mato11 the level 7 Cornac Rogue by matod4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity25 (base 25)
Constitution10 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning26 (base 24)

Resources

Life173/173
Stamina128/128
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth28.034954192742
See Invisible28.034954192742
Stealth39

Offense: Mainhand

Damage27
Accuracy29
Crit Chance17%
APR9
Speed1.00

Offense: Offhand

Damage20
Accuracy29
Crit Chance17%
APR9
Speed1.00

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+10%
Cold+10%

Offense: Damage Penetration

Cold+8%
All0%

Defense: Base

Armour (hardiness)1 (38.594633868923%)
Defense35
Ranged Defense35
Fatigue0
Physical Save13
Spell Save15
Mental Save22

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 13%( 70%)
Cold+ 27%( 70%)
Fire+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
2/5
0/5
0/5
Cunning / Poisons1.30
2/5
1/5
0/5
0/5
Cunning / Stealth1.30
3/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
2/5
Cunning / Survival1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active

Equipment

On feet
Light source
On head
Tool
Around waist
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Mato11 deactivates Stealth.

Resting starts...

Talent Stealth is ready to use.
Mato11 activates
Stealth.
Rested for 11 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 35 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


Saving done.


There is a Derth (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.


Shady cornac man says: 'Hey you. Come here.'


Saving game...

Saving done.