Aldar the level 3 Higher Alchemist by Liveth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Additional Randart Properties 1.5.10
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp3 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic22 (base 21)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life125/125
Mana94/94
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%
Fire+7%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save11
Mental Save7

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
0/5
0/5
0/5
Spell / Poison alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
0/5
0/5
0/5
0/5
Cunning / Herbalism1.30
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
1/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
active
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Bandit feels pain again.
Bandit stops burning.


Aldar uses
Infusion: Wild.
Aldar is no longer poisoned.

Aldar is cured!

Aldar lessens the pain.

Aldar uses
Infusion: Regeneration.
Aldar starts regenerating health quickly.

Bandit performs a melee critical strike against Aldar!
Bandit hits Aldar for 37 physical damage.
Aldar the level 3 higher alchemist was minced to death by a bandit on level 2 of Trollmire.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bandit killed Aldar!
Saving game...

Saving done.

Talent Stone Touch is ready to use.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Talent Flame Infusion is ready to use.
Player used:T_FIRE_INFUSION

Aldar activates
Flame Infusion.