Shoka the level 13 Sholtar Alchemist by agrinningcat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Crystalist 1.5.5
Additional Randart Properties 1.5.5
Harbinger 1.5.5
Prodigy Tweaks 1.5.5
Zephyr 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSholtar
ClassAlchemist
Level / Exp13 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution15 (base 13)
Magic39 (base 39)
Willpower18 (base 11)
Cunning38 (base 25)

Resources

Life218/218
Mana234/234
Vim31/148
Healing Factor1.0405405405406
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement+7.9777965553736%
Spell+3.5920278136485%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth6
See Invisible7

Offense: Mainhand

Damage15
Accuracy4
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance10%
Speed0.96532524857887

Offense: Mind

Mindpower24
Crit Chance9%
Speed1

Offense: Damage Bonus

Temporal+12%
Fire+10%
Arcane+11%
Mind+6%
Nature+17%

Offense: Damage Penetration

Mind+25%
Lightning+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense13
Ranged Defense21
Fatigue1
Physical Save22
Spell Save23
Mental Save29

Defense: Resistances

Acid+ 20%( 70%)
Physical+ 1%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)
Lightning+ 30%( 70%)
Temporal+ 12%( 70%)
Mind+ 11%( 70%)
Fire+ 26%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%
Poison Resistance30%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
1/5
5/5
0/5
0/5
Spell / Poison alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
0/5
0/5
0/5
0/5
Cunning / Herbalism1.30
1/5
1/5
0/5
0/5
Race / Sholtar1.00
0/5
0/5
5/5
5/5
Spell / Stone alchemy1.30
5/5
0/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
active

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Shoka the Sholtar Alchemist level 10
4th Mirth 122nd year of Ascendancy at 14:02
see stats

Log

You are yanked out of this place!
Rested for 37 turns (stop reason: dialog is displayed).


--------------------------------

You gain 16.00 gold from the transmogrification of
Telekinetic Core.
You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 15.5-18.6 power, 1 apr).
You gain 2.29 gold from the transmogrification of
brass lantern of clarity.
You gain 10.76 gold from the transmogrification of
Ulfuromileg.
You gain 3.72 gold from the transmogrification of
thought-forged quiver of ash arrows of vileness (19/19, 18.5-25.9 power, 7 apr).
You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (15/15, 12.5-17.5 power, 5 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (12/12, 13-18.2 power, 5 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.69 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 1.16 gold from the transmogrification of
mindwoven linen robe of the mind (+11%) (2 def, 0 armour).
You gain 1.42 gold from the transmogrification of
linen cloak of battle (1 def, 0 armour).
You gain 1.45 gold from the transmogrification of
elm magestaff of power (10-12 power, 2 apr, fire element).
You gain 2.27 gold from the transmogrification of
steady rough leather sling of cold.
You gain 1.37 gold from the transmogrification of
steady rough leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (11-15.4 power, 2 apr).
You gain 1.48 gold from the transmogrification of
flaming steel mace of massacre (19.5-27.3 power, 3 apr).
You gain 2.52 gold from the transmogrification of
stabilizing copper amulet of strength (+2).
You gain 2.10 gold from the transmogrification of
phase door rune of the sneak (range 9; power 24; dur 3).
You gain 0.74 gold from the transmogrification of
regeneration infusion (heal 83 over 5 turns).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Shoka deactivates Insight.

Shoka deactivates Hymn of Shadows.