双手武器(5.0负重) 奥术能量 词缀:邪恶 当作武器使用时: 武器伤害 16.5 - 24.8 使用 120%力量 掌握 武器掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +0.5% 攻击速度 100% 近战命中 +9 枯萎 命中时: * 13%几率降低242力量、敏捷和体质 装备时: 属性 +4意志 ------ 进攻 ------ 抗性穿透 +5% 精神 ------ 其他 ------ 资源 +0.12 法力回复 沉重的双手巨锤。 |
屠杀之铁剑 (18-26 伤害, 2 护甲穿透) 屠杀之铁剑 (18-26 伤害, 2 护甲穿透)1阶词缀长剑单手武器(3.0负重) 大师杰作 词缀:屠杀 当作武器使用时: 武器伤害 18.5 - 25.9 使用 100%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 锋利,长而致命。 |
仇恨的迫害之铁质狼牙棒 (12-17 伤害, 2 护甲穿透) 仇恨的迫害之铁质狼牙棒 (12-17 伤害, 2 护甲穿透)1阶词缀锤子单手武器(3.0负重) 反魔法力量/灵能力量 词缀:迫害/仇恨 当作武器使用时: 武器伤害 12.0 - 16.8 使用 100%力量 掌握 武器掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +2 暴击率 +0.5% 攻击速度 100% 近战命中 +5 暗影 特定生物增伤 +7% 生命 +7% 非自然生物 装备时: 属性 +2意志 钝而致命。 |
恩赐的青苔灵晶 (2-3 伤害, 12 护甲穿透, 自然 伤害) 恩赐的青苔灵晶 (2-3 伤害, 12 护甲穿透, 自然 伤害)1阶词缀灵晶单手武器(3.0负重) 自然力量 词缀:恩赐 当作武器使用时: 武器伤害 2.5 - 2.8 自然 使用 50%意志, 30%灵巧 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +5(+0有效) ------ 其他 ------ 技能 +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
青苔灵晶 霹雳中午 (2-3 伤害, 12 护甲穿透, 自然 伤害) 青苔灵晶 霹雳中午 (2-3 伤害, 12 护甲穿透, 自然 伤害)1阶稀有灵晶单手武器(3.0负重) 自然力量/灵能力量 词缀:创造力 当作武器使用时: 武器伤害 2.5 - 2.8 自然 使用 50%意志, 30%灵巧 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 命中溅射一格 +4 精神 装备时: 属性 +2灵巧 ------ 进攻 ------ 暴击系数 +6.00% 伤害加成 +6% 闪电 精神暴击 +1% 精神强度 +2(+0有效) ------ 防御 ------ 抗性 +3% 闪电 +9% 寒冷 ------ 其他 ------ 技能 +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
粗制皮带 炉窑短跑 粗制皮带 炉窑短跑1阶稀有腰带护甲(1.0负重) 自然力量 词缀:绝缘 装备时: ------ 进攻 ------ 抗性穿透 +5% 火焰 近战命中: * 20%几率降低259%护甲 ------ 防御 ------ 抗性 +5% 闪电 +5% 时空 +6% 寒冷 +3% 酸性 一条可以围住腰的皮带。 |
粗制皮靴 (0 闪避, 1 护甲) 粗制皮靴 (0 闪避, 1 护甲)1阶普通脚部护甲(2.0负重) 装备时: ------ 防御 ------ 护甲 +1 一双用皮做的靴子。 |
清除的铁盔 (0 闪避, 3 护甲) 清除的铁盔 (0 闪避, 3 护甲)1阶词缀头部护甲(3.0负重) 反魔法力量 词缀:清除 装备时: ------ 防御 ------ 护甲 +3 抗性 +6% 自然 +5% 枯萎 ------ 其他 ------ 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
回复的火焰抗性之粗制皮甲 (3 闪避, 2 护甲) 回复的火焰抗性之粗制皮甲 (3 闪避, 2 护甲)1阶词缀轻甲护甲(9.0负重) 自然力量/大师杰作 词缀:回复/火焰抗性 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+3有效) 抗性 +16% 火焰 生命回复 +2.10 ------ 其他 ------ 资源 +0.50 体力回复 疲劳值 +6% 一套用皮革制成的皮甲。 |
酸性抗性之粗制皮甲 (3 闪避, 2 护甲) 酸性抗性之粗制皮甲 (3 闪避, 2 护甲)1阶词缀轻甲护甲(9.0负重) 大师杰作 词缀:酸性抗性 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+3有效) 抗性 +16% 酸性 ------ 其他 ------ 疲劳值 +6% 一套用皮革制成的皮甲。 |
恶魔种子 [酸液树魔] (4, 主手) 恶魔种子 [酸液树魔] (4, 主手)1阶神器恶魔种子(0.0负重) 奥术能量 可附着于主手 当附着时: ------ 其他 ------ 技能 +1 腐蚀鞭笞 恶魔状态: 存活 (100% 生命值)。 恶魔的种子 |
恶魔种子 [空间控制者] (10, 副手) 恶魔种子 [空间控制者] (10, 副手)1阶神器恶魔种子(0.0负重) 奥术能量 可附着于副手 当附着时: ------ 其他 ------ 技能 +3 炼狱之门 恶魔状态: 存活 (100% 生命值)。 恶魔的种子 |
回归之杖 (1/1) 回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒 转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
锆石 锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By HellForgea,Hellforged恶魔使者,等级1
74 派尔月 122 year of Ascendancy at 12:46 see stats
By HellForgea,Hellforged恶魔使者,等级1
74 派尔月 122 year of Ascendancy at 11:03 see stats
By HellForgea,Hellforged恶魔使者,等级5
77 派尔月 122 year of Ascendancy at 08:25 see stats
Log
战熊击中Sileminor, the unfocused psion造成20 物理伤害。
枪蛇击中HellForgea造成(5到渗透护盾), 5 物理, (3到渗透护盾), 3 物理 (7合计伤害).
白狼 试炼下盘击中Sileminor, the unfocused psion造成15 物理, 16 物理 (32合计伤害).
Sileminor, the unfocused psion未命中白狼 试炼下盘。
穴居熊 幸运伤害击中HellForgea造成(13到渗透护盾), 14 物理, (3到渗透护盾), 3 自然 (17合计伤害).
HellForgea受到13 治疗。
枪蛇击中HellForgea造成(5到渗透护盾), 5 物理, (3到渗透护盾), 3 物理 (8合计伤害).
白狼 试炼下盘向Sileminor, the unfocused psion发起一次近战暴击!
白狼 试炼下盘击中Sileminor, the unfocused psion造成31 物理, 16 物理 (47合计伤害).
HellForgea的法术造成了致命一击!
HellForgea的法术造成了致命一击!
HellForgea击中穴居熊 幸运伤害造成42 物理, 5 闪电, 17 光系 (64合计伤害).
HellForgea击中战熊造成16 光系伤害。
你搜集了一个新的材料:熊爪(1).
你搜集了一个新的材料:熊爪(1).
HellForgea的近战火球击中枪蛇造成(17 固定减伤吸收), 2171 火焰 (2171合计伤害).
HellForgea的近战火球击中战熊造成1944 火焰伤害。
HellForgea的近战火球击中穴居熊 幸运伤害造成1284 火焰伤害。
Sileminor, the unfocused psion 死了,任务失败了!
任务“护送:灵能杀手 (诺尔格斯巢穴的第2层)”失败!(按下“j”查看任务日志)
HellForgea的近战火球击杀了战熊!
HellForgea的近战火球击杀了枪蛇!
HellForgea的近战火球击杀了穴居熊 幸运伤害!
HellForgea的近战火球击中巨型棕蛇造成1767 火焰伤害。
HellForgea的近战火球击中Sileminor, the unfocused psion造成1767 火焰伤害。
HellForgea的近战火球击杀了Sileminor, the unfocused psion!
HellForgea的近战火球击杀了巨型棕蛇!
HellForgea受到22 治疗。